Negotiator
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"This really has nothing to do with Sony though"And this has what to do with what I said?
"This really has nothing to do with Sony though"And this has what to do with what I said?
"This really has nothing to do with Sony though"
My first post was clear enough. Read it again. Higher graphical presets already exist. They don't need to create anything from scratch.Check the edit.
Sony's promise was crystal clear. And on many occasions it has failed. Royally.
Yes there are even first party exclusive games that have no support for the Pro at all. Nada.
Sony should be trying to be more vocal about this towards devs. They have ways to try and press devs support the Pro at least decently. This doenst include threats or extortion tactics. Just good and healthy collaboration.
THis should never be acceptable by the gaming community and I am of the opinion that we should be vocal to Sony about it and try and improve the situation. I mean where is the harm in that really? It can only get better...
I'll do so when I make my next update pass.Can Liabe Brave update Injustice 2?
This is complete nonsense. You're well within your rights to be disappointed and upset about the level of Pro support. But don't invent history to try and justify that. Sony never promised anything other than what you're getting.Sony's promise was crystal clear. And on many occasions it has failed. Royally.
This is complete nonsense. You're well within your rights to be disappointed and upset about the level of Pro support. But don't invent history to try and justify that. Sony never promised anything other than what you're getting.
Nonsense? Really?
You do know there are news games out there that have no Pro support at all right? You do also know that there are Pro supported games out there that run worse than PS4 performance wise right?
Sony never ever said that all games would get Pro support nor that it would be required. What are the games that run worse?
You got such intense pushback partly because you made an unsubstantiated, inflammatory claim. It's disingenuous to picture yourself as a calm voice of reason there.All in all I agree with you but the premise was flawed from the beginning and I spoke about it 2 weeks from release and got flamed to oblivion for it.
You don't actually know that they haven't made Pro support streamlined. Plus your whole stance is that it wouldn't matter anyway, since any effort may be too much for a particular dev.The only thing I would ask Sony is to implement stuff to help devs towards using Pro power (framework?) in a streamlined fashion and to implement also system-wide functionality to downsample from 1080p.
There is exactly one game that runs worse, the Skyrim remaster. But it looks much better. This was a dev-decided tradeoff.You do know there are news games out there that have no Pro support at all right? You do also know that there are Pro supported games out there that run worse than PS4 performance wise right?
No they did not. If you think otherwise, find a quote.Yes. They ABSOLUTELY said that.
Yes. They ABSOLUTELY said that.
Also as a community it would be nice to be vocal to Sony about what's wrong with how Pro works right now but that's impossible to do in the console market because there are way too many defense force fanboys that will come at you just for pointing out the flaws thus making impossible to stand together.
You got such intense pushback partly because you made an unsubstantiated, inflammatory claim. It's disingenuous to picture yourself as a calm voice of reason there.
Yes. They ABSOLUTELY said that.
Now come on, posting bait like this isn't doing anyone any favors. If you can help JareBear find a source for it, that'd be great.
Be ready to receive comments from several users defending Sony's comm.
Edit: Aaaaaaaand I'm late.
I got an intense pushback because many people, you among, didn't like what I was saying.
And for what is worth, plenty of people back then didn't know support wasn't mandatory as can be read.
There are also a couple of your opinions there, in case people want hindsight.
And my stance is that if Sony would have done the homework and placed the improvements on a system level then improvements wouldnt depend on dev implication and many people now wouldn't feel misled.
Letting aside the ridiculous 1080p support, we're starting to see big games with no support at all, Prey as an example, I'm sure that when I created the thread half a year ago everyone was expecting this, sure.
Be ready to receive comments from several users defending Sony's comm.
Edit: Aaaaaaaand I'm late.
I'm not sure how you expect Sony or any other company to be able to make anyone support the Pro. They absolutely cannot. I agree with you in how Sony completely screwed up for 1080p users.
As for saying people didn't know that support wouldn't be mandatory, I have no idea why people would assume the opposite. Sony not saying whether it would be mandatory and even implying that it won't (saying that devs can use the power in what ever way they want) shouldn't equal people getting mad about "Sony's comm"
I love my Pro, but I think the whole premise was a rush job. I mean, during the stage reveal they showed a lot of Andromeda didn't they? That should tell you something.
Anyway, the best implementation IMO is Injustice 2. Damn fine Pro support!
Guys saying that Sony never promised the specific words I used in my post is just poor semantics imo...
Now if we pull this discussion to petty politician levels then yeah I guess Sony never specifically promised anything, except from that PDF leaked thing, so I am a sucker and Sony is just fine.
I honestly dont know what siding with Sony on this is going to do for you.
The support just sucks. Some games have worse framerate than OG PS4, other games have no support at all, a ton of games do not downsample... and we are here talking semantics as if this is important... doesnt that sound to you like poor salesman excuses bullshit?
I dont get it.
I for one do believe that Sony is able, having long term relationships with all these devs, and a very big market share, that they can -in good collaboration spirit- try to get something more in terms of supporting this console.
Persona 5 an exclusive has no support. Prey has no support I mean Pro does not even feel as an afterthought atm...
Persona 5 released in September. What are the exclusive games released after the Pro that don't have Pro support?
Almost none of them are pre rendered. I think the only pre rendered things are the few seconds transitions between two entirely different scenes. I wish I could find someone's findings on this, that was posted here, but I believe it goes something like:Better question would be: which are not? Basically all of them are pre-rendered; except short in-game stuff.
And Infamous Second Son was released back in March 2014 and yet got Pro support...
Come on now. Quite a few games got patched for Pro support even though they were released prior to the console. Persona 5 is an exclusive, it should have support.
You do realize that Sony own the Infamous studio, right?
https://en.wikipedia.org/wiki/Sucker_Punch_Productions
They don't own Atlus, but you expect Sony to force them to provide Pro support for Persona 5? Seems like you need to a better job keeping your expectations in line with reality.
Persona 5 an exclusive has no support. Prey has no support I mean Pro does not even feel as an afterthought atm...
Almost none of them are pre rendered. I think the only pre rendered things are the few seconds transitions between two entirely different scenes. I wish I could find someone's findings on this, that was posted here, but I believe it goes something like:
Cutscene is realtime -> transition reached, crossfade is pre-rendered -> continue with realtime after the first cut.
Pro feels like an afterthought because you named 2 games out of the 100+ that've come out with Pro support since it's launch ?
Pro feels like an afterthought because you named 2 games out of the 100+ that've come out with no Pro support since it's launch ?
Someone trying to pretend that a few JRPGs that released before the Pro came out not having Pro support is a big black mark on Sony is hilarious.
What is more hilarious is you trying to pretend that I ever considered any of this a big black mark...like a huge problem in my life atm... Next thing you know someone will give me the number of a support group.
Your post history is there for all to see and speaks for itself.
So, please tell me what would satisfy you? A complete break down of the 100+ games?
Is using 2 examples a bad thing now? It has to be a complete breakdown list? Do I have to spend 5 hours to make a simple point? Good God...
You want more examples of bad PS4 Pro support?
For starters, include in that list all those games that do not downsample. Then include those that run in 4K mode but with serious framerate issues, sometimes worse than OG PS4 performance. Even worse these games do not even offer a petty 1080 mode just to have a decent performance. No they lock you in 4k mode with shit framerate. Then include these with no support at all. And so on and so forth.
I am not going to break that down for you in further detail. It is not worth my time.
The thing that most impresses me is how some of you feel so eager to go into the defensive here...
as if having valid complaints and being vocal about poor support is something that will eventually somehow HURT you.
Dont get it really.
There's "support" and there's support. From my experience, boost mode helped with GTA and Rainbow Six somewhat (both games are still getting content updates though, so I don't quite understand why the devs are practically ignoring the Pro), and the Pro Patches made a noticeable difference in both performance and quality for Battlefield 1 and Titanfall 2. But that's practically it for me. I bought a Pro mainly for PSVR, so I won't complain, but lots of devs are "supporting" the Pro, yet few seem make an actual effort.
General super sampling is something developers can flag, but yes that's something sony can add to the OS like they did Boost mode. There's probably going to be more firmware updates, so keep an eye out on future updates.
No Pro game running at higher resolutions runs worse than OG now, notable cases when their patches first came out were Watch Dogs 2 and Skyrim PS4, both of which have had multiple performance updates since then and work better now (reportedly).
No one's being vocal or hurt, but your comments about the support of all the other developers being an afterthought is frankly disrespectful to them. I mentioned the 100+ Pro supported games in the OP to highlight the growing number, not so we can start dissecting each one of them.
The device just came out a couple of months ago, the library of Pro enhanced games will only increase from here. What you're feeling is probably the symptoms of being an early adapter, but if you've already got a Pro, you should rest assured you have the best version of a PS4 currently available in the market.
Does Mortal Kombat XL have any sort of pro support? I've read contradicting things about using Boost mode while playing as well. Should I not be using Boost mode for the game?
I don't understand why games like Homefront The Revolution (it hasn't sold that well) have a Pro patch and others don't...
Some folks didn't like parts of what you were saying because they were provoking and unwarranted, which is why you ended up apologizing for your wording and retracting them. But at least four actual developers simply stated you were incorrect, to some extent or another. It's shocking you'd try to characterize the response to your arguments as only emotional and baseless.I got an intense pushback because many people, you among, didn't like what I was saying.
And for what is worth, plenty of people back then didn't know support wasn't mandatory as can be read.
If Sony in fact never said it, I can most certainly categorize it as something they never said. That people make mistakes doesn't touch the content of what they're responding to. It's false to say people were misled by Sony's presentation. This is easily shown by the fact that multiple people in your thread did know support wouldn't be mandatory.Again, check my thread, you cannot throw this under "sony never said that" with the amount of people that was misled.
I stand by every word I wrote.There are also a couple of your opinions there, in case people want hindsight.
I can't speak for anyone else, but I expected it. This was only bolstered by the fact that Dishonored 2 launched immediately with desultory support, and many hundreds of games, even recent ones, got no retroactive patches. Games with no official support were out right at launch, and the first big game with no support at all released in December. So yes, this reality has been true since then.Letting aside the ridiculous 1080p support, we're starting to see big games with no support at all, Prey as an example, I'm sure that when I created the thread half a year ago everyone was expecting this, sure.
Prey is very bad, because they claimed Pro enhancements and then didn't have any. For the rest, I can only repeat what I've said before. You have every right to set your own personal expectations for support, and be disappointed if they aren't reached. But you can't blame Sony for not meeting expectations that you set, not them. You can ask them to do otherwise, hope for more, and so on...but it's perverse to fault them for doing exactly what they said they would.Like I said there are gems out there, of proper support Tomb Raider, No Mans Sky, Surge all these are what Pro support should be.
But instead I find myself looking at mostly sloppy support, hence the "afterthought" comment. Prey was the last offender to me.
For the exact same reasons that not every PS4 game looks like Uncharted 4 and Horizon. Each developer, and each project, has varying pools of resources. They each encounter different challenges, both internal to development and external from publishers or the market. What they decide on and can afford to support will vary, and not always in a predictable manner.I don't understand why games like Homefront The Revolution (it hasn't sold that well) have a Pro patch and others don't...
You'll see that Mortal Kombat XL is in the OP as "no benefits in Boost Mode". This is because it does not have any official Pro enhancements, so there's no rise in resolution. However, the game on standard PS4 already ran at essentially locked 60/30fps, so Boost Mode doesn't do anything for performance.Does Mortal Kombat XL have any sort of pro support? I've read contradicting things about using Boost mode while playing as well. Should I not be using Boost mode for the game?
No Man's Sky(Hated it. Re-bought when they patched in more stuff and Pro support-almost an entirely different game now and they didn't skimp on Pro stuff for all the hate Hello Games got)
I finally got it from that sale a couple weeks ago. Been enjoying it since, but yeah, the HDR is excellent in that game. So much color, and so many. At least on my TV.
It was like night and day when I turned HDR off on the TV just to see how much difference it was making.
Is the current version of the game, fully patched and all, worth it for a single player experience ? I know the game doesn't have a 'story mode' but is the general experience worth it you'd say ?
Is the current version of the game, fully patched and all, worth it for a single player experience ? I know the game doesn't have a 'story mode' but is the general experience worth it you'd say ?
Is the current version of the game, fully patched and all, worth it for a single player experience ? I know the game doesn't have a 'story mode' but is the general experience worth it you'd say ?
^I really like survival mode in NMS.
This is false. Performance mode does have visual enhancements and that is confirmed stone cold fact.
You're Wrong.