Played through the first part(first boss). Was pretty fun. I really don't understand the whole weapon drop stuff though. If I drop a weapon I should be able to pick it back up but can't sometimes. I had the axe but lost it somewhere but after I got through the boss I had the axe again. I don't understand.
I think for some weapons you can only have one of them (in quantity), but for others (eg the ranged weapons, arrows, javelins etc) you can have up to a number of them.
If you reach the maximum allowed number, you won't be able to pick up any more of those.
However, there also seems to be a system (especially noticeable with the shields - you can only carry one shield at anytime) where you can pick another weapon or shield if it is less broken than the one you carry, and then you can't pick up the one you just dropped (presumably because it is considered inferior).
Edit: I've gotten used to the controls and I quite like the freedom (and the hilarious moments) of the combat. I am throwing all kinds of stuff to enemies (and usually afterwards I have to pickup my main melee weapons that I scattered all over the place). Also boulders and huge oil jars. The few boss fights I've encountered, up to now, feel very satisfying and some are quite more fun -and substantially different- than just fighting a shielded opponent. So far, I am loving this.
I should also say that the music is excellent, and the art style looks even better on my TV screen (than what I'd seen in some youtube videos). Also there is some more variety in the color pallete than just orange and black.