I think the $60 tier does. I still might go for it as it comes with a physical soundtrack too. I'll see how flush I am.
Its not just some "lolicon waifu fighter". Its one of the most customizable and detailed fighting game movesets and environments ever made for a fighting game series. Yes its trapped in waifu aesthetics but to hell with that noise because this game is insanely good.
Unfortunately this will just be white noise to most people who look at the game. Either way, our wallets have spoken and bla bla bla, let's go for stretch goals!
Are there any chance one of the stretch goals being a PS4, XBONE or Switch port?
I'll wait until this hits the bargain bin
We should start pushing in the kickstarter comments section for them to ADD A TUTORIAL AND ARCANA BREAKDOWN.
Game is pretty obtuse. It'd help new players.
Methinks they will save the hard work for a potential sequel (which should be a lock now that they've seen there is some decent support for the series with this kickstarter). They were messing around with 3D engines before, and since AH3's original release they have made Aquapazza and Nitroplus Blasterz in that time, both with increased resolution on their sprites.Now that I've given it some thought I figure if they want to back away from the loli-ness somewhat in the future, maybe they could just set Arcana Heart 4 like 5-10 years after this game
and age all the characters up a bit, since they'll have to redraw them in HD anyway.
Methinks they will save the hard work for a potential sequel (which should be a lock now that they've seen there is some decent support for the series with this kickstarter). They were messing around with 3D engines before, and since AH3's original release they have made Aquapazza and Nitroplus Blasterz in that time, both with increased resolution on their sprites.
I don't know if they'll shift the ages of the characters, who are a major part of the popularity behind the series in the first place (then again, my main Fiona is forever a young girl anyways due to being stuck in a different dimension storywise :V).
Are there any chance one of the stretch goals being a PS4, XBONE or Switch port?
We should start pushing in the kickstarter comments section for them to ADD A TUTORIAL AND ARCANA BREAKDOWN.
Game is pretty obtuse. It'd help new players.
examu said:Thank you very much for contacting us. Please let us look into it. If there should be any new rewards added, we will post them in an update, so please keep checking back!
Hope to see the fish looking character.Greetings Everyone!
Thanks to your energetic call to arms, we have reached our goal to port SixStarS!!!!!! to Steam!
So that means we are on to the new characters stretch goal. All of the new characters will be uniquely distinct and will not disappoint.
We are now in the middle of the announcement prep work and will have the reveal this week, so please hold on a little longer.
Thank you all again! We hope we can count on your Max Love throughout the campaign!
Well Nitroplus Blasterz made it onto PS4 and they're a small group so I don't think they'd have a seperate porting team...Do they even have development kits for these consoles? I feel the reason it's Steam only is because they don't. ArcSys was their last publisher and from what I gathered from their video nobody would fund a "home" port.
Message them rather than posting it in the comments. They read the messages you send them via kickstarter.
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Well Nitroplus Blasterz made it onto PS4 and they're a small group so I don't think they'd have a seperate porting team...
Messaged them, posted on the steam thread where they lurked once upon a time, posted here and posted in the comments...and so far a lot of folks are chiming in support on all the forum and comment stuff where I brought it up. Hopefully, we get an official message and some kind of tutorial system from all this eventually. Its really really needed in this game. I've never seen a game that requires so many outside resource study hours to play. A game this complex and deep with so many varying unique character mechanics and arcana mechanics desperately needs an in game point of reference to explain things to folks.
Just read on their twitter a new stretch goal is coming tomorrow everning (Japan time probably) and some changes to the rewards.
Oh my god finally playable Parace <3
Damn 260k for a new character :/
At least it hit 100k which is great.