Are developers phasing out Wii U on purpose?

It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

are you fucking mental? thats the only response i have to that....
 
I think there's always those developers who just don't like Nintendo, but in the case of the Wii U, it's purely a business decision. The sales of the system are lagging well below Nintendo's expectations, with a userbase of about 4 million worldwide. It doesn't make sense to support a system with those kinds of numbers after being on the market for 8 months, so the hesitation is justified this time.

It's possible Nintendo can salvage the system, but it would take a drastic price drop to get anyone outside of Nintendo fans to take notice. The only viable way to do that, that I can see, is to firmware the system to work entirely without the Gamepad, and replace it with a pro controller in a package for $200 to $250 (including NSMBU, of course). It's a low enough price to entice people even mildly interested in Nintendo's games, but it could expand the userbase enough to get third parties to make some kind of effort on the platform.
 
If I were a publisher id not dare spend money on any game for the WiiU unless it was a title targeting players under 12 yrs old. That's just how Nintendo looks..and has looked to most of the gaming world.

I always say, nintendo failed to address the fact that their NES players grew up into adults who now make the game console choice in the house. These people are not kids anymore, mario cart and mario everything loses its appeal to many as they age..for some it is nostalgic and that's good, but sales do not lie, they have missed the boat.

The success of the Wii was a one off fad, and probably set them on a course that was doomed to be sub par.
 
If there would have been enough interesting material in Wii U's first six months, it would have survived.
More people would have bought it, and hence more potential buyers of software.
And if this was the case, third party developers would have been interested, as there would be money to earn.
But this is not how things are.

Releasing something and lose money, just isn't an option in todays world.

I still say Mario, Zelda, Skyrim, Borderlands 2 and GTA V would have done wonders for the Wii U.
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

I truly wonder what it should be for you, or where you see maturity within this industry. I truly do.
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

Please tell me this is a joke post.

This is just as bad as the other posts here believing some conspiracy that the industry has something against Nintendo.
 
If I were a publisher id not dare spend money on any game for the WiiU unless it was a title targeting players under 12 yrs old. That's just how Nintendo looks..and has looked to most of the gaming world.

I always say, nintendo failed to address the fact that their NES players grew up into adults who now make the game console choice in the house. These people are not kids anymore, mario cart and mario everything loses its appeal to many as they age..for some it is nostalgic and that's good, but sales do not lie, they have missed the boat.

The success of the Wii was a one off fad, and probably set them on a course that was doomed to be sub par.

I really hope developers doesn't stand up for your ignorance for the industry's own sake.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

Why don't you just... watch a movie?
 
So this really is some sort of irony? Or are you willingly implying that graphics and story are more important to a game than gameplay??

I think his point is that systems have to run the gamut, both 100% gameplay games and the interactive movie type, and everything in between. To ignore the fact that a large chunk of the audience likes interactive movies is misguided.
 
With the current sizes of teams and costs of development, along with the third party attach rate on the WiiU, I imagine that only smaller games are profitible. The reason many of these larger developers stopped making games is because they lose money each time they release a game on the console. I think for some publishers, when/if they begin to wade back to the WiiU once it has a larger install base, you might see some digital only releases to test the waters prior to releasing large scale physical releases.

Right now, with the current AAA/A model, it is simply not profitible to develop games (not always, but especially exclusively) on the WiiU.

It doesn't help that many of these games that were likely money losers were late ports, but facts is da facts. The entire situation is depressing for WiiU adopters, I'm sure.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

You can't be serious with this post. Yes we should just phase out any games that aren't mature, blood and guts, QTE fests. No thanks. I'm enjoyed the hell out of both Bioshock Infinite and The Last of Us, but to say that every game should be that and we shouldn't have great games like Animal Crossing, Wonderful 101, and even Mario is just ridiculous. People have different tastes, not everyone is going to want mature games.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

so, you are saying that you want a homogeneous public. Everyone with the same tastes, and every game will be exactly like the other.

I don't know man, I prefer some variety.

Let's talk about your avatar... that game is goofy, cartoony and with NO innovation at all in either:
-Graphics (2d sprites, wtf, it's not 1980's anymore)
-Storytelling (Text? why no full voice acting?)
-Gameplay (press button to select evidence... why no voice commands or motion controllers?)

would you say that the Phoenix Wright franchise is stopping the industry to move forward?

if people buy nintendo games is because there's market for that kind of game, and I see that it's healthy for those products to exist.
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

blrcTkF.gif
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

While graphics are nice to have, and a story can be good for a game. I get games to play them. If a game has fantastic gameplay and little story and not hyper realistic graphics, I can still enjoy it.

Personally, I'm sick of games that have all the awesome narrative bits confined to cutscenes. Not to mention the ones which are cutscene, move for 30 seconds, cutscene.

Games are to be played, not to be watched.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

10/10

Good show

 
This is like assuming whores won't fuck you because they want you to die a virgin.

That's not the case - they don't wanna fuck you because you don't got no money.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

Name me one thing in Bioshock Infinite that is "mature" and more than skin deep.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

We also saw games like Journey, Sounds and Shapes, and Hotline Miami transform the idea of what games can be.

Arguing that every game needs to be a deep, cinematic serious affair is like arguing that every real life game needs to be Axis and Allies.

If a Mario game (or Zelda game, or new IP is good), there is a place for it in the industry.

Your last statement is utterly and totally ridiculous.
 
Let's talk about your avatar... that game is goofy, cartoony and with NO innovation at all in either:
-Graphics (2d sprites, wtf, it's not 1980's anymore)
-Storytelling (Text? why no full voice acting?)
-Gameplay (press button to select evidence... why no voice commands or motion controllers?)
The new one is fully 3d and has voice acting. voice commands and touch controls were present previously.
 
This is like assuming whores won't fuck you because they want you to die a virgin.

That's not the case - they don't wanna fuck you because you don't got no money.

I maintain that there's more subtlety to it than this. The Wii U has a slice of the pie; assuming that's a true statement, then when your game comes out, it's missing out. So, there's a difference I think between waiting it out, and actively pursuing avenues and partnerships that cripple one market to make another market seem better.
 
This is like assuming whores won't fuck you because they want you to die a virgin.

That's not the case - they don't wanna fuck you because you don't got no money.

Everybody's quoting miksar's and his crazy narrow-minded opinions, THIS is the real gem in this thread and it's getting overlooked
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

Yes, much like there are no movies for children and no books for children, we should wipe out all games for children as well. It would be silly to think there can be a spectrum of games available for people of all ages and interests.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

Is this a joke? We're still talking about Video Games, right?

Nintendo is at or near the top of the pile when it comes to the core piece of gaming...gameplay.

No, they're not creating new IP, something that frustrates me, among many others, but if you can look at games like Mario Galaxy 1&2, Wii Sports (motion gaming), and NSMB Wii (Co-Op Platforming) and not see them as signs of innovation then I'm not sure what to say.

Also, saying that games need to be more movie-like in order to be "accepted by everyone" is a gross generalization. Almost everyone likes movies and music, but there are tons of genres to both of those things that allow for diversity. You could meet two people who LOVE movies, but have completely different tastes. That doesn't hurt the movie industry, that's why the movie industry is as huge as it is. Diversity is why other media industries flourish. Pushing for homogenization in the gaming industry would have the opposite effect of what you predict.

P.S. - Isn't the most popular video game in the world Angry Birds? People must find their struggles against the pigs quite riveting and adore those photo-realistic graphics.
 
This is like assuming whores won't fuck you because they want you to die a virgin.

That's not the case - they don't wanna fuck you because you don't got no money.

This is a surprisingly good analogy. If there's no money in Nintendo systems for them they aren't going to invest in them. It's pretty simple, and there's no underlying secret anti-Nintendo guild of pubs/devs.

At this point it is kind of a self-fulfilling prophecy though, most third parties aren't going to make a serious effort (see Wii), and Nintendo isn't helping matters. Ubisoft is pretty much the only one trying. If ZombiU, Watch Dogs AssCreed, etc don't sell on WiiU what incentive does that give anyone else who might be interested in putting a multiplat on WiiU?
 
The Wii U is an epic bomb on the levels of GC, DC, and Vita.
Developers aren't phasing it out, it phased itself out. Nobody is going to develop for a system when they see a 3rd party exclusive sell 150k at launch.

It's DOA until Nintendo does something about it, and even then it's probably too late
 
I should also point out that for the next few years I honestly see indies driving the most revenue into the industry.. simply through modest sales, low development costs, and sheer volume. And fortunately for Nintendo, they seem to be about tied with Sony as the second easiest place to self-publish (first easiest being PC, although the most popular platform on PS has become a pain thanks to Greenlight)

So will AAA third party development continue to be small on Wii U? Sure, probably. Will Wii U be lacking games? Hell no. The indie/download scene on the system will more than likely be equally as vibrant as PS4's, combined with Nintendo's first party output as well as the occasional third party AAA here and there.
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

This is literally the dumbest thing I've read.
 
In today's multiplat era I think developers will port their games to any platform they feel will generate them an acceptable return on investment.

Wii U sales have been abysmal so I'll choose the simplest explanation for now.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

I pretty much agree with this post, the movie industry had been thriving for a century because each and every year it releases fresh and new stories that have us hooked. Nintendo will not be able to thrive for long if they fall into stagnation.

I do like me some Nintendo games but they are starting to feel stale. I guess anything would if you've been playing them the last 20+ years.
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

This post made me grateful Nintendo is still doing their thing.
 
This isn't rocket science or some giant conspiracy. If there was money to be made developing for it, everyone would be doing it. The situation with the Wii soured a lot of third party developers because they didn't see sales that were reflective of how large the user base was, so they lost interest. The Wii U has a smaller user base, isn't selling swiftly, and there are two new consoles coming out that seem to be generating more interest among consumers. They're investing where they think the money is going to be in 2014 and onward. And even if the Wii U picked up steam again, a lot of them probably think it will be just like it was on the original Wii where only certain types of games sell in quantities that are to scale with the size of the user base. So what's the point?

When things pick up for Nintendo, the developers will be there. Right now it just doesn't appear to be a prudent investment. Yeah, I realize it's a vicious cycle because if people don't develop games for it, the consumer isn't enticed to purchase it. But I think Nintendo will figure something out, they've obviously had some hurdles jumping into HD development. But once they work out those growing pains, I think they'll come up with a strategy that works for them and their place in the industry.
 
I would now love it if we could close this, and Miksar could make a thread detailing his views on videogames. I may wear a tin hat, but I haven't smoked it.
 
It used to be okay when it was 1980s and no one cared that most games were for children.
But this year we saw Bioshock Infinite and The Last of Us released, two games that transformed the idea of what video games could be. We see more and more of those kinds of games, but their efforts are nullified by companies like Nintendo, who just go on and release another Mario game as if it is still 1980s, without innovating in anything that matters, like storytelling and graphics. Video games will be accepted by everyone only if they become more movie-like.

You have not played any of the offshoot mario games if this is your way of thinking.
 
I pretty much agree with this post, the movie industry had been thriving for a century because each and every year it releases fresh and new stories that have us hooked. Nintendo will not be able to thrive for long if they fall into stagnation.

I do like me some Nintendo games but they are starting to feel stale. I guess anything would if you've been playing them the last 20+ years.

Sarcasm?
 
Rightfully, if it is so. Nintendo is the biggest of the few companies that keep video games from becoming truly mature. If we ever want video games to grow, we should let Nintendo and their franchises go. Their continuing influence on gaming makes being a video game fan a struggle and makes it impossible for the industry to become something more than it is right now, something it should be.

I've seen the weirdest criticism thrown at nintendo, but this is a completely new level of awful
 
This is a surprisingly good analogy. If there's no money in Nintendo systems for them they aren't going to invest in them. It's pretty simple, and there's no underlying secret anti-Nintendo guild of pubs/devs.
With the new consoles you can't get much out of them at first, but you need to invest in them and eventually it will pay off. Many publishers missed that moment with Wii and struggled to find success on the platform. PS4 and Xbox One games won't have good sales at first too, but publishers still invest in them, without even knowing how much console sales will contract in the next generation. 3DS has good momentum right now, and no Western publishers make use of it. There's always some bias in the developer community, unfortunately.
 
I pretty much agree with this post, the movie industry had been thriving for a century because each and every year it releases fresh and new stories that have us hooked. Nintendo will not be able to thrive for long if they fall into stagnation.

I do like me some Nintendo games but they are starting to feel stale. I guess anything would if you've been playing them the last 20+ years.

are you fucking with us here? Hollywood THRIVES because it releases the same packaged shit every year. 6 of the top 10 are sequels (4 of which are sequels number 3 or more in the franchise).. meanwhile 8 of 20 are sequels. and that's not even talking about story remakes (great gatsby) or stories that are blatantly copied (Olympus Has Fallen compared to Die Hard)

Rank Movie Title (click to view) Studio

Total Gross / Theaters Opening / Theaters Open Close
1 Iron Man 3 BV $406,512,887 4,253 $174,144,585 4,253 5/3 -
2 Man of Steel WB $273,930,420 4,207 $116,619,362 4,207 6/14 -
3 Fast & Furious 6 Uni. $235,741,645 3,771 $97,375,245 3,658 5/24 -
4 Oz The Great and Powerful BV $234,868,548 3,912 $79,110,453 3,912 3/8 -
5 Star Trek Into Darkness Par. $223,381,060 3,907 $70,165,559 3,868 5/16 -
6 Monsters University BV $221,990,710 4,004 $82,429,469 4,004 6/21 -
7 The Croods Fox $185,247,328 4,065 $43,639,736 4,046 3/22 -
8 Despicable Me 2 Uni. $165,658,010 3,997 $83,517,315 3,997 7/3 -
9 World War Z Par. $163,765,088 3,607 $66,411,834 3,607 6/21 -
10 The Great Gatsby (2013) WB $142,980,917 3,550 $50,085,185 3,535 5/10 -
11 Identity Thief Uni. $134,506,920 3,230 $34,551,025 3,141 2/8 6/6
12 G.I. Joe: Retaliation Par. $122,485,271 3,734 $40,501,814 3,719 3/28 -
13 The Hangover Part III WB $111,355,106 3,565 $41,671,198 3,555 5/23 -
14 Now You See Me LG/S $111,306,518 3,082 $29,350,389 2,925 5/31 -
15 Epic Fox $104,217,460 3,894 $33,531,068 3,882 5/24 -
16 Olympus Has Fallen FD $98,909,832 3,106 $30,373,794 3,098 3/22 -
17 42 WB $94,837,577 3,405 $27,487,144 3,003 4/12 -
18 The Heat Fox $92,638,507 3,184 $39,115,043 3,181 6/28 -
19 Oblivion Uni. $89,107,235 3,792 $37,054,485 3,783 4/19 -
20 This is the End Sony $87,437,228 3,055 $20,719,162 3,055 6/12 -
 
Well, I think there's a subtle difference between phasing things out by simply not supporting them because the market isn't there, and actively phasing them out by working against them because there is a market there, and you want it moved.

If this were actually possible the rest of the industry would have killed Nintendo long ago. They've never been a good company to work with when it comes to 3rd party development. They don't promote and in some cases even seem to consider 3rd party efforts to be unwanted competition for their 1st party games.

You don't need a more complex motive than, "Our games haven't been profitable on Wii U." No need to overthink it, no need to make it look like these companies are out to get Nintendo.
 
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