You're still salty over their Sporefoken video huh?Df is not for enthusiasts tho. It’s for stupid casuals who hear something and it’s what they start thinking. They would’ve never formed that opinion without df
You're still salty over their Sporefoken video huh?Df is not for enthusiasts tho. It’s for stupid casuals who hear something and it’s what they start thinking. They would’ve never formed that opinion without df
It's a video game website. OP lives in a bubble. 99.99999% of people have no idea what the fuck Digital Foundry is.Am I the only one who has no clue what "DF" is?
For me, that stands for Dwarf Fortress.
How about not using abbrevations for everything in the damn title?...
They’re great.
If devs would stop rushing out unfinished games DF wouldn’t be needed. But we’re not there yet.
and hogwarts stance.You're still salty over their Sporefoken video huh?
they are ok , would rate them 6/10
they have some bottlenecks
They've done multiple videos on Hogwarts though, people being angry because John didn't want to do it because he doesn't like the franchise and had no interest in it is just some weak ass excuse. Believe it or not there are people who didn't like Harry Potter BEFORE it became a culture war thing, myself included!and hogwarts stance.
after what? almost 2 months after release when the pressure lowered and they wouldnt be canceled by ree mob?They've done multiple videos on Hogwarts though, people being angry because John didn't want to do it because he doesn't like the franchise and had no interest in it is just some weak ass excuse. Believe it or not there are people who didn't like Harry Potter BEFORE it became a culture war thing, myself included!
Bro it was NINE DAYSafter what? almost 2 months after release when the pressure lowered and they wouldnt be canceled by ree mob?
Bro it was NINE DAYS
Hogwarts Legacy - Wikipedia
en.wikipedia.org
- PS5, Windows, XSX/S
- 10 February 2023
374,277 views 19 Feb 2023
And Rich stated in the video that they were asked by WB to wait until the first patch dropped to judge the performance properly.
Look how damn far off you were man!
No you were flat out wrong, for a game they "didn't cover" they've done MULTIPLE videos for, and for a review they "didn't do for two months until after release" they did barely a week later. Face it, your own bias here lead to you spouting misinformation.hmmm ok maybe I misremember.
oh fuck off will you. you bring this up. I didn't bring up hogwarts and john in this topic. you did.No you were flat out wrong, for a game they "didn't cover" they've done MULTIPLE videos for, and for a review they "didn't do for two months until after release" they did barely a week later. Face it, your own bias here lead to you spouting misinformation.
Are you ok?I didn't bring up hogwarts and john in this topic. you did.
and hogwarts stance.
Go and try reading about how Dragon's Dogma 2 plays in the specific Dragon's Dogma 2 thread.Why is there so much DF hate around here's lately? It's weird
I actually know a thing about coding but games now are pushed out the door far too early, post-release patches has been completely normalized, most games are patched for half a year. DF is useful to state how bad things are.If you knew a thing about coding you'd realize that nothing is ever finished, just abandoned.
Giving people semi arbitrary things to complain about with a release, that they otherwise would not have known to complain about. I've been gaming since C64. We've always had games in every gen that didn't perform as well as other (on a tech level). Same for PC hardware. There were games a GTX 280, 480, 680, 1080 and 4080 could not run smoothly at launch. Same for SNES, PSX, PS2 etc. It's like people are chasing something that's never existed. A console or PC that can run any piece of shit you throw in it at a native res and refresh.How exactly are they hurting the industry?
What generic statement. Insert almost any YouTube channel in this argument and you wouldn’t be wrong.Df is not for enthusiasts tho. It’s for stupid casuals who hear something and it’s what they start thinking. They would’ve never formed that opinion without df
Maybe this is more of a statement for internet and how society works nowadays more than DF, sure.What generic statement. Insert almost any YouTube channel in this argument and you wouldn’t be wrong.
I guess there are be try few channels for stupid enthusiasts.
How is that onus on them? They cannot control the actions of other people. I think their influence on the industry is being overly exaggerated here.Giving people semi arbitrary things to complain about with a release, that they otherwise would not have known to complain about I've been gaming since before SNES. We've always had games in every gen that didn't perform as well as other (on a tech level). Same for PC hardware. There were games a GTX 280, 480, 680, 1080 and 4080 could not run smoothly at launch. Same for SNES, PSX, PS2 etc. It's like people are chasing something that's never existed. A console or PC that can run anything piece of shit you throw in it at a native res and refresh.
If someone is really bored, it would be cool to make a spreadsheet. Top 100 games from every gen with frame rate and render resolution stats. I wonder which gen got the closest to the holy grail... any guesses?
It's not. DF isn't doing any wrong. DF didn't imply there was a performance panic, the social media panic accelerator machine did. I think there is a wider array of gamers complaining about performance now. I've been complaining about it for ages and it's noticeable when there's more people complaining with you. Compared to the perf of the PS360 gen, we're living the good life. PC games had way more weirdness, especially ports. 360 and PS3 were under 720p30 on most titles (with horrendous screen tearing and shimmering). DF just attaches hard numbers to it. Which I think helps that viral spread because "number low = thing bad" that everyone naturally does. I don't think they're shit stirrers or anyting close to that. They didn't do anything wrong, but they helped cause a bad thing. Life really do be like that sometimes. /oscarbaitmovie When you tack on the fact people are regularly buying $1,900 GPUs now, when Titans use to be $500, I guess I can see why they're shooting for higher standards lol.How is that onus on them? They cannot control the actions of other people. I think their influence on the industry is being overly exaggerated here.
They're just putting out technical analysis/review-style content, as well as sharing their impressions and opinions on games and tech, which isn't much different from what other outlets do.
They're not infallible, so like anyone else, what they put out is open to disagreement or reasonable criticism when warranted.
As others have pointed out, they cover the technical aspects of games in a way that is fairly accessible for the layman, like myself and many others.
Not everyone engages with content the same way. I simply like knowing how well a title runs on a given platform, and they're one of several resources I turn to when considering new game purchases.
Beyond that, I just appreciate how well-produced a lot of their videos are, particularly John Linneman's DF Retro series and how he covers older games and hardware.
I never once felt compelled to engage in platform wars bullshit after watching any of their videos, and I'm sure the majority of their audience falls into that camp.
I actually know a thing about coding but games now are pushed out the door far too early, post-release patches has been completely normalized, most games are patched for half a year. DF is useful to state how bad things are.
I get what you’re saying but patching a game after release is a fairly new thing, started popping up when devs saw that a majority of people started connecting their consoles to the internet, probably late 360 generation.The truth is there's never been a time when all games published ran well! The nearest we got to that would be the 16-bit console era when the sprite plus tile-playfield hardware paradigm did most of the heavy lifting and so performance across games of similar types was quite close.
Moving to 3d the guard-rails are off comparatively, even when using third-party engines results vary wildly because workload has massive impact -particularly when confined to fixed spec hardware.
I just feel like people look at this the wrong way. Its like now we're out of the cross-gen window games get punished for not looking better than previous gen titles AND for not running as smoothly as a last-gen specced title running on current gen hardware!
Newsflash: Pick one or the other!
Performance even with perfect efficiency depends on workload. Workload variance is a product of game design and functional constraint. And the closer "normal" performance corresponds with the peak capability i.e. "how well they make use of the hardware", the more times the peaks are going to drag frame-rate down.
Expecting perfection is unrealistic, there will always be trade-offs. The biggest one of which is of course what can be done in development time.
Games that are worked on and patched months or years after initial launch improve. Well, duh!
The problem is that people see the results of what an excess of time, or hardware power can achieve, then think that should somehow be representative of what's always to be expected under normal, non-ideal conditions.
Its ass-backwards thinking!
Be realistic instead. Because nothing will, or indeed can, really change. Its the nature of the task.