Anton Sugar
Member
Oh god yes.
BattlEye anti-cheat, http://battleye.com including RCON is now available in the DEV branch
http://forums.bistudio.com/showthre...ch-changelog&p=2441478&viewfull=1#post2441478
Just saw a 904 MB update. Any idea what it is?
That update! Wow.
This may be asked many times, but is there some GAF server or something?
Dslyecxi having a rant about the action menu
http://www.youtube.com/watch?v=I-Ve4PJQhjY
I've gotten used to the thing from the OFP days and I learned how to avoid all the kinks he's talking about, so I don't see it as a major problem. He is right though, they need to refine it and fluid door opening would be a fantastic addition.
Might not be an issue for people who got used to it. but if Bohemia really wants to push this game, it needs to go with the times. Its still a fight against the game to get smooth stealthy tactical maneuvering within buildings. and interacting with its interactive elements.
Even for the relatively short time I played Dayz, it was sticking out like a sore thumb. Man those barracks doors!
Beta Development branch changelog said:Assigned new style collision envelopes to movement with rifle. This should fix several issues with clipping, sticking and walking through walls. Also improves character handling, as the rotation axis is now moved under characters head, instead of it's feet. Pistol envelopes remain old-style for comparison, but will shortly follow.
I don't understand why can't they just delay the final release. They are already getting money from the game.The final game will not come with a Singleplayer Campaign. That will be released "later", meaning BIS will also get my money "later", if at all.
The final game will not come with a Singleplayer Campaign. That will be released "later", meaning BIS will also get my money "later", if at all.
What are you even talking about? Source? When has an ARMA game ever launched without a single player mission/campaign?
If i don't have to pay for the campaign, I don't mind that much.
The beta is already more expensive than a lot of retail titles , I doubt the full version is going to be cheaper than the £29.99 they are already charging.
The devs are taking a risk with the reputation of the company by selling a game that is reliant on the mod community for scenarios and add ons. Im Totally surprised that they sat on this information for this long.. It could be a good case for a possible Steam refund
bi makes a good product but they've been notorious for having relatively poor pr, they were mad salty when arma 2 shipped out as a buggy pos and were called out on it.
Huh, no campaign at launch. Actually makes me kinda glad I bought this early for cheap. Seems like so many PC developers rely too much on the community to finish games. Spose it's better than shaking us down for DLC money (but then again, they still do that anyway...). Inexcusable and shitty.
The moderators on the official forums are a lot worse.. You can get easily banned/insulted for criticism.
Why not get a refund? What you pre-ordered has changed.
The guys at BI needs to invest in a new engine.. Has anyone ever asked if they are creating one or planning it? I'd back that kick starter lol
The team will be at Gamescom someone should ask
You know that ARMA 3 is a new engine right?
Heh, would do, but bought my copy via Steam, and it's probably not worth it trying to get a refund off em. Knowing my luck, I'd lose my entire library. I know this for a fact though, won't be buying another BI game unless it's on sale for peanuts on Steam.
You are wrong. Arma 3 still uses the Real Virtuality engine with updates, it's the same engine they have used for every game since Operation Flashpoint (2001), including VBS 1,2,3 which are made specifically for the United States government. They have the money to do so but I'm not sure why they haven't taken this route
Not quite, it's more iterative. Putting in PhysX would require extensive reworking for any engine. And you can see distinct features shared by games that use the same RV engine. But they do have a lot of inherited bugs. From OFP to A2:OA there've been bugs with vehicle machine gun muzzle flashes and any weapon that has more than one barrel. Each time it's been patched but every new release they're back again.
And the game works so well when BIS put the effort in. That Helicopters showcase I edited so it used the Mi-48 instead of the Kasatka and it was so much fun. It's how I test all the helicopters now.
How did you edit that? I thought everything BI did since Operation Arrowhead has been encrypted, so you can't edit anything anymore.