Mile High Club, CoD 4, eff that achievement for being so hard but man it's so satisfying to finish it. Led to greatest moment from Giant Bomb too.
Aah, I figured it was something like that he must feel pretty awful about not being able to make it, but I could understand if he never wanted to fly again.Travis was planning to fly over here but when they went to fly out the other day he pulled out because he just couldn't get on the plane, poor guy.
You might already know that and I'm telling you nothing. Sucks that he won't be there but under totally reasonable circumstances.
Their little money makers have been flooded with cheap, equivalent competitor products so they needed to get in on a sure thing to keep the revenue going.
Also Beats by Dre aren't as terrible quality as people say they are, but I wouldn't recommend them over Senn or Audio Tech.
My money is that all the big name bands refuse to play before [insert band name here] so the organisers are stuck either stacking them all together and pissing off punters or telling the bands to grow the fuck up, possibly leading to a band pulling out (which has happened here in Oz a few times).
Still have nothing that shows how game design has been impacted. If Nintendo tomorrow suddenly adds an achievement system to the Wii U, re-releases Mario 64 and adds an achievement for getting to the roof, would that suddenly lessen your enjoyment to get to the roof? I don't see how that takes anything away?
are shan and danoss pro blink182 or pro the other bands?
Still clinging to the tired veiled fanboy accusation I see.
this whole generation has seen a trend of dumbed down game design, concurrent with the introduction of checklist style 'achievements'. Oh, you finished a chapter of a game, have a cookie.
I won't cite a single example, I'll just cite the entire generation. It's a trend of simplified challenges, overly verbose tutorials, and awards for doing stuff trivial in nature. Congratulations, you pressed start!
Still clinging to the tired veiled fanboy accusation I see.
this whole generation has seen a trend of dumbed down game design, concurrent with the introduction of checklist style 'achievements'. Oh, you finished a chapter of a game, have a cookie.
I won't cite a single example, I'll just cite the entire generation. It's a trend of simplified challenges, overly verbose tutorials, and awards for doing stuff trivial in nature. Congratulations, you pressed start!
Blink 182 are terrible.
Tomahawk, I'd go and see again. But it's Ticketek so it'll be $68 for the ticket, then $150 booking fee, then $372 credit card fee, then another $687 so I can print my own ticket.
Still clinging to the tired veiled fanboy accusation I see.
this whole generation has seen a trend of dumbed down game design, concurrent with the introduction of checklist style 'achievements'. Oh, you finished a chapter of a game, have a cookie.
I won't cite a single example, I'll just cite the entire generation. It's a trend of simplified challenges, overly verbose tutorials, and awards for doing stuff trivial in nature. Congratulations, you pressed start!
Still clinging to the tired veiled fanboy accusation I see.
this whole generation has seen a trend of dumbed down game design, concurrent with the introduction of checklist style 'achievements'. Oh, you finished a chapter of a game, have a cookie.
I won't cite a single example, I'll just cite the entire generation. It's a trend of simplified challenges, overly verbose tutorials, and awards for doing stuff trivial in nature. Congratulations, you pressed start!
what if munchkin had a blink 360 song in it
Why is there a score in Super Mario Bros? It offends me and I can't turn it off. Fuck video games and their dumbing down.this whole generation has seen a trend of dumbed down game design, concurrent with the introduction of checklist style 'achievements'. Oh, you finished a chapter of a game, have a cookie.!
Is it an HX75 or HX750? HX75 doesn't seem to exist according to the Sony site.If anyone is looking for a new TV, Costco has the Bravia HX75 55" for $1299. That's nearly $400 cheaper than anywhere else. I picked up one yesterday, looks amazing.]
You can't cite an example because you have nothing.
Played Alhambra last night with the wife. It was only about 90% of the way through the game that I noticed there is a ruleset variant for two players (we'd been playing the regular game) with a 'dummy' third player (like with 7 Wonders -- going to give the two player ruleset a go and if that works out OK might pick up 7 Wonders as this is why I'd been avoiding it).
It's quite fun though! Not too intense strategy-wise which is nice because thus far I've enjoyed games with light strategy. There's not much luck to it, as everyone shares whatever is drawn. I found later in the game I was thinking more strategically though, by considering where pieces on the board would fit into my Alhambra, as well as trying to plan a couple of moves ahead.
I originally thought it'd be more Carcassonne-like than it is, it feels like a cross between that and a card game, but a little more card game-ish. Probably because you're, you know, holding cards.
Can't believe the amount of work I can get done in a day if I don't access the internet.
If anyone is looking for a new TV, Costco has the Bravia HX75 55" for $1299. That's nearly $400 cheaper than anywhere else. I picked up one yesterday, looks amazing.
So I tried to find ones that you get for just 'pressing start' as per Vince's non-example...
Prince of Persia (2008) has one for watching the start cutscene. I think I got about five achievements in the first five minutes on that game. Ridiculous.I think The Simpsons Game had one, but that's pretty obviously a gag. Double Dragon Neon gives you a 1GS achievement for starting the game up, but the point of that is to screw with the type of person that feels the need to keep their Gamer Score even.
Looking like I've been successful in moving things around so I'll probably head in. 1pm suits me too. Beer DeLuxe is convenient so is a good place. There's always Penny Blue, Cookie, Mrs Parmas, or I suppose Hofbrauhaus or European Bier cafe if you want decent beer. None of those are as easy to get to and Beer DeLuxe has a good selection anyway. Also burgers.1pm cbd. Fucking beer delux again? Ill keep ontop of pm's on the day so anyone can pm me if they require my mobile or directions
I'll let you know, the game played fine with the regular ruleset anyway, it just may have gone on a bit longer or resulted in us having slightly bigger Alhambras. The scoring is done in three rounds (the first two are random draws through the deck around 30% and 70% of the way through) and each time our scores swapped, which kept things interesting.Nice one, still on my 'potential purchase' list. Interested in the 2 player variant when you get around to it.
I think The Simpsons Game had one, but that's pretty obviously a gag. Double Dragon Neon gives you a 1GS achievement for starting the game up, but the point of that is to screw with the type of person that feels the need to keep their Gamer Score even.
The Simpsons Game (360 / PS3) has an achievement for pressing start. They make light of this by having the title of the acheivement by Press START to Play and the description being Easiest achievement...ever, which is a play upon Comic Book Guy's "Worst Episode Ever" catch phrase.So I tried to find ones that you get for just 'pressing start' as per Vince's non-example... I think Civ V might fit close-ish... you get achievements early on for doing really mundane stuff, like found a second city, or Discovering an ancient ruin (which happens almost immediately in the game...), but this isn't just limited to Civ V, Endless Space has similar achievement simplicity (just play 10 turns for eg).
Steam doesn't even like to track play time in offline mode (although sometimes it does. Gotta love the jank). According to my account I barely play games. Which puts me in good stead in AusGAF, I guess.Edit: also, vince, if you played on PC, you could play all your games in 'offline' mode on steam and you would never, ever get an achievement.
I wouldn't go past these. I haven't used them for a while because I keep losing them, but they're by far the best you can get without getting custom molded suckers. I use the smaller size... pretty sure you have to have Prince Charles-size ears to require the large ones, but don't quote me on that.
I think they're around $20 or so? eBay, or most headphones online stores sell them.
This looks to be about the right price (w/ free shipping from Melb.). You might be able to get them cheaper on eBay, but at least with that store you know you're getting genuine ones (I'm not sure if knockoffs are a thing or not).
I'll let you know, the game played fine with the regular ruleset anyway, it just may have gone on a bit longer or resulted in us having slightly bigger Alhambras. The scoring is done in three rounds (the first two are random draws through the deck around 30% and 70% of the way through) and each time our scores swapped, which kept things interesting.
I have a pair of them but seem to have misplaced them somewhere.Thanks man, I'll check them out. The sizing thing seems a bit scary though. I guess I'll take a punt.
You can hide the achievement popups.
I haven't come across any designed around achievements. I would argue achievements are thrown in as an afterthought.You cant uninstall them. Games are still designed around them.
Could you please provide examples of games built around achievements?You cant uninstall them. Games are still designed around them.
You cant uninstall them. Games are still designed around them.
Trying to get through Dead Space 3 but since it has been so hot at night we have had the little dudes door open so it isn't a furnace in there, leading to headphones being required for game playing, which makes the game a hell of a lot more creepy :/
Could you please provide examples of games built around achievements?
That is a weird URL!
Oh, banned site I guess. Anyway, it was a 3/10 Metal Gear Rising review.
I finally managed to get Ghost Stories to the table last night and we both really enjoyed it. It took a lot longer than expected (~2 hours), but it was a learning game with plenty of referencing to the rulebook / reference sheets for what the iconography on the cards meant. I think we made a few mistakes with the rules early on (mostly around what to do when your board was full of ghosts etc as I didn't actually read a line of text in the book, oops).
The game played a bit like a complex puzzle, much more than say Pandemic, you also feel far less 'in control', I think this is because its just so unrelenting and the lack of purely 'positive' actions. Everything you do is such a trade off... do an action? Oh it comes with a negative side effect and you don't get to get rid of a ghost. Exorcise a ghost? Sure, you can try, but fail and your turn is gone and you didn't get to take a town action.
We did get to see the 'final boss' though, but almost immediately died as the board was just so full. Haha.
Would play again (many times) and highly recommend to co-op board gamers.
Fucking cheevos. Ruining this generation of flash gamesI'll do better than that, I'll provide three:
http://armorgames.com/play/2893/achievement-unlocked
http://armorgames.com/play/6561/achievement-unlocked-2
http://armorgames.com/play/13196/achievement-unlocked-3
Super Mario Galaxy had an achievement list of sorts. That game was kind of ok, although I guess it did feel a bit ruined in parts.
http://fc05.deviantart.net/fs71/f/2012/333/d/a/super_mario_galaxy___coin_and_star_list_1_by_colonel_majora_ssbb-d5mkl9q.jpg[IMG][/QUOTE]
3D Mario games in the pre-Cheevo world: open, free-roaming titles that encourage exploration
3D Mario games in the post-Cheevo world: straight-forward games that guide you from start to end of linear stages
It's all coming together...
Greens stahp. What are you doing? I think the right wing media is about to wet itself with excitement.