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Avowed | Review Thread

And what else would we expect from our local clown 🤡

We ALL know your position James. 100% of Neogaf knows. You're so predictable that there's only one thing more predictable in life and that its the sun will rise tomorrow.

I'll try Avowed, still deciding on gamepass or standard version for next week 🤷‍♂️

If I'm not satisfied I can leave a harsh review just like I did with Starfield.

Are you even able to critique a single game from your plastic box James? Is such a thing even possible?

You can cherry pick what posts you read, but I've been critical of plenty of things. While I thought Concord's mechanics were solid, everything else I criticized about it since it didn't have the right features, progression, and interesting/unique gameplay to really stand out. I also think the strategy of GaaS was wildly overdone; it's still important but the extent to which they were allocating resources to it was just wasteful and not realistic for their overall goals.

But when most of their games release to 90+ metacritics on the regular and go on to sell tens of millions of copies, there's not a whole lot to criticize there. And you're hyper critical of many of those games, which you're free to have an opinion about, but at the same time should recognize that you're the outlier here and it's not a default position to be hypercritical about these sorts of titles given the combination of those two metrics.

Avowed isn't one of those games. The metacritic is going to be in the 70s when it's all said and done - not necessarily terrible, but not exactly a beacon of quality. The sales will also likely be very poor. So on what metric can we say, "absolutely Avowed is a resounding critical and commercial success WORTHY of praise?" It's probably justified to be critical towards this sort of game. Doesn't make it bad. Doesn't mean you can't like it. But certainly not something that is anywhere near as exciting as it should be.

I doubt Obsidian survives if Outer Worlds 2 flops.

Define “bomb” within the Xbox ecosystem system… they don’t rely on sales to determine success! For them, Indiana Jones was successful cause 4 million people played it! How many actually gave them money by purchasing it? Who the fuck knows. And does Microsoft care? Who the fuck knows? They must not care as they push rentals so hard and try fooling everyone into thinking a metric of success, in fact the ONLY metric of success for them, is how many people played the game!

Microsoft is in a period of transition. They are becoming a full blown third party. They've already made sizable cuts to their workforce the last few years, but we're at a point where Microsoft is not going to completely abandon all studios outright simply because many of these games will be given a bit of a free pass since it's very hard to have commercial success when you're not on the most dominant home console(s).

Microsoft is also looking a margin/profitability of their games business, stated directly by Nadella at their last financial release. They absolutely do rely on sales or GamePass growth for success, and if GamePass is not growing to 90+M users (nowhere close, it's stagnant), the focus becomes SALES. And that's why they are going third party. So it's clear that in the future, their entire studios will come under pressure/scrutiny to perform, but should recognize that they can't achieve these goals overnight with many games still being developed as exclusive titles. So it may take another cycle or two of each studio releasing games before they can be judged as a complete failure or not. I think Obsidian will still be given another chance if Outer Worlds 2 flops, which I suspect it will. Mainly because I think Microsoft will judge the quality of their games as "good enough" to take the torch of Fallout, which Bethesda does not have the resources to directly support since they are occupied with Elder Scrolls.

I know enough watching the reviews (from people that actually play a lot of rpg and crpg, and didn't start playing BG with BG3 because it has acted scenes, since reading is oh so boring) and those guys think the rpg part is pretty solid and in line with what PoE accomplished.But, by all means tell us again how the game is shit because you read/saw some reviews.

Also it seems we got to a point (a pretty idiotic one) in gaming where in a rpg game is more important the facial animations, acting etc. rather than the character upgrade trees, classes, weapons.

Not everyone plays games solely because they have different variety of builds that's structured well enough. RPGs are also heavily influenced by stories, characters, side content, world building/lore, exploration, and combat mechanics. These features all look very poor to me. I play games to have moment-to-moment fun that plays into a grander scale/narrative that overall makes for a compelling gameplay and thematic experience. Avowed looks to be deficient in many of these other aspects.
 
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I know that's supposed to be a selling point, but I wonder about someone who even wants to 100% every game he reviews. I'm thinking, "Don't you have anything better to do with your time?"

(Yet here I am on GAF, so I'm one to talk.)

To be fair, it is his job at this point. Even so, he said he had to play through Avowed 4 or 5 times to get 100% :messenger_fearful:

Good thing he liked it.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Link wears a green dress with a matching hat, and plays a hipster flute. How obvious can you get?

american-psycho-willem-dafoe.gif



--


On topic, for the curious.

Steamdeck performance review.


 
Will probably give this a go. Personally review scores are a bit useless. The game is not that far off, on metacritic, from what Ghost of Tsushima got and I liked that game. Personally feel that I will enjoy this as well, hopefully I get the time to play this.
 

kevboard

Member


this is why UE5 is such a shit engine. it completely breaks down at low resolutions... the issue being, if you use the features UE5 promotes, you have to run low resolutions even on current gen consoles and mid range PCs

everything is dithered, the lower the resolution, the more obvious the dithering. everything is reconstructed by a denoiser and TSR, the lower the resolution the less effective denoising can be, the less rays get shot per frame, and the less TSR can reconstruct.

the engine practically collapses in on itself.
and this game is one of the better examples of UE5 titles out there, and still has issues in performance mode due to the low resolution.
 
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Taur007

Member
The Gamer Guides review makes a similar statement, despite being more positive in their score:



Reviews are all over the place for this but a whole lot of them talk about how it’s a “turn off your brain” game that is barely a RPG in terms of complexity. I guess that appeals to some but if I want braindead action masquerading as an RPG, I can fire up Diablo 4.

These reviews, even the more positive ones, only reinforce what I expected: This is Game Pass fodder that people will play through once and then forget about. Not something worth a full triple-A price tag, but worth subscribing for a month to try.
You found like 3 mid reviews outta multiple 8 and 9s and consider it "all over the place"😂 I don't think you wanted to like the game in the first place
 

Northeastmonk

Gold Member
I’m having a good time at 4 hours. Had two bad bugs but I’ve got two bosses down so far without a crash. They should be able to fix the technical stuff since it’s day 1 of early access.. you’ve got plenty of these people saying they like this game, so obsidian shouldn’t waste any time getting these things fixed
 

Topher

Identifies as young
Give it a few more days. If they don’t patch up these issues and people lose 20 hour save files it’s going to be a disaster.

No doubt. If they don't fix this shit the reviews on Steam are going to be brutal.
 

Dazraell

Member
Did Skill Up take a vacation or something? I was interested in his take, but there's been nothing so far. Even like Civ 7, Kingdom Come, Ninja Gaiden 2: Black, etc. being recent releases he's had no comment on.
I was watching one of his recent videos and he said he's currently working on Avowed's review but it might be a bit later as he was swamped with multiple projects that stacked up on each other. He also said he's been playing Civ7 and KCD2 as well
 

GymWolf

Member
Avowed 2 gameplay revealed....

pong GIF
You are being more trolly than usual, old man.
What about these hotties:

Gjsh4hxXIAAxLX9
I don't know if i wanna fuck them or make a pair of fancy boots with their snake skin.
Neutral, yes. Lenient, no. I don't rate the games people consider woke on a different scale. That means I also don't simply dock points just because they have those elements. It's a lazy way of reviewing to me. As much as some here don't like the guy, Skillup had the right idea with his Veilguard review and if I were to point to any review as the standard of how to approach a review the correct way, it would be that video.

It's not just you, and I'm just speaking the truth, as I see it happen here all the time.

It would be just as bad as someone here treating a 7/10 JRPG as if it's a 10/10, just because it has a dedicated following...sort of like that one Pokemon game that came out not long ago. It's why that meme rating image above suddenly being taken very seriously is pretty funny to me.
I would argue that having modern california terminilogy in your fantasy game is a big flaw because it completely kill immersion but the dude try to please (or not displeasd too much) both teams but by doing that he is not being completely honest in his review.

As a client, i want to fucking now if one of my companions speak like a retarded gen X.

If you ask me, shill up is just kinda spineless.
 

GymWolf

Member
'The blue guy is oversexualized, like he wears a low cut top and he has massive pecs'

I dunno man, this makes the Youtuber sound more thirsty for dudes than anything lol
His pecs are bigger than any female breast in the game, i think he is right to point that out how ridicolous it is (if true, dude sound a bit on the grift side tbh) especially after that catalogue of short hair boyos for a church party that was the outer worlds.
 
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His pecs are bigger than any female breast in the game, i think he is right to point that out how ridicolous it is (if true, dude sound a bit on the grift side tbh) especially after that catalogue of short hair boyos for a church party that was the outer worlds.
Haven’t measured the tits on the female characters in game yet so will have to take his word as of now.

That said, massive grifter. I can’t take these guys seriously
 

GymWolf

Member
Haven’t measured the tits on the female characters in game yet so will have to take his word as of now.

That said, massive grifter. I can’t take these guys seriously
Dude sound pretty grifty but i doubt he completely lied on everything, and honestly, after tow i'm not surprised in the slightest, that game was a male feminist left activist wet dream.
 
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Dude sound pretty grifty but i doubt he completely lied on everything, and honestly, after tow i'm not surprised in the slightest, that game was a male feminist left activist wet dream.
I didn’t make it past about 30 min in TOW so I’m not surprised to hear it didn’t excel beyond there
 
The game is just gorgeous, beautiful to look at and walk around in and the battle/combat system is handled and done so well.
Wonderful game reminds me of Riven in parts just walking around stunningly beautiful environments and taking it all in
 

GymWolf

Member
So politically charged gaming journalists will overrate a game because it has purple but won't overrate a game with a lesbian relationship, roided up woman, and trans kid.
Bigot sandwich mode on


A trans kid deadnamed by overly religious folks and hated by his own mother because he doesn't want to respect the tribe tradictions and marry a man is definitely nuanced and not even a bit on the nose.

You are just hating


Bigot sandwich mode off
 
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Lucky bastard, i played for 10-15 hours before bailing out, and being woke was just one of the problems of that game...
I remember the lack of exploration was a pretty big letdown. Also the decision not to add grenades was a weird choice. Probably a couple other things I'm forgetting since it was so long ago.

Sounds like the exploration is a lot better in this game so they at least learned from that.
 

GymWolf

Member
I remember the lack of exploration was a pretty big letdown. Also the decision not to add grenades was a weird choice. Probably a couple other things I'm forgetting since it was so long ago.

Sounds like the exploration is a lot better in this game so they at least learned from that.
The game was also incredibly easy even on hard if you explored a bit and found decent gun and the skill tree was uninteresting as fuck.

Let's not even speak about combat, enemy ai etc.

At least this one seems to have decent, punchy combat and parkour for traversal, if it play like a fantasy dying light i'm probably in.
 
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DenchDeckard

Moderated wildly
Looks like I’m just gonna stick with KCD2 (which is turning out to be an amazing surprise for me)

I'm picking it up on pay day. I mean KCD2

I feel avowed will be a great blast for many. Combat looks slick and overall just a fun game. Nothing groundbreaking, just a solid ass solid game.

Im far too wrapped up in FF7 Rebirth to look at it I think. Ill give it a go and see if it grabs me for 20 to 30 hours but I am in no rush. will just play on gamepass.
 
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At least this one seems to have decent, punchy combat and parkour for traversal, if it play like a fantasy dying light i'm probably in.
From what I can tell, parkour is just for exploration and climbing ledges that you wouldn’t reach otherwise. Probably an rpg element, will reward players if they have invested in it.
 


To be fair, he played the game last night and I don't recall him running into serious technical issues/bugs. Going in he was expecting this game to be trash.

At the end of the stream he gave his summary with a 7/7.5 score.

Positive
  • Cool exploration and parkour
  • Feels fluid and responsive
  • Intuitive and easy to learn
  • Graphics and open world feel good to explore
Negative
  • Higher difficulty = unreasonable amount of HP
  • Character creation below average
  • Narrative mediocre (so far)
 

Zathalus

Member
Having actually played the game I’m wondering when the supposed DEI stuff is supposed to show up. The only thing I noticed was the ability for you to select your pronouns, with a menu toggle to hide it entirely as well.

As for the games quality itself, the graphics are quite nice with nanite delivering on the almost no pop-in promise, the combat is quite satisfying, and the plot hook is interesting. The actual writing is a bit hit and miss at times. Nothing blows me away as of yet, but it seems pretty decent so far.
 
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GymWolf

Member
From what I can tell, parkour is just for exploration and climbing ledges that you wouldn’t reach otherwise. Probably an rpg element, will reward players if they have invested in it.
I mean, it is not like that for every game with parkour?

Exploration and reaching high places.
 
I mean, it is not like that for every game with parkour?

Exploration and reaching high places.
Dying Light was build around parkour. Like Assassins Creed titles.

Am noticing this game has some ledges, like a couple of foot taller than MC, that you can reach using parkour.
 

DarkStream

Member
Still looking forward to the game. It seems to be decent, and I'm an Obsidian stan.
I'm not worried about the non-interactivity of the world, that's not what I'm looking for and I adjust my expectations as such.
Yeah, New Vegas is my 2nd favorite RPG ever, but it is in spite of all the stuff littered over the world.

I have KCD 2 for the hardcore sim.
 
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