chixdiggit
Member
Excellent. With this and Riftbreaker it's going to be a Gamepass weekend.
let me know if you find out what it is or you can resolve it, i want this game to do well!no it feels weird t me too. messing with the sensitivity and "dead zones" helped a bit. im still messing around with it, but yeah something just feels off about the aiming (on consoles at least)
i cant recommend playing with bots. they are decent, and usually get the job done, but there is a lot of dumb shit they do. and randoms is never the best experience, but you can get lucky with some decent players once in a while. i dont blame you for passing tho.I would have been rushing out to buy this at one time, as use to play left 4 dead 1+2 with a load of friends, but now they all settled down with familys and dont game anymore, and not into playing with randoms, if this had a decent offline mode with bots then would have been tempted to buy
So, I've played about 2 hours of it with bots, and it feels better than what I experienced in the previous betas. The first thing I noticed was that shooting felt better than it did previously.
Since the game launched today for everyone I'm planning on playing with pals ASAP. I'm sure it'll be a good time with friends regardless, but yeah, there are still a few things that are pretty off putting.
While B4B is NOT L4D3, it's hard to NOT compare them for obvious reasons. I mean, it's a new IP that's CLEARLY their go at L4D without the IP. The only difference is that it's TRS and not TRS + Valve.
That being said, there are SO many things that L4D 1/2 did that felt better (visually and gameplay-wise), even after being so many years old. At least IMO.
The sound queues of the special infected, the director AI, the dismemberment/gore, the grenade/pipe bomb explosions, and the molotov cocktail explosions and fire. Hell, even the special infected utilized their roles and abilities better. At least in a way that felt more strategic and planned. All of those are things that I feel could make the experience in B4B better.
In L4D 1/2 the hordes often felt overwhelming and intense. It legit made you want to avoid them as much as possible. I also felt like the maps were built better, maybe with the director AI in mind? There were often areas you'd be concerned about passing through due to choke points and pathing. In B4B it doesn't feel that way at all IMO. Hordes feel more like a minor inconvenience, and maps don't have areas that you're concerned about passing through. The other issue I noticed was the amount of of special Ridden the game throws at you. You see them A LOT. So much so that it makes them feel less... well.... "special." In L4D 1/2, you'd see the special Infected in gaps where every time they came around it was an "oh shit" moment. The special infected also felt like they played harder into their roles and abilities. In B4B it feels like their roles and abilities are so shallow, it's bizarre.
I think that if you enjoy coop shooters, or you enjoyed L4D 1/2, you'll enjoyed B4B with friends. But it's still so bizarre because it SHOULD be better in every possible way than the previous games it's influenced and inspired by. But, it isn't IMO.
ok so i just played the intro mission after downloading it on my series x
the gunplay feels off somehow...is there something in the settings that is doing this or is this just how the game is going to be?
besides that, the game looks solid
It's insane how much more "umph-y" the explosions felt in L4D 1/2. Even their physics, I mean they'd launch Infected bodies and limbs into the air. Here they just feel... so much weaker and less detailed. The Ridden just pop like water balloons filled with Ragu.I agree with almost all of this.
Last night I was trying to see if there was ANY difference between grenades and molotov explosions. (other than the lasting fire) I honestly couldn't tell.
The zombie hordes seemed weak as fuck. At least on the 1st 2 levels I had no problem taking out everyone with a bat. In fact.. it almost seemed easier to kill everyone with the bat. They are no threat.
I noticed this too, but in my case it's because of the field of view. Consoles generally don't allow field of view adjustments but moving mine to 103 FOV felt much better.ok so i just played the intro mission after downloading it on my series x
the gunplay feels off somehow...is there something in the settings that is doing this or is this just how the game is going to be?
besides that, the game looks solid
Come play more evolveThe more I play it the more it grows on me. Finished the first four levels of Act 1 to unlock the other characters. Love that it's PlayAnywhere too and it syncs across PC and Xbox. I'd buy it but I got burned with Evolve.
This reads like posts here on NeoGAf prior to the new sticky. Thank god mods stepped in, This is a much better place. Reminds me of the old days when we just had to deal with Denis Dyack and the Too Human debacle.Its really embarrassing.
Come play more evolve
Nope still playable on console and pc you just have to join the discord for private games. 1k people in there and games daily. https://discord.gg/mGpPnxuSI would but they shut off the servers, didn't they?
Valve? 3?I don't like the card system and I don't like the hub. But those are minor annoyances I just have to get used to I guess, as the game is pretty fun overall. I just hope Valve themselves make a proper L4D3 someday...
What does auto recoil do? The camera movement felt jittery sometimes and I figured out that it was aim assist. I didn't turn it off, but I moved the aim assist strength to 0. That made it much better.Set my FOV to 100 and turned off that auto recoil thing, certainly feels better now, but still a bit off.
I have heard it is not very good. They didn't capture the magic they had with Left 4 Dead.
So how do you unlock the other 4? I've been playing in solo and saw the cutscene of them, but they are still locked.
Wtf, is Riftbreaker out this week?Excellent. With this and Riftbreaker it's going to be a Gamepass weekend.
It stops the gun from trying to auto center.What does auto recoil do? The camera movement felt jittery sometimes and I figured out that it was aim assist. I didn't turn it off, but I moved the aim assist strength to 0. That made it much better.
Sitting at a 76 metacritic. Not horrible, but I was expecting high 80s.
Not my type of game anyway, but I know Left 4 Dead was beloved.
This doesn't work for me, it says:Workaround for people who want to play solo AND get progression. Go into settings and and set match to private instead of public. It will load you in with three bots and no one can join. It won't help the people who want to play offline but for people who just need to play solo, there ya go.
Can't think of a game I've ever played that was even close to a 0/10. Most games bottom out at like 4/10, if that.I literally just read this review and came back to post it, it really stands out as bloody stupid, I mean the games not what I would call "great" but a 0/10 compared to an action platformer on anouther console.... lol
The game just feels like a cheap and in parts incompetently implemented copy of L4D rather than a spiritual successor made by the same studio. The difficulty balancing is completely off, the game director AI is downright broken, the content is just very bland and repetitively designed like especially the "special" infected which are used at such a frequency that they are definitely nothing special anymore, same goes for hordes.
The Indi-Level graphics and bugs don`t help.
This game feels like it`s something that`s fallen out of time. I´d probably have enjoyed it ~2010-2011 as a cheap L4D2 addon, but as a (theoretically) full price retail product this is just not good enough.
For some hours on an existing GP subscription it`s ok but getting even a single month of GP only for the game already seems like a waste imho. And don`t even think about paying 60+$ for this game on steam....
Had a run playing with bots earlier, but it was a souless experience. Plus I don't think you get the same progression.i cant recommend playing with bots. they are decent, and usually get the job done, but there is a lot of dumb shit they do. and randoms is never the best experience, but you can get lucky with some decent players once in a while. i dont blame you for passing tho.
Yeah, the beta really did no favors for the game, I'm really enjoying it despite not liking the beta.Honestly i like the release version of the game when i hated the beta lol...
But i need to find a team because playing with random is absolutely horrendous...