So how does it feel at a locked 30fps, 970 ppl? Is it a smooth feeling 30?
Gemüsepizza;169454960 said:Not so sure about that... I mean the benchmark runs at nearly constant 60 fps for me, but the game runs like ass.
Hey, maybe Rocksteady will pull the same thing the other developer did with Arkham Origins and say they can't fix the shitty port because they're too busy working on DLC!
I'm so mad at myself for ordering this on GMG. I want a goddamned refund.
Batman's tech isn't perfect.
Yes, you have to edit it in an ini. I suspect they did it due to the batmobile performance being pretty rough.I'm getting confirmation from some users on Reddit that the game is locked to 30 fps outside of the benchmark. Can anyone else confirm?
GTX 970 here (OCed to match 980). Running 1440p all maxed out. Getting 60fps when gliding above the city. drops a bit when flying fast in-between buildings close to the ground. And yeah, the batmobile tanks the fps.
I also have noticed the "unpopped" textures. Restarted my game and i think it fixed it. AND i can't get MSI overlay to work in the game.
Game looks gorgeous. No idea what you all fussin about.
That might expain why every little frame drop felt like it was going down to zero. What is the .ini tweak that you need to do to unlock it?Yes, you have to edit it in an ini. I suspect they did it due to the batmobile performance being pretty rough.
Anyone with Gsync trying to play this? Does it help with the stutter?
Did they ever fix dx11 with Arkham City?We were due a crazy running port,i guess. They'll fix it up soon guys. It's a PC game...this happens sometimes.
I'm getting confirmation from some users on Reddit that the game is locked to 30 fps outside of the benchmark. Can anyone else confirm?
I'll hopefully be able to test it tonight or tomorrow, depends when Australia gets an unlock.Anyone with a 770 4GB that can report results? Won't be near this game until the weekend unfortunately.
I'm getting confirmation from some users on Reddit that the game is locked to 30 fps outside of the benchmark. Can anyone else confirm?
The benchmark was 60fps+ and during gameplay it's LOCKED to 30
I've tried vsync on and off, windowed modes, etc, frame limiter in RTSS, nothing
.For people with the 30FPS issue. Go to the installation folder Batman Arkham Knight\BmGame\ Config\BmSystemSettings.ini and look in the file for "Max_FPS=30" change it to what you want.
For people with the 30FPS issue. Go to the installation folder Batman Arkham Knight\BmGame\ Config\BmSystemSettings.ini and look in the file for "Max_FPS=30" change it to what you want.
I tried to verify game cache while steam was in offline mode.
LOL
It deleted the game.
GG
I tried to verify game cache while steam was in offline mode.
LOL
It deleted the game.
GG
Is there a possibility that there's a day one patch that hasn't pushed yet?
I tried to verify game cache while steam was in offline mode.
LOL
It deleted the game.
GG
That would be appreciated!
It definitely runs better. For right now if you want to play the game and you have an SLI setup I think this is the way to do it. It still runs pretty poorly though. I'm getting drops into the low 40s driving around the city in the batmobile. Gliding around I'm getting 80-100fps.
titan x sli 1440p maxed, games runs terrible when in the batmobile I cant get fraps or the after burner osd working but its defnitly 30 something. Running around is smooth enough only cause I have a gsync monitor I dont think its a consistent 60+ fps though.
GTX 970 here (OCed to match 980). Running 1440p all maxed out. Getting 60fps when gliding above the city. drops a bit when flying fast in-between buildings close to the ground. And yeah, the batmobile tanks the fps.
I also have noticed the "unpopped" textures. Restarted my game and i think it fixed it. AND i can't get MSI overlay to work in the game.
Game looks gorgeous. No idea what you all fussin about.
Does it run well at 30fps at least or even having 30 as your standard is it bad?
I assume half refresh rate, max prerendered frames=1 and RTSS would give better results than in-game cap, correct?