AC Shadows Title Update 1.0.2 - Includes PSSR, Removes 30fps cap in hideout

ninja GIF

Reminds me of Shaq Fu

 
Looks good image seems stable and improved over prior PSSR implementations.




Hey look someone who knows how to press a button on the controller with a function not behind a paywall! He/she must also have an upload speed that is not shit.

The game looks even better now (watched on a 4K TV with capable 2025 internet).
 
Hey look someone who knows how to press a button on the controller with a function not behind a paywall! He/she must also have an upload speed that is not shit.

The game looks even better now (watched on a 4K TV with capable 2025 internet).

Great, now that he did your request, maybe he can go back to curing cancer.
 
The clarity difference is pretty obvious, but yeah......very different modes here. The most noticeable difference, however, was the smoother game play. It was really bad prior to this patch on Pro. I think this probably reaches the goal of base PS5 Quality mode in Performance mode on Pro. The quality difference is enough for me to favor PC since I still have a couple of more weeks with Ubisoft+.
emmm . Maybe you mean in regards to IQ?? PS5 base (also more XSX) quality mode (also in balanced mode) improved in many aspects to PRO performance mode (resolution, LOD, vegetation, geometry, hair physics...). It wasn't just IQ cuerstion.

In the UBi notes, there is no mention of improved asstets and graphical detail in PRO performance mode. Nor if it active physical hair that were also disabled. Have those things improved? From your captures I deduce that not or not much.
 
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emmm . Maybe you mean in regards to IQ?? PS5 base quality mode (also in balanced mode) improved in many aspects to PRO performance mode (resolution, LOD, vegetation, geometry, hair physics...). It wasn't just IQ cuerstion.

In the UBi notes, there is no mention of improved asstets and graphical detail in PRO performance mode. Nor if you use physical hair that were also disabled. Have those things improved? From your captures I deduce that not or not much.

Perhaps. Game seems crisper on my TV than I remember the first time playing it. I'll go back to the hideout tonight and see how it looks. That's where I was taking screenshots the first time highlighting the difference between it and PC.
 
Triggered much, you? Then why upload shitty pictures here like a hobo..."hey here's a picture I took with my flip phone" lol

Perhaps you should reflect on your own contribution to this thread. So far, it looks like this....

Sad Monsters Inc GIF by filmeditor
 
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Perhaps. Game seems crisper on my TV than I remember the first time playing it. I'll go back to the hideout tonight and see how it looks. That's where I was taking screenshots the first time highlighting the difference between it and PC.
Performance mode with PSSR it is clear that it should look sharper or better IQ vs TAAU performance mode (which also started from an even sligth lower average resolution than in the same mode on base consoles). But it seems that it has not changed or improved in other aspects, definitely not on activating hair physicals watching the video uploaded before.

Definitely it is a patch that deserves an analysis. It's interesting even beyond PSSR, for example the framerate issue in Hideout is almost more interesting.
 
Performance mode with PSSR it is clear that it should look sharper or better IQ vs TAAU performance mode (which also started from an even sligth lower average resolution than in the same mode on base consoles). But it seems that it has not changed or improved in other aspects, definitely not on activating hair physicals watching the video uploaded before.

Definitely it is a patch that deserves an analysis. It's interesting even beyond PSSR, for example the framerate issue in Hideout is almost more interesting.

Yeah, haven't had time to look at it much. Just took those screenshots at lunch while I ate a sandwich. I know I should have quit my job to accommodate some new guy who cries a lot, but oh well. :messenger_sunglasses:

I noticed the toggle for PSSR. I wonder if it reverts back to TAA if that is off. Did they say?

I don't get the frame rate issue in the hideout. On PC, there is no change at all in performance. It is bizarre.

That's the limit your upload speed allows I guess, 1080p pics and 240p gifs. Great that we're all having fun here.

Your posts seem to indicate high megabitching bandwidth. Very impressive.
 
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PSSR appears to remove the sharpen effect but blurs the foliage in the wind, dissapointed with its image quality. Balanced mode feels smoother than before, but feels lower resolution. I will continue to play in Quality mode with no PSSR.

This is Quality mode PSSR vs No-PSSR in stationary position, only wind moves the foliage.

This is Quality vs Balanced in PSSR and No-PSSR in motion.
 
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PSSR looks softer or am I at the point i need new glasses. lol

Yes, but different modes. TAA quality on PC vs PSSR performance. I was going for what they would look like at similar frame rates.
 
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What's with all these kids/Reddit trash here lately?

Sylvester Stallone Facepalm GIF
It goes like...
  1. a bunch of noobs/alts get accounts, are welcomed (or ridiculed) in a congratulatory thread
  2. said noobs/alts post a bunch of stupid shit, for a while there's a disturbance in the force
  3. a wave of the ol' banhammer
  4. then after a while, return to step 1
It's the circle of life...
 
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PSSR appears to remove the sharpen effect but blurs the foliage in the wind, dissapointed with its image quality. Balanced mode feels smoother than before, but feels lower resolution. I will continue to play in Quality mode with no PSSR.

This is Quality mode PSSR vs No-PSSR in stationary position, only wind moves the foliage.

This is Quality vs Balanced in PSSR and No-PSSR in motion.
For the first image, what's the internal resolution for the PC image. It's much higher than PS5, no? Performance mode is around 1000-1080p, so I assume they simply added PSSR on top to upscale to 4K. That's the equivalent of 4K DLSS P.

Also, doesn't PC have higher textures and AF? I don't think those differences can be attributed to PSSR.

Edit: Is this maxed out PC 4K DLSS Q on a 5090 vs PS5 Pro performance?

Doh, was looking at Topher's images.
 
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lol why, is it so hard to upload a video? I mean it's 2025...

Hey look someone who knows how to press a button on the controller with a function not behind a paywall! He/she must also have an upload speed that is not shit.

The game looks even better now (watched on a 4K TV with capable 2025 internet).

Triggered much, you? Then why upload shitty pictures here like a hobo..."hey here's a picture I took with my flip phone" lol

That's the limit your upload speed allows I guess, 1080p pics and 240p gifs. Great that we're all having fun here.
You will last long here
 
For the first image, what's the internal resolution for the PC image. It's much higher than PS5, no? Performance mode is around 1000-1080p, so I assume they simply added PSSR on top to upscale to 4K. That's the equivalent of 4K DLSS P.

Also, doesn't PC have higher textures and AF? I don't think those differences can be attributed to PSSR.

Edit: Is this maxed out PC 4K DLSS Q on a 5090 vs PS5 Pro performance?
This is purely on PS5 Pro, comparing PSSR on vs off in different graphics modes.
QPSSR=Quality&PSSR
QTAAU=Quality&PSSR Off
BSSR=Balanced&PSSR
..etc
 
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This is purely on PS5 Pro, comparing PSSR on vs off in different graphics modes.
QPSSR=Quality&PSSR
QTAAU=Quality&PSSR Off
BSSR=Balanced&PSSR
..etc
But the first image says PC - TAA Quality vs PS5 Pro - PSSR Performance.

Edit: Quoted the wrong poster lol.
 
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Just played a bit on the Pro Balanced with PSSr.

My save was in the night time and it seems like theres now something off with the black level of the shadows.

Besides that, theres zero artifact and its smooth and high rez as hell.
 
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Couple of comparison shots. Just comparing the modes as I play them (TAA Quality on PC vs PSSR Performance on Pro). Keep in mind, I'm getting 80+fps on PC with TAA Quality

I'm not very good at this kind of thing, but....best I could do.



I'll try to get more shots with other modes tonight.
What settings on PC and what set up? Is this your 9070 XT? Frame gen or no frame gen? The difference is enormous there.

Performance Mode seems to have lower quality textures, no? This doesn't seem to be just PSSR. The RTGI is also very different or is it just a TOD thing? Pro Performance has that blueish tint typical of raster lighting, but I know it has RTGI. Sure, the quality is higher on PC, but something is going on with the tone on the Pro. Looks like there's a blue filter.
 
PSSR appears to remove the sharpen effect but blurs the foliage in the wind, dissapointed with its image quality. Balanced mode feels smoother than before, but feels lower resolution. I will continue to play in Quality mode with no PSSR.

This is Quality mode PSSR vs No-PSSR in stationary position, only wind moves the foliage.

This is Quality vs Balanced in PSSR and No-PSSR in motion.
In motion, distant objects are resolved way better with PSSR, and nearby details are softer, but nicer (for me). And in both stationary and motion, nearby objects are way oversharpened with TAAU. In quality mode, I think this seems a matter of preference. In balanced mode, it's not even a contest. If none of the other PSSR pitfalls, like flickering shadows are in this game, this is actually a solid upgrade, especially in balanced mode. Are you able to do the same shots in performance mode?
 
Why are people using Imgsli?
Am I missing something or you can't zoom in to 1:1 pixel, making it entirely pointless. It's either downsampled from 4k making it look much better than it actually does or way "overzoomed" beyond 1:1.

I guess one way would be to cut 1/4th of 4K image and upload to that comparison site.
 
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Lol, that's true that the hideout 30fps cap removal is only for performance mode?

Well, if PSSR makes it look better then that's fine. Been playing balanced up until now.
 
Looks way better. A little softer but less disocclusion artifacts.
TAAU is much cheaper than PSSR which is just as expensive as DLSS and FSR if not a bit more.

The performance mode was already dropping to 1080p/1008p with TAAU, its no surprise that with PSSR its slightly softer due to internal resolution being lower.

That said, the difference in motion in stark. PSSR finally doing what its supposed to in comparison to FSR, TSR and TAAU.
 
What settings on PC and what set up? Is this your 9070 XT? Frame gen or no frame gen? The difference is enormous there.

Performance Mode seems to have lower quality textures, no? This doesn't seem to be just PSSR. The RTGI is also very different or is it just a TOD thing? Pro Performance has that blueish tint typical of raster lighting, but I know it has RTGI. Sure, the quality is higher on PC, but something is going on with the tone on the Pro. Looks like there's a blue filter.

9070 XT, 4k, TAA Quality. I believe frame gen is off there, but I'll need to make sure when I get home.

Could be you are right about the textures, but I don't know. I just assumed it was resolution. The lighting does seem different but same TOD. It is the same exact game save between PS and PC via Ubisoft at the exact same spot in the game. The PC version has a more natural look to it to me, but yeah....I can see the blue you are talking about.

Gaiff Gaiff yes, AMD FSR frame gen is on for me
 
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In motion, distant objects are resolved way better with PSSR, and nearby details are softer, but nicer (for me). And in both stationary and motion, nearby objects are way oversharpened with TAAU. In quality mode, I think this seems a matter of preference. In balanced mode, it's not even a contest. If none of the other PSSR pitfalls, like flickering shadows are in this game, this is actually a solid upgrade, especially in balanced mode. Are you able to do the same shots in performance mode?

 
All right that Imgsli website works fine when you click fullscreen in chrome, but doesn't go fully fullscreen in firefox. Pretty awesome now.
Don't mind my dummy previous post :messenger_loudly_crying:
 
TAAU is much cheaper than PSSR which is just as expensive as DLSS and FSR if not a bit more.

The performance mode was already dropping to 1080p/1008p with TAAU, its no surprise that with PSSR its slightly softer due to internal resolution being lower.

That said, the difference in motion in stark. PSSR finally doing what its supposed to in comparison to FSR, TSR and TAAU.
PSSR is just ~1ms - I did a write up from the Pro seminar with the maths proof and meant to make a thread - it is nowhere close to the latency of DLSS to scale to 4K - which is the main reason for FG and MFG on Nvidia cards.
 
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