IRNV goes well with everything, I feel blind without itred731 said:Foregrip + Suppressor +IRNV
IRNV goes well with everything, I feel blind without itred731 said:Foregrip + Suppressor +IRNV
darkwing said:IRNV goes well with everything, I feel blind without it
KAOz said:Well, he did say "talk".
Plus, then and than is quite hard to remember.
But, the accent was so GODLY! I loved it to bits. He sounds so badass.
This one? http://bit.ly/bf3weaponstatsspidye said:can someone be so nice and link me to the weapon stats list. I'd be grateful
Zeppelin said:Engineers are pretty useless against my tank nowadays. I haven't run over a single mine since I got thermal optics and the RPGs don't do that much damage to my reactive armour. And once they've revealed their position I launch a canister shell at them.
Patrick Bateman said:It's somewhat useful to plast your car with C4-packs and then rush to a huge group of enemies or an enemy tank. I never knew that suicide drives could be so much fun.
leng jai said:The main reason I play Engineer is because there always seem be a fuckton of tanks driving around. I hate having to runaway when I see them.
Evil Benius said:Probably just observer bias, but I swear it felt like they changed the damage the main tank gun did against infantry lastnight. All night I was shooting at infantry and seeing the damage indicator pop up, but not getting a kill. It is not like these were shots that were several yards off either, we are talking near misses. It was so frustrating to take two to three shots to kill an engineer as they are plinking away at you with RPGs.
Also it really seems like more and more people are playing engineers these days. I can barely drive around in a tank sometimes without getting lit up with rocket fire. This is a reason I wish there were presets you could save for certain kits. I have several different ways I like to setup my tank based on the current map, who I am playing with, etc. It really sucks to have to go through the menus to change all of this when having two or three favorite layouts would make this a load easier.
C4 tanks. Drop ammo packs for your team. Lay down suppressing fire.Binabik15 said:Any point-grabbing tips for support? I want to get the M249, but I suck with their starting guns AND the Type 88.
jediyoshi said:defendthehouse mythbusters back with the first episode in battlefield 3
http://www.youtube.com/watch?v=hqSKAmFFuOI
ii Stryker said:DICE needs to give something to the Assault and Recon classes that allow them to deal with vehicles.
As it stands right now, the Engineer and Support, because of their ability to dispatch vehicles, are the only classes worth being.
thanks&Divius said:
BattleMonkey said:Play support and you get to run TOWARDS the tanks!
Yea everyone is playing engineers it sucks, but at least for me i'm the only person giving out ammo it seems so more points for me.
But for tanks against infantry you realy need to unlock the coax lmg and you need to switch to canister rounds to kill infantry easier
Also lot of players are probably packing flak jackets now to reduce explosive damage.
ii Stryker said:DICE needs to give something to the Assault and Recon classes that allow them to deal with vehicles.
As it stands right now, the Engineer and Support, because of their ability to dispatch vehicles, are the only classes worth being.
ii Stryker said:DICE needs to give something to the Assault and Recon classes that allow them to deal with vehicles.
As it stands right now, the Engineer and Support, because of their ability to dispatch vehicles, are the only classes worth being.
Raide said:They should give Recon a modified Tracer Dart. While not giving them an option to blow up vehicles, they can at least contribute to their demise by tagging them. (Give them an assist bonus if they tag a vehicle that gets destroyed)
&Divius said:C4 tanks. Drop ammo packs for your team. Lay down suppressing fire.
If you want to grab some quick points, play some Metro Conquest and just keep dropping ammo at crowded places.
Raide said:They should give Recon a modified Tracer Dart. While not giving them an option to blow up vehicles, they can at least contribute to their demise by tagging them. (Give them an assist bonus if they tag a vehicle that gets destroyed)
rance said:M60 with suppressor still shows up on the mini map when fired? So it is just a thing to make the gun look silly.
BattleMonkey said:Even on maps with hardly any vehicles or few tanks, everyone is playing engineers. Rocket spam and the excellent carbines....
Evil Benius said:I think having to worry about two of the four classes in armor is bad enough. Assault is much more useful against infantry than engineer and I am fine with that. Based on what people have said I do think Recon might need a buff, but an armor killing ability is not the way to go.
I've gotten over 100 kills with the MAV and most of them have been on Bazaar. It's amazing once you realise how to roadkill and destroy mobile spawn points with it.ElyrionX said:They need to give the C4 to recon. The MAV is a great tool but virtually useless on maps like Seine and Bazaar.
Maybe give the AT mines to support as compensation.
Binabik15 said:But there´ll be already 50 other ammo kits. And tanks are taken out by engis.
I guess I´ll have to play Conquest Large with small teams and just capture, capture, capture, just like I did for most of my tank points. Then I can finally mortar spam. Err, play support when nobody else gives my team ammo, of course.
ii Stryker said:DICE has already stated that the 7.62mm weapons were going to get hit with the nerf bat. The 5.56mm guns are shit at more than 50m though.
I do agree, the rocket spam is annoying. I don't think nerfing them against infantry is the answer though. I'd rather they reduce the number of rocket rounds carried.
Thanks, thats good to know.Zeppelin said:No, you can't repair the reactive armor. Friendly mines show up on the mini map so I always take a look there before I start destroying them. There's also a little blue thingie hovering over friendly mines but it's kind of hard to see.
You don't have to die when you're doing jihad jeep, just jump out early and use its momentum.Patrick Bateman said:It's somewhat useful to plast your car with C4-packs and then rush to a huge group of enemies or an enemy tank. I never knew that suicide drives could be so much fun.
Rapstah said:I've gotten over 100 kills with the MAV and most of them have been on Bazaar. It's amazing once you realise how to roadkill and destroy mobile spawn points with it.
@Demize99 Lets go play Conquest Assault on Strike At Karkand. Life is rough in the studio.
Radec said:Just finished the campaign, man it was awful. :/
And some parts where spoken audio is like on mute. wtf
Recons need a buff and should have C4 rather than Support. Also IRNV shouldn't be a class specific unlock and Assault doesn't need any help.Arnie said:I like the idea of giving the Assault IRNV. That way it's as useful as engi and support.
Don't buff Recon though. Leave it as a poultry class for the idiots that think Sniping is some god given skill.
Desaan said:Whenever I come across a team with mortar spammers, I switch to recon and launch my MAV. Then take said MAV for some behind enemy lines recon, upon finding the guilty parties I guide the MAV directly overhead and on their head and watch as they kill themselves.
I've tried mortar spam, it's incredibly boring and totally ruins CQB maps. Needs to go.
Ikuu said:Recons need a buff and should have C4 rather than Support. Also IRNV shouldn't be a class specific unlock and Assault doesn't need any help.
rance said:Giving everyone a way to destroy land vehicles is nuts and also weakens the value of support players.
BattleMonkey said:Take C4 away from Support? Fuck that.
Most recons will be up in the hills anyways playing sniper as usual and not using their C4 most of the time.
BattleMonkey said:Take C4 away from Support? Fuck that.
Most recons will be up in the hills anyways playing sniper as usual and not using their C4 most of the time.
ii Stryker said:Then give C4 to assault in place of the Defib.
zephervack said:Then why not give them the C4, if anything it will be an incentive for Recons to actually play Recon and not sniper.
ii Stryker said:Then by this rationale C4 needs to be removed from Support as well. My vehicles get taken out more from C4 then AT mines and rockets.
DICE needs to remove the C4 from support and give it to a class that can't infinitely shit C4.
BattleMonkey said:Now we are killing medics? wtf.
Don't take shit from anyone people, just improve the other classes while nerfing Engineers
Because that is the way they've designed the class, giving C4 to Recon allows for them to play similarly to Special Forces and would work well with the Spawn Beacon. Support is already a strong class without the need for C4.BattleMonkey said:Take C4 away from Support? Fuck that.
Most recons will be up in the hills anyways playing sniper as usual and not using their C4 most of the time.
BattleMonkey said:Give them C4 sure, but don't take it away from supports. Thats one way to kill off people from playing Support class and then they are all going to be on forums going "we are useless, we can't destroy tanks!"