So what were they playing in those videos then? Have they brought back 16 player conquest with its own maps perhaps?Anton Sugar said:
So what were they playing in those videos then? Have they brought back 16 player conquest with its own maps perhaps?Anton Sugar said:
Anton Sugar said:Eh, not REALLY necessary. If anything, I'd like it to just have limited ammo. Even though Support can resupply themselves, could make it take a long time to resupply.
But I still think someone immediately setting up for counter-mortaring is more effective, especially since it's so easy to do. It's infuriating when playing with other Support members who DO have the mortar unlocked, but just stand by while mortars wreck our team. I can't wait to unlock it myself.
Twinduct said:Ouch ... will check the average player count on the dedicated servers once it comes out. 15 dollars is allot of cheese!
BattleMonkey said:Outside of the SCAR, why are they nerfing the other 7.62 weapons? Haven't seen any issues with any other one.
Megasoum said:Wait....people were expecting the expension to be anything less than 15$??? Vietnam was 15$ for BC2 AFAIK and even simple map packs for COD are 15$ nowadays so expecting the same amount of maps + new weapons and vehicles would go for 10$ is just ridiculous.
Anton Sugar said:Eh, not REALLY necessary. If anything, I'd like it to just have limited ammo. Even though Support can resupply themselves, could make it take a long time to resupply.
But I still think someone immediately setting up for counter-mortaring is more effective, especially since it's so easy to do. It's infuriating when playing with other Support members who DO have the mortar unlocked, but just stand by while mortars wreck our team. I can't wait to unlock it myself.
BattleMonkey said:Mortars don't need a nerf, they have a big shoot me sign on when used. Players need to learn to look at their maps, counter mortar, and air power should be blowing up the mortars
It's free for all those who were smart enough to preorder the game
Anton Sugar said:
Anton Sugar said:Stinger will be nerfed
I never bought Vietnam because my limit for dlcs are $5 topsMegasoum said:Wait....people were expecting the expension to be anything less than 15$??? Vietnam was 15$ for BC2 AFAIK and even simple map packs for COD are 15$ nowadays so expecting the same amount of maps + new weapons and vehicles would go for 10$ is just ridiculous.
It would be fine if game launched with more than 9 maps. It's pretty disappointing how Dice has been skimping on map count more and more with each BF release.Megasoum said:Wait....people were expecting the expension to be anything less than 15$??? Vietnam was 15$ for BC2 AFAIK and even simple map packs for COD are 15$ nowadays so expecting the same amount of maps + new weapons and vehicles would go for 10$ is just ridiculous.
Gvaz said:I never bought Vietnam because my limit for dlcs are $5 tops
Outdoor Miner said:So the F2000 escapes the bat? That thing is a god damn beast. They should call it the F+100 for how easy it is to initiate a killing spree with it.
PoweredBySoy said:How could it possibly get any more worthless than it is in its current state?
Gvaz said:I never bought Vietnam because my limit for dlcs are $5 tops
Cosmetic stuff I talk to the devil and he sells them to me for cheap ;0Megasoum said:Lol good luck with that. You might be able to get some cosmetic stuff for 5$ nowadays... you won't get any real DLC for less than 15$
Gvaz said:I never bought Vietnam because my limit for dlcs are $5 tops
Getting shot mid-air with the AA is annoying as fuck since you lose all control, but what's even more annoying when you ask/tell teammates to destroy it and no one does.Relaxed Muscle said:They should nerf the damn AA vehicles and left the stingers aside, I barely get a kill with it.
This.Relaxed Muscle said:Surprised to see that the SCAR gots nerfed but the F2000 beast killing machine avoids it.
Gvaz said:Cosmetic stuff I talk to the devil and he sells them to me for cheap ;0
He also gives discounts on dlc
Gvaz said:I never bought Vietnam because my limit for dlcs are $5 tops
&Divius said:Getting shot mid-air with the AA is annoying as fuck since you lose all control, but what's even more annoying when you ask/tell teammates to destroy it and no one does.
&Divius said:Getting shot mid-air with the AA is annoying as fuck since you lose all control, but what's even more annoying when you ask/tell teammates to destroy it and no one does.
HotHamWater said:I've got pretty handy with the rocket pods and finishing them off with the canon because of this. Feels boss to fly over the burning wreckage.
Mortar doesn't need to be nerfed. Mortars encourage teamwork more than anything else, as it's almost impossible to use effectively without people spotting, and it's really easy to take out with counter-mortars. That being said, I love how no one is ever willing to switch to Support-mortar online, instead just ignoring the problem. It makes using the mortar much less tedious than firing, relocating, and having to carefully pick your shots.Twinduct said:So no mortar nerf yet?
Play as a medic, and let the medkit point train take you to F2000town!RoboPlato said:Man, I really need to unlock the F2000. I love playing Assault but since I've been playing more conquest lately I've kind of had to be Engineer in order to contribute and do well. I still need like 20k to get to the F2000 and haven't been able to score like that as assault in a while.
Menelaus said:Play as a medic, and let the medkit point train take you to F2000town!
Enkidu said:So what were they playing in those videos then? Have they brought back 16 player conquest with its own maps perhaps?
Rainy Dog said:That'd make me happier than the flashlight nerf if true. But how does that explain the recent 3 flag footage? CQ Assault a separate mode?
Twinduct said:I come from a different time my friend. One where Activision wasn't setting market trends
Having said that, yes I think it's slightly outrages that the DLC has been shown off months before the game even released.
Outdoor Miner said:So the F2000 escapes the bat? That thing is a god damn beast. They should call it the F+100 for how easy it is to initiate a killing spree with it.
PoweredBySoy said:How could it possibly get any more worthless than it is in its current state?
RibbedHero said:I mean they could easily make 3 Team Deathmatch maps form each of their current batch. For example, Metro TDM map 1 would take place in the park, map 2 would take place in the metro, and map 3 in the area outside the entrance to the metro. Those maps would easily match CoD in terms of area and map design, so DICE could've made 27 CoD style TDM maps from the current 9 maps.
Lax Mike said:Mortar doesn't need to be nerfed. Mortars encourage teamwork more than anything else, as it's almost impossible to use effectively without people spotting, and it's really easy to take out with counter-mortars. That being said, I love how no one is ever willing to switch to Support-mortar online, instead just ignoring the problem. It makes using the mortar much less tedious than firing, relocating, and having to carefully pick your shots.
Phonomezer said:When does the campaign get better? Just passed the bank, actually fell asleep while playing.
Have you played their current offering?RibbedHero said:I mean they could easily make 3 Team Deathmatch maps form each of their current batch. For example, Metro TDM map 1 would take place in the park, map 2 would take place in the metro, and map 3 in the area outside the entrance to the metro. Those maps would easily match CoD in terms of area and map design, so DICE could've made 27 CoD style TDM maps from the current 9 maps.
Relaxed Muscle said:It dosn't get any better IMO, that was my favorite part.
rar said:why didn't they, if they wanted to attract the cod crowd? lure them in with cod-like maps, then maybe they'll eventually transition over to the true bf maps
Phonomezer said:When does the campaign get better? Just passed the bank, actually fell asleep while playing.
3 capture points + 2 uncappables would indeed be 5 flags :|Anton Sugar said:No idea, hope this isn't another false promise, like the 7 flag Kharg ordeal. But it wouldn't surprise me if CQ Assault were a separate mode altogether. Would be fucking cool if they converted some of the vanilla maps to CQ Assault, too.
rance said:I'm fine with how strong the F2000 is, but does it need to be super accurate? It's not an exaggeration to say it's a laser.
Anton Sugar said:I don't know, even back in the old days of Expansion Packs, I recall $15-20 being norm. For $15, 4 new maps, 10 weapons, 3 vehicles, and a new reward/Assignments system is reasonable.
Expansions were 6-8 brand new map designs + weapons and vehicles.Anton Sugar said:I don't know, even back in the old days of Expansion Packs, I recall $15-20 being norm. For $15, 4 new maps, 10 weapons, 3 vehicles, and a new reward/Assignments system is reasonable.
carfo said:I don't see why Jets need a buff. A well placed full belt of bullets can destroy a tank. Partially missing disables it. They take out other air, again, with a full well placed belt of bullets...or heat seeking missiles....or a wire-guided missiles...
Really, it's anti air that needs to be nerfed. The lock on range is too far, and ammo is too plentiful. I know IRL one RPG can take out a fully armored chopper, but IRL the pilot has a lot more room to fly around.
Stallion Free said:Expansions were 6-8 brand new map designs + weapons and vehicles.
Relaxed Muscle said:And when they got missiles they can still lock on you even after lauching a flare, at least stinger enginners have to reload the damn stinger and by the time they do, jets are already out of their range.
Relaxed Muscle said:Actually the thing that bothers me is that a tank shell dosn't kill a chopper or a jet, it's not like you're firing a heat missile, if you hit a chopper from 300 meters with a tank shell, it should be destroyed.
PoweredBySoy said:You don't use the AA vehicles, do you? Because even with the missiles, two of them, it's the exact same situation against jets. You fire the first missile, the pilot flares. Then, even if you reacquire a perfect lock-on for the second missile, by the time it reaches the plane the flares are back up. So, flare again, missile misses. Rinse and repeat. Now that every pilot has their flares and have learned to use their 'sprint', it has been over a week since I've gotten a hit with an AA missile.
The problem is that acquiring that second lock-on is broken, making it take too long. During the second lock-on, even when the plane is well within range, it starts to acquire, but then for some reason drops after a second or two, then restarts the lock-on procedure. There are even times when I get a false lock, where I have tone, but no visible lock. Anyways, it's broken, and those few added seconds are enough for the pilots to recharge flares or break distance.
The only viable way to shoot down aircraft anymore is with the guns, which have a pretty limited range and take a bit of finesse to use. But it doesn't surprise me pilots cry over that too.
Anton Sugar said:Looks like some SMG's will get small buffs too--sounds like, overall, pistol calibers (SMG's, too) will be buffed.
Anton Sugar said:They did say that near launch--I hope, now that most people have gotten a load of vehicle unlocks, they don't nerf the stinger. It was only OP when people didn't have maintenance/extinguisher/flares.