Liquidsnake
Banned
I wish there was a mode where I can load a map, and learn to fly by myself, instead of ruining games buy learning on the go, and crashing every 5 min.
I too think they'll screw those up, hard. It's a shame.gibon3z said:Bet you the karkland maps that are coming are edited and are not the originals.
They will screw those maps up too.
Gez said:Is this Battlelog bullshit for real? It looks like Ubisoft Always online DRM to be.
gibon3z said:Bet you the karkland maps that are coming are edited and are not the originals.
They will screw those maps up too.
Gez said:Is this Battlelog bullshit for real? It looks like Ubisoft Always online DRM to be.
Woo-Fu said:They've already told us they're changing them quite a bit. Expect console-friendly flag clustering, just like you have in the release maps.
RibbedHero said:Battlelog is genius mate, don't you slight it.
shagg_187 said:It feels very awkward in the beginning. Once you look away from the whole "It's a browser" issue, it's fantastic. Party system is awesome, joining game is quick, surf GAF while origin fires up the game for you, and more!
d0c_zaius said:I think it sucks
It gets a lot better after the third mission. The last mission kind of sucked but most of the campaign is actually pretty good.CyReN said:Anybody else disliking the campaign? I'm 3-4 missions in and haven't enjoyed it yet.
This!!!RibbedHero said:Battlelog is genius mate, don't you slight it.
I'm there browsing the internet, checking Facebook, listening to music, and I decide to play the game. Open up the server list, filter shit out, and choose a server. The game starts to load as I continue browsing, then when I'm ready I instantly get in the game. Makes it soooooo easy and oh so convenient, especially if you're the kind of person who plays for short burts of 20 minutes or so.
Cutwolf said:How is flag clustering any more console-friendly than PC-friendly or just plain "keep the action hot and heavy"-friendly?
This "blame anything that annoys us about a game on its multi-platformness" is out of hand.
Cutwolf said:How is flag clustering any more console-friendly than PC-friendly or just plain "keep the action hot and heavy"-friendly?
This "blame anything that annoys us about a game on its multi-platformness" is out of hand.
shagg_187 said:It feels very awkward in the beginning. Once you ignore the elephant in the room, it's fantastic. Party system is awesome, joining game is quick, surf GAF while origin fires up the game for you, and more!
Cutwolf said:How is flag clustering any more console-friendly than PC-friendly or just plain "keep the action hot and heavy"-friendly?
This "blame anything that annoys us about a game on its multi-platformness" is out of hand.
SUPARSTARX said:This!!!
Initially I was like, what is this web browser crap! Then I was loading games on the fly!
Doc Holliday said:yea I don't get it either, if any thing flag clustering helps out the master race with the much superior M/KB Again i don't get the obsession with super spread out flags, and extremely big maps. There's a reason Karkand was popular in bf2. Shit actually happens! You know what most people did on Kuba and Dragon valley? Snipe from miles away. The new maps are nice balance of size and heavy action .
I think once people get over the nostalgia they'll how awesome these maps are.
Ikuu said:They're obsessed with CoD and trying to replace it, shows all over the game.
sp3000 said:Bad Company 1 had wide spaced flags. It's nothing to do with consoles. It's just DICE having zero idea how to make good maps.
This stupid trend started with BC2 in an attempt to have constant explosions aka COD.
It's all over the MP, the maps that aren't designed for the game at all, not to mention the game is filled with unlocks now.KingOfKong said:huh? i hope you are talking about single player and not multi.
Ikuu said:It's all over the MP, the maps that aren't designed for the game at all, not to mention the game is filled with unlocks now.
sp3000 said:Karkand was popular because there will lots of flags to capture, I think 9 which is more than any map in BF3. It was also possible to go behind enemy positions really easily which added a lot of strategy to the map. Not a single BF3 map has this because the flags are all way too close to each other
eternaLightness said:Just beat the sp. It was okay I guess. Don't think I enjoyed it more than MoH's campaign and have no idea what the story was about since I wasn't really paying attention.
Doc Holliday said:yea I don't get it either, if any thing flag clustering helps out the master race with the much superior M/KB Again i don't get the obsession with super spread out flags, and extremely big maps. There's a reason Karkand was popular in bf2. Shit actually happens! You know what most people did on Kubra and Dragon valley? Snipe from miles away. The new maps are nice balance of size and heavy action .
I think once people get over the nostalgia they'll realize how awesome these maps are.
FinFan said:Not sure if this has been covered but from the lack of acknowledgment on other blogs makes me think not. Here's my launch day experience.
http://thedeadroomcrew.com/news/no-high-definition-textures-for-some-xbox-360-battlefield-3-players/
Basic jist, no hard drive, no HD.
Most of the fighting took place at a handful of flags: the narrow street at the beginning, the gas station at the north side of the map, and the area on the other side of the gas station bridge later on. The poster that said that Karkand was the precursor to Rush had a good point.sp3000 said:Karkand was popular because there will lots of flags to capture, I think 9 which is more than any map in BF3. It was also possible to go behind enemy positions really easily which added a lot of strategy to the map. Not a single BF3 map has this because the flags are all way too close to each other
If you think about it, it would seem as if Rush should be the precursor to Karkand. Karkand is an evolution of Rush. Karkand was a lot more open and involved more strategy than any rush map. They actually took a step backwards if you think about it like that.SapientWolf said:Most of the fighting took place at a handful of flags: the narrow street at the beginning, the gas station at the north side of the map, and the area on the other side of the gas station bridge later on. The poster that said that Karkand was the precursor to Rush had a good point.
mr_nothin said:If you think about it, it would seem as if Rush should be the precursor to Karkand. Karkand is an evolution of Rush. Karkand was a lot more open and involved more strategy than any rush map. They actually took a step backwards if you think about it like that.
Tunavi said:Random thought: I wish the thread title was simply Be Advised.
Ikuu said:It's all over the MP, the maps that aren't designed for the game at all, not to mention the game is filled with unlocks now.
thats true hahaRyuuga said:Given what the thread title was before, "I'm ok with this".
WoodenLung said:GAF server keeps crashing.
WoodenLung said:GAF server keeps crashing.