No, I don't think there's any pigeon-holing their map design. Its all over the place, because they obviously want maps that play differently.Every thing is about choke point for them now. That's why even bf2 maps remake in bf3 had flags removed/changed ( even on karkand ) so every thing would be more condenced, whith less flag you can flank and capture without needing to become mass murderer. ( yes some of us did like being able to understand the flow of a map and cap flag you knew you would be able to easily stealth capture )
Seem like their vision a of map design is either 'flag cluster in the middle', "straight line" and maybe "U with water in the middle ( aka another form of straight line when it come to infantry )"
I think all the classes sound great now. I always liked Assault, Engineer has its obvious capabilities and draws, Support sounds great now and even Recon could be fun, now they've got the ability to have carbines as well.Glad they reworked support a little bit. Claymores and this new device sounds fun. Might go down that path.
I think all the classes sound great now. I always liked Assault, Engineer has its obvious capabilities and draws, Support sounds great now and even Recon could be fun, now they've got the ability to have carbines as well.
It should go a ways in giving people incentive to switch around more and not be afraid to change classes when its called for.
I think you can only place them on the ground and I don't believe the radius is all the big so I doubt it'll be much use for helis.That's a cool device, so no more stinger rockets raining on my chopper
Only for a while though
Perfection.
#2 always name drops #1Why does EA still insist on this BF vs COD marketing campaign, its fucking stupid.
Well, they can't just let you fly a flag to an area that's out of bounds for ground troops...Reminds me of the safezones on the End Game maps in BF3 which were made equal for both infantry and air vehicles because of CTF. Really annoying to deal with if you're flying in a helicopter.
Oh boyhttp://www.reddit.com/r/battlefield_4/comments/1p6m71/floodzone_gameplay/cczcmxr?context=3
comment should be highlighted and if it isnt search for jackfrags
I can't talk specifics until the 29th but I can say that one of the next gen console versions definitely looks better than the other.
Hey guys, I haven't been following BF4 developments...
What is the MP client for BF4? Are we still stuck with the shitty "Origin" browser abomination?
Doesn't make it any less annoying. I could be mistaken, but I also think the safezones in other gametypes are just as restrictive.Well, they can't just let you fly a flag to an area that's out of bounds for ground troops...
What is the MP client for BF4? Are we still stuck with the shitty "Origin" browser abomination?
I believe it's this:
No, I don't think there's any pigeon-holing their map design. Its all over the place, because they obviously want maps that play differently.
Why do people say this? Now I'm incredibly anxious.
Really loved that LevelCap video - the JackFrags video was great too, but I just loved the LC one more.
I just love the look of that level in general actually, especially the rooftop layout and pathways. A real shame that I won't be playing it anytime soon, and if I did, I'd rather it be on next-gen than current-gen consoles. The 360 beta showed potential, but watching both those videos and knowing that it won't look as that on console, I don't know man. Again, current-gen I might be able to deal with since the game play and weapon selection is so damn good, but even for that I won't be playing soon.
Except maybe in the DLC, bf3 was really only about choke point, and flag cluster even on "big maps".No, I don't think there's any pigeon-holing their map design. Its all over the place, because they obviously want maps that play differently.
Even Gulf of Oman got one of it's flags moved so it would be very close to another flag, so they could get more close quarter infantry action in the city.
Can't find a single negative about Battlelog.
Any recent word on retail optimizations for the PC version? I'm freaking out man.
Nope. The air vehicle play area is much bigger in Rush and Conquest, it's only that size for CTF.Doesn't make it any less annoying. I could be mistaken, but I also think the safezones in other gametypes are just as restrictive.
Not sure how anyone can like Battlelog.
It's completely unnecessary (why can't I browse servers in-game?). It also makes it take much longer than necessary to join a new game.
Still so torn on whether or not to get this on PS4. Already getting on PC but I kinda want to double dip and play SP on ps4...
Anyone buying the PS3 version and not a PS4 wanna give me their next gen upgrade code?
I'll probably wait for reviews to see if SP is any good..
Still so torn on whether or not to get this on PS4. Already getting on PC but I kinda want to double dip and play SP on ps4...
Anyone buying the PS3 version and not a PS4 wanna give me their next gen upgrade code?
I'll probably wait for reviews to see if SP is any good..
I actually like battlelog. in game or not, at least it works and has substance. stats, server browser, forums, friends lists etc.
Don't even get an ounce of hope, 3 missions I have seen seem very similar to 3's.
Im a huge SP guy(I don't even start COD's MP till I finish the story)
I don't think I will even touch 4's campaign.
Not sure how anyone can like Battlelog.
It's completely unnecessary (why can't I browse servers in-game?). It also makes it take much longer than necessary to join a new game.
I was skeptical when it was first introduced into the BF3 beta... but ever since then, I've loved it. Seems like there are some nice improvements for BF4 now too.
Not sure how anyone can like Battlelog.
It's completely unnecessary (why can't I browse servers in-game?). It also makes it take much longer than necessary to join a new game.
Sorry if I missed this earlier. But have they done any changes to the jets at all? It's really annoying seeing people on jets stomp an entire team even when being spammed by IGLA/Stingers in BF3.