Xbox One Game Update Jul 8 Patch Notes
GENERAL:
-Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit
-Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
-Fix for a crash that could occur when a player left a round
-Added a 15 seconds warm-up timer for all Official games
-Fix for an issue that would cause the Squad Join (Beta) feature to loose functionality after a player has suspended the game while creating a squad, and returns to the game
-Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman
-Fix for an issue where a squad leader would kick a member from the squad, but the slot wouldnt become available for others to join
-Option added for double tap forward to sprint (when on foot)
GRAPHICAL:
-Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water
MODES:
-Added Conquest Small on Xbox One
-Added a competitive Obliteration game mode
SERVERS:
-Server Browser support added to Squad Join (Beta)
-Fix for an issue where server administrators couldnt ban players that had clan tags
-Fix for an issue where server administrators would be able to set password longer than the max allowed characters
-Fix for an issue that could cause the game to freeze while in the My Rental Server menu
USER INTERFACE:
-Fix for an issue where the Squad Join (Beta) feature wouldnt display squad members presence correctly
-Added total team experience points to the end of round screen for the Capture the Flag game mode
-Added user interface options for tweaking the ADS aiming sensitivity
-Fix for an issue where the kill card wasnt displayed in some cases in Hardcore mode
-Fix for an issue where an incorrect message would be displayed on the first Xbox One if a user decided to sign-in on a second Xbox One
-Dog tags are rearranged in the kill cards so the right one is not obstructed
VEHICLES:
-Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier
-Adjusted the PWC physics so it drives/controls more nicely in all water levels
-Option added for double tap forward to boost (when driving a vehicle)
-Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag
WEAPONS:
-Fix for an issue where a weapon would flail wildly after a player would die
-Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver
-Fix for the Hawk Shotgun missing pump action animation in 3rd person while crouching
-Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in
-Fixed the bipod animations for MTAR-21
-Foregrip in 3rd person now has hand in the correct position on M416/M417
-Fix for a broken animation when switching to AWS as main weapon
I'm getting super duper excited
but hold the phone; How do you unlock the RAWR?
someone post the pc patchnotes please
I'm so happy
All campaign weapons unlocked! For the longest time those slots have been locked up! Now I can focus on finishing the shotties, DMR's, and the damn DLC sniper!
oh snap!Xbox 360 Game Update Jul 8 Patch Notes
...
GENERAL:
- Crash on Dawnbreaker fixed.
I was just freaking out because I finally got through the entire campaign without it crashing/deleting my saves. I don't know if the CTE will lead to those weapons being unlocked for everyone.Unless I misunderstood, it was mentioned a few days ago in this thread that for Community Test Environment (only on PC) a patch unlocked all the weapons for the single player campaign. Is that true, and if so, will that at some point get patched into BF4 for everyone on PC/PS4/XB1/360/PS3 ?
I meant this:
http://www.neogaf.com/forum/showpost.php?p=118447673&postcount=6980
-Added user interface options for tweaking the ADS aiming sensitivity
I was just freaking out because I finally got through the entire campaign without it crashing/deleting my saves. I don't know if the CTE will lead to those weapons being unlocked for everyone.
we got the ps3 patchnotes yet?
PC patch notes said:SERVERS:
-Fix for an issue where server administrators couldn’t ban players that had clan tags
PC patch notes said:-Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier (for joystick)
-Adjusted the PWC physics so it drives/controls more nicely in all water levels
CTE said:FLOOD ZONE CTE PREMIERE
- Completely redid the Rush layout. Its now reversed with the finale on the rooftops
- MCOMs, flags, spawns and combat areas all redone
- Removed all vehicles (infantry only now)
- Removed all emplaced weapons and battle pickups
- Disabled paradrop on spawn beacon in Rush specifically
- Levolution set-piece (Flood) no longer automatically triggered. Cant be triggered before base 3 (due to being out of bounds)
- Placed some additional cover in the Rush layer
- Fixed some art related glitches (floating graffiti, floating trash etc.)
we got the ps3 patchnotes yet?
To double post for CTE's patch day:
! :O! :O!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This should be fun to try.
Apparently CTF has been reduced to 32 players.
15(!!!!!!!!) GB Patch tho. What in the f
Question: how does Conquest Small play?
See, op metro/op locker run awesome with 32. I always try to find 32 player dom servers with those.Have you played the PS3 and 360 version of BF3 or 4?
I might be mistaken but the map layout is pretty much the same but instead of 24 players Conquest Small has 32.
It's a pretty good fit for some maps. I fucking loved Metro with just 24 players. With 64 it's a clusterfuck.
Have you played the PS3 and 360 version of BF3 or 4?
I might be mistaken but the map layout is pretty much the same but instead of 24 players Conquest Small has 32.
It's a pretty good fit for some maps. I fucking loved Metro with just 24 players. With 64 it's a clusterfuck.
On PS4 I can't deploy a bipod on any weapon if I've been killed and then revived. Kind of annoying when you have a weapon like the M240B that is effective for hundreds of metres with a bipod deployed or at fifty metres without.
Oh hey Evolved! Didn't see that you joined our game tonight until I noticed this!
My main heli whore kill of the evening.
And some funny dumb stuff.
Tried that patch and indeed i could actually Pick Up the Battle Pickups.Did they fix the battlepickups yet?
Metro wasn't awful in BF3. It certainly wasn't as one-sided as it is now. If you spawn on the US side, you are almost guaranteed a loss, and you might as well quit the server because you will never switch sides.
I had a bug eventually crop up in BF3 where I couldn't ever deploy a bipod on any gun. I made do with ADS on my PKP, but it was really frustrating when it just wouldn't activate. I don't think I've had it happen in BF4.
The M240B, is that the weapon you get from the SP? Fuck you, DICE. I certainly hope they just unlock those weapons for everyone. I'm tired of continually losing my progress and I'm not jumping through hoops to play your shitty campaign.
lol.
I was having issues on that sever, wouldn't let me switch sides or even join a different squad. I could throw C4 but couldn't detonate it. And my bipod was stuck deployed even when I was running around. So weird.
I thought I recorded it, but the video apparently didn't save to the HDD.