I know, I still can't get inside. I went to the hole and it was nothing but fire and shit blocking it offYou have to damage the enemy carrier enough before it's able to be breached.
I know, I still can't get inside. I went to the hole and it was nothing but fire and shit blocking it offYou have to damage the enemy carrier enough before it's able to be breached.
So there are no Carrier Assault Small severs on PS4. Predictable.
I don't think the DLC is even available yet. I can't play any NS stuff.
I don't think the DLC is even available yet. I can't play any NS stuff.
Please delay Naval Strike indefinitely. Thanks.
Just tried the buffed G3GC and with the muzzle brake and the stubby grip, this thing is crazy accurate now.
Please delay Naval Strike indefinitely. Thanks.
It was already good????????????????????? :??? :??? :??? :???
Oh, and their LVG fix is stupid. The problem was never the fuse, it was the retarded physics. I recall the BF3 LVG dropping like a stone, but the BF4 one has enough energy to bounce from ceiling to floor again multiple times.
I understand why they tweaked the heli miniguns, but now the attack boat ones have different damage? Those things may well shred attack heli's now.
Curious about the AC130 tweaks. I could use the buff, but the respawn time needed to be adjusted in parallel.
Which map is best to farm copter kills?
Yeah they really needed to fix the AC130 spawn time if they were going to buff it. Everything else has a cool down but commanders can pretty much spam the AC130 24/7. It's really odd.
You know, now I wonder if that 18th date for NS release wasn't right after all, and they ended up delaying it by a week in the hopes of fixing whatever was wrong. Might explain why they delayed it just before release.
Which map is best to farm copter kills?
Golmud without a doubt. Lancang is the second best option, but it's not even close.
Spent about 3 hours playing Naval Strike today and it's just an absolute mess.
I was constantly rubberbanding all over the place (I'm the only one home, internet is fine, etc) and every game was literally one team just steam rolling the other. Also boats. Boats everywhere. That and the sub base is just a massive operation-locker/metro/fuckfest.
Sounds like they are still out to make the game worse...
so, 3-7 hours to go in the US?
come on UPS, beat the clock!
Sounds like they should have added deep water mines instead.My biggest problem with these new maps (other than the usual netcode BS) is that you can lock down the entire map with the attack boats and a jet. Whichever is the map with the subbase; that scenario happened to me twice. Once on my team and once against me - and let me tell you, it gets boring.
Hopefully it'll be more lag-free tonight and tomorrow. I've got the week off work so I was hoping to get lots of Naval Strike action in.
it will never be fixed lolGood to see that they still haven't fixed the horrendous rubberbanding on PS4.
It's funny cuz its true.it will never be fixed lol
it will never be fixed lol
Not only that, because of the high altitude bug it takes AGES to kill it. So unless they fixed that bug this is making the gunship way too powerful, It's are already incredibly frustrating as is.
Good to see that they still haven't fixed the horrendous rubberbanding on PS4.
What is that bug? I don't really fly much but when I have I've never had an issue shooting it down in one pass.
What's great about DICE is their consistency.Good to see that they still haven't fixed the horrendous rubberbanding on PS4.
Example: https://www.youtube.com/watch?v=6gWa7I30Erk
The guy is clearly hitting the enemy but nothing registered until he went to a lower altitude, and this happens with the attack jets as well.
When an aircraft (usually only jets and the gunship) fly at a high altitude, hits no longer register on them, in the case of the gunship, the only way to take it down is to hit it from below and hope most of your hits register.
Some people abuse this shit in dogfights too, they fly high to make sure not a single hit registers, and the only way to actually to deal damage to them is to use lock-ons (heatseekers, active radar, etc).
Sounds like the "out of bounds vehicles not receiving damage" bug, the planes must be leaving the 'playable zone'.Example: https://www.youtube.com/watch?v=6gWa7I30Erk
The guy is clearly hitting the enemy but nothing registered until he went to a lower altitude, and this happens with the attack jets as well.
When an aircraft (usually only jets and the gunship) fly at a high altitude, hits no longer register on them, in the case of the gunship, the only way to take it down is to hit it from below and hope most of your hits register.
Some people abuse this shit in dogfights too, they fly high to make sure not a single hit registers, and the only way to actually to deal damage to them is to use lock-ons (heatseekers, active radar, etc).
Sounds like the "out of bounds vehicles not receiving damage" bug, the planes must be leaving the 'playable zone'.
Lots of new shortcut kits as well, you can unlock everything for 49.99 =/
Really? Can i say it? Can i?Does the carrier really only have two entrances or am I missing something?
Anyone know exactly when Naval Strike is getting released?
1 on top and 1 on each side of the carrier= 3 entrances.Does the carrier really only have two entrances or am I missing something?
64 player servers* only on Next GenGood to see that they still haven't fixed the horrendous rubberbanding on PS4.
Ok guys, I'm going to a bit melodramatic now.
WTF is DICE doing?? Was soo excited to play NS tonight. Put my son to bed and got ready with my drink next to me and all I get is HORRIBLE rubberbanding/lag. I cannot believe this shit. I resetted my modem/router more times since BF then in the last 2 years together. I wanna say I'm done with this game but I know i'll just continue trying..pfffff