Athletes get paid according to how well they do. That's why a very low percentage that are actually very good at it get paid very well.
It's not that simple. Yes, how well they perform has an influence on how they're paid, but that is because better performance means more popularity, which makes you a better brand ambassador. But your performance alone isn't what dictate this. That's why there was so much discussion about the US Soccer/Football team not making as much money as the men's do, despite literally being the best woman football team in the world. It's because nobody cares about women's soccer and thus there is no incentive for brands to spend a lot of money on sponsorship.
That's kind of what is happening here as well: It doesn't really matter how good you are at voice acting, Bayonetta is still a "trashy" action game and your performance has no influence on sales. You can call it pearls for swines but that doesn't change anything.
Some as actors and any other artist really. We can go go back and forth. But denying that Bayonetta isn't iconic and unique anddoenst stand out is not inst true.
4k is too low for the brand awareness
What does being "Iconic" mean though? Bayonetta 1 sold 2 million copies across like 5 or 6 different platforms. Bayonetta 2 sold like 1.2m copies. This isn't some major selling franchise.
He'll Bayonetta teaser people were wanking each other while losing their minds. Shit is trending like crazy. And you are telling me 4k that's the best they can do?
Oh the people who like Bayonetta games really like them. And that makes sense: These games are really, really good. Is 4K the best they can do? No, probably not but that is how much they are willing to spend on it. It also depends on who's paying the bill: Platinum isn't a successful, rich developer with a lot of funds and Nintendo is the publisher, but I can't think of a publisher that cares less about voice acting than Nintendo.