The perfect Dark
Banned
Something really bugged me a lot in thechapter. Willem Dafoe totally just drives off without his seat belt on.birthday party
Click it or ticket, dude. You're supposed to be a role model.
It's Dafoe. He's a badass.
Something really bugged me a lot in thechapter. Willem Dafoe totally just drives off without his seat belt on.birthday party
Click it or ticket, dude. You're supposed to be a role model.
I'm up toThe Dinner
So far I'm happy with my $0.86 investment. Although the chapter before it was goofy as hell.
You're joking, right? Tell me you're joking.really? you're happy with your $0.86 investment for this game? EmptySpace feels like he should just come out of the screen and slap you in the face repeatedly. what a fucking insult.
It's Dafoe. He's a badass.
There's nothing badass about being cavalier toward automotive safety. Video games have gotten away with inappropriate portrayals of proper vehicular precautions for far too long. When was the last time a video game protagonist checked their blind spots before departing? How often do games reward the player for maintaining a sufficient following distance and practicing respectful signaling protocol? Has anyone, in the entire history of the video game industry, ever sat down at a computer running Maya and modeled a goddamn tire pressure gauge?
I'm done giving games a pass on this. Buckle your damn seat belt, Dafoe. All that filthy video game lucre ain't gonna save you from a cracked melon when you go flying through the windshield during a collision.
Hmm that Navajo chapter. Dunno how I feel about it.
Man, I have no fucking idea how any reviewer game this game a 4/10.
I think I'm at the end. I just. This fucking game, man. This game.met my motherwas fucking insanely cool and creepy. AndNovajo? Man i felt like such a colossal twat at the end of thatThe Mission![]()
I don't want to finish![]()
You should feel good about it.
Probably my favorite part in the entire game.
Half way? wow, Heavy Rain was like 6-7 hours if I remember correctly.
I really like the story so far. The first 3-4 hours are somewhat confusing but now it starts to get interesting.
BTW: chapter 8 spoiler I think:Homeless (is it called "homeless" in english?). Jimmy died in the fire because I wanted to rescue the baby first and...I don't like him lol. Is it possible to let everyone die/ rescue everyone?
You've got maybe 1 or two more hours to go.
And then you can replay it.
Oh its bad. Its super badHmm that Navajo chapter. Dunno how I feel about it.
Oh its bad. Its super bad
Oh its bad. Its super bad
The out of order story is just...not good.
Mid/late game spoilers:I still don't know how/why she left the CIA, and I've played probably 5-6 chapters after she leaves the CIA. It's a huge hole in the plot that has been bugging me.
I agree. Cant believe im playing this on a old console.OMG I CANT BELIEVE THE GRAPHICS
What year would that be? Since the disco was selectable music on the stereo, I'm guessing 70s, maybe 80s. Back in the 70s no one pretty much cared about the seat belts. Maybe I'm wrong about the year entirely, but I was not under the impression that the game takes place in present time even when she grows older.There's nothing badass about being cavalier toward automotive safety. Video games have gotten away with inappropriate portrayals of proper vehicular precautions for far too long.
Does the jumping around in time end up serving some purpose by the end?
What year would that be? Since the disco was selectable music on the stereo, I'm guessing 70s, maybe 80s. Back in the 70s no one pretty much cared about the seat belts. Maybe I'm wrong about the year entirely, but I was not under the impression that the game takes place in present time even when she grows older.
Speaking of driving in the game, the motorcycle scene is IMHO pretty much the best looking night-driving game there is.
This never gets explained, as far as I can tell.So I have a question, now that I've finished.
What exactly is the difference between spirits such as Nathan's family that Jodie can see and communicate with and the mean scribbles with teeth that come after you? Do they ever elaborate on this and maybe I missed it?
And are there others like Jodie? Was her mother linked to an entity, or did she just have special psychic powers? I remember the scene in the cave during the Navajo segment where there was a drawing that depicted someone that was linked to a spirit, but they never really went into detail on that.
So now that most people have played it, are the graphics/performances at least on par with TLOU?
Upon further thinking I regretKilling Jamal. I don't think Jodie would have went through with it. It makes more sense with her character and makes more sense with the way the story goes. Why am I wanted for treason when I did what I was asked and basically just went AWOL?
I don't feel too bad about it because I don't think the game gave enough proper hints that he might be good and never explained why they wanted it done in the first place. I was expecting something like "he would have been good for his people, but would have stopped selling oil to the US. The government wants him dead and replaced with a leader who will continue to sell us oil" or something more then "we were asked to do it" and nothing more.
If only his speeches in the flashbacks were subtitled(how does she not understand the language of the people she is infiltrating? Aiden being a universal translator would have been believable as well), I could have got a feel for the type of person he was before I made my decision. All you get is "these other militia types that look just like the militia types he keeps around him want him dead". How was I supposed to know he was the good guy?
This never gets explained, as far as I can tell.
For most of the game, we're operating on teh assumption that the Infraworld is some sort of alternate dimension inhabited by the black squiggly monsters. Then it turns out that its also where dead souls go apparently. Then Cage completely muddles things up by introducing "beyond" as a textbook Judeo-Christian model of the afterlife, complete with blue skies and happy dead loved ones. And somehow that and the black hole infraworld continue to be one and the same.
This never gets explained, as far as I can tell.
For most of the game, we're operating on teh assumption that the Infraworld is some sort of alternate dimension inhabited by the black squiggly monsters. Then it turns out that its also where dead souls go apparently. Then Cage completely muddles things up by introducing "beyond" as a textbook Judeo-Christian model of the afterlife, complete with blue skies and happy dead loved ones. And somehow that and the black hole infraworld continue to be one and the same.
Don't post any links from Reddit about you know what. It's NSFW. It's not appropriate.
Said NSFW pictures not hidden even in link
The out of order story is just...not good.
Mid/late game spoilers:I still don't know how/why she left the CIA, and I've played probably 5-6 chapters after she leaves the CIA. It's a huge hole in the plot that has been bugging me.
No, it takes place afterEnd game spoilz
where exactly in the timeline does the prologue take place? Is it after hunted? I kept thinking the prologue was at the very end of the game but realized it wasn't after beating it.
QA bugged it. They responded with "Too late in development. Not changing."Something really bugged me a lot in thechapter. Willem Dafoe totally just drives off without his seat belt on.birthday party
Click it or ticket, dude. You're supposed to be a role model.