memoryman3
Member
Xbox Series S has some heavy visual cutbacks that are worse than PC's lowest settings. LOD's on certain objects are turned down, foliage is pruned, shadow quality is much lower, and ray-tracing seems to have been drastically reduced or cut entirely. Despite this, the general look of the game is mostly retained; the image is sharp, and the framerate is stable. It's almost like a good last gen/Switch port of a next gen game (ala Jedi Survivor).
Surprisingly, the 60FPS (frame generated) performance mode is also retained. Frame generation requires extra memory and AMD cautioned it's use on Series S.
Series X is comparable to PS5 and PS5 Pro. Ray-tracing does seem to be cut in Performance Mode and there does seem to be tearing now. But owners of the flagship Xbox aren't missing out on anything.