ChorizoPicozo
Member
for some it is. (content creators/streamers) and they are scared.I know a couple people who play Destiny 2 still and they do not like it. It sounds like a full time job and there's no joy left in it for them.
for some it is. (content creators/streamers) and they are scared.I know a couple people who play Destiny 2 still and they do not like it. It sounds like a full time job and there's no joy left in it for them.
Yeah, I have to imagine that the amount of new players is crazy low at this point. They always said it was a 10 year game, and it's been 10 years.
I had my fill after like a year in Destiny 1, and i think that "loot cave" exploit was the most fun i had with the game. I did like the gunplay though.
I jumped in about a year ago and quickly noped out when I could not figure out what dlc I needed. Granted I didn't spend much time looking into it, but I also should not have to.Destiny 2 is expensive and buying DLC is convoluted for new players.
Karma for canceling Factions. Maybe their GaaS strategy isn't so great long term
list?Time for the "its fine" sony brigade to assemble once again for this thread ... GO GO GO
P.s. on topic... GOOD! fuck gaas and fuck Sony push for it ..
That's funny as hell and something I'd like to see.MS and Sony should allow Bungie to develop a multiplat Halo game with f2p MP.
Panic buying to counter ABK acquisition.Jim overestimated Bungie's capability with that absurd price tag. At least when Bungie implodes Sony will own the tech.
Xbox ship has been stranded in the middle of nowhere then.PS is a mess right now. A ship who doesn't know where to go.
Literally turned me away from it, just do what MMOs do and release everything after a major expansion for previous players. I honestly can't tell what I SHOULD be buying even though it's very popular on my Steam friends listDestiny 2 is expensive and buying DLC is convoluted for new players.
Not only that but buying a studio like this and allowing it to stay multiplatform + it literally having only 1 valuable IP that's on the decline.Mentioned it in the other thread but the biggest joke here is the fact that Jimbo and co thought it was appropriate to let Bungie start advising all their other studios regarding GAAS.
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Fire the lot of them.
it seems Bungie's management is at fault. Sony must be pissed, especially when there are people telling this for years. Sony's way is to get rid of people at the top when this shit happens, probably they are protected by the contractNot only that but buying a studio like this and allowing it to stay multiplatform + it literally having only 1 valuable IP that's on the decline.
it seems Bungie's management is at fault. Sony must be pissed, especially when there are people telling this for years. Sony's way is to get rid of people at the top when this shit happens, probably they are protected by the contract
They have plenty of exclusive games for next year, Even if those are not first party, some of them are second party too. So quit smoking because next year is also going to be amazing for Playstation, and their first party studios Will correct their way.Ceo leaving. No leadership with strengths to take his place. Stupid gaas strategy when u are the best to create sp games and that's what made u leader worldwide on console business.
PS with only 16 studios mosy really small. Now trying to pivot strategy. 1 aaa game released this year. Poor comunication with consumers. No roadmap of future launches. Besides wolwerine there is no clue of internal fp games. Nothing for 2024 until now.
I thinking they are flerting hard for a ps3 disaster again next gen.
Bungie needs to save itself. The amount of ego this studio has is ridiculous. (they are overrated).They need to salvage Bungie somehow. What a terrible purchase by Sony.
Some individuals within Bungie (ex-bungie?) have suggested that this could have been avoided.Eh, it's just the nature of product lifecycles, being honest.
i just watched a video of the decline of the total war franchise/creative assembly issues....that is scary shit. It feels like video games making (in the context of being a business) is like a house of cards.I think it's hard to keep a game fresh like this for years. it's amazing they did it for over a decade.
i have my interpretation of things. But this acquisition always felt iffy. Like sony didn't tell the whole story of why they decided to buy Bungie.If Sony wanted Bungie, they knew they had to play the long game because GaaS is a fickle beast.
well...is not the future....is the present.b..b..b...but people told me GaaS is the future!
Myth 1 and 2 were my fave games from them. Be interesting to see what they would do with a myth 3, but this day and age it would be ruined by all the gaas shit so i'm happy to just keep the memories.I've never liked a single Bungie game and I've been giving them chances here and there since 2001.
Yes, it might be the most up and down game I've ever played. It's kind of like alternating Windows releases for many years where they flipped between utter trash and somehow very stable and pleasant to use.Hasn't Destiny 2 always had this on/off relationship with players? People dropping off only to be reeled in when Bungie realize they need to shape up for a while. Are there any numbers on how many players dropped off/came back for the previous expansions?
b..b..b...but people told me GaaS is the future!
With it only just hitting $7bn global lifetime revenue in (I believe it was) August I'm afraid that isn't in the cards.GaaS is today and the future. Fate Go probably makes more money for Sony than everything in PlayStation combined
Bungie is a solid acquisition. You can say what you want about Destiny, but the gunplay is top-notch.Such a stupid acquisition.
Destiny 2 launched in 2017..Legendary studio. Destiny 2 is ten year old.
Some of you don't know wtf you're talking about.
Imagine if their upcoming Marathon game had a proper singleplayer campaign (they can still have their shitty extraction multiplayer as a separate component).Bungie need to return to the style of Halo ie campaign with fleshed out multiplayer all there on day one. Then spend the next few years making a sequel.