realcool
Member
I will say one nice thing about Cliffhangar Studios: props to them for their authenticity.
it was sarcasm.This is definitely not true, based on some stinkers we have heard about before on this forum. You are exhibiting a short term memory.
I know it was sarcasm, I'm saying it's neither one nor the other 100% of the time.it was sarcasm.
Bioware mostly ruined themselves though. If you speak of Anthem. It was actually one of the few studios that EA was very hands-off with (For better or worse, if you read up on development history of said game).I'll never forgive EA for buying bioware and ruining them.
Nah they were using the legally distinct Adversary SystemDidn't read yet, but isn't the Nemesis System patented by Monolith Studios? Was EA willing to pay them to use it?
Imagine the backlash in another cultural climate a year or two ago.
Nah, at some point, somebody, somewhere will care about Shuri.Multiple heroes. Should have just focused on T'Challa, the Black Panther.
Nah, at some point, somebody, somewhere will care about Shuri.
Fuck man, Chadwick was so good as black panther. He could have carried a lot of the acting heft left behind after end game.Actually develop a game?
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"Work" from home.4 years of pre-production is actually insane, these people did nothing for years.
Spot on.4 years of pre production lmao, wokies must've been too busy making microaggression lists instead of the game
What?
I can't stop thinking and deny the fact that the whole hobby is fake and disingenuous, we've barely seen any constant patterns that happens continuously to successful IPs but when they do, it happens miraculously.Crazy how these canceled games are always so amazing and give hardcore game fans exactly the thing that they talk about all the time.
Cliffhanger was formed 4 years ago and BP is their first game. Studio formed right at the height of covid, tech/gaming sales shooting up, and DEI politics on steroids. On paper, looks like a great strategy to pump out a BP game with a loudmouth employee on social media to boot.Publishers and devs: Times are hard we need $80 games to ensure the survival of the game industry.
Also publishers and devs: proceed to waste years and money on games no one wants.
Spot on.
Strange that this isn't mentioned in the article.
I mean the industry certainly thought so at least since they were attempting to pop out two of them.Is there actually demand for a Black Panther game?....
No surprise based on everything we've heard from who ran the company.4 years of pre-production is actually insane, these people did nothing for years.
Maybe when they started. Some thought woke was the new normal (because they believed they could force that upon society) so they went all in on it. Turns out it was just another manufactured fad which people soon got sick of.Is there actually demand for a Black Panther game?....
Is there actually demand for a Black Panther game?....
I mean .. you could ask if there was a demand for Batman games before Arkham Asylum.
It all would have depended on how the final product would have shaped out.
Which we'll never know, in this case.
Fuck man, Chadwick was so good as black panther. He could have carried a lot of the acting heft left behind after end game.
I don't give 2 fucks about the new avengers cast. I know they wanna lean into a new anti hero cast but budget black widow, some Russian capt America, and bucky isn't doing it for me. It's not even superhero fatigue it's just these movies and shows suck.
Imagine if they had been able to get it out before the wolverine game too. Both melee based 3rd person open world fighters might have been competing with each other but BP can be a huge property. Sounds like it could been a decent superhero gameA Black Panther game of the same quality as the Arkham and Shadow Of Mordor games would have definitely sold well.
Yeah, so 4 years of pre-production with nothing to show and "toxic work environment" at Build a Rocket Boy are more linked than people would like to believe.
The young'uns these days don't want to work; they'd rather grow their social media account, have their own podcasts and have fancy lunches while putting in min effort at their jobs.
Imagine if they had been able to get it out before the wolverine game too. Both melee based 3rd person open world fighters might have been competing with each other but BP can be a huge property. Sounds like it could been a decent superhero game
you can't put a blanket over everyone obviously, but from both personal experience and people i've had to hire and interview as well as older voices in certain industries, there is definitely a rather large swath of young educated employees not being functional at their day to day duties.I wouldn't put all young people in the same bag.
Expedition 33 was made by a bunch of young people too, many of them working on their first proper game, and it turned out great.
It's about the quality of talent you hire and the priorities at the company. When you hire people like this though, it's not surprising things don't move along