chixdiggit
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mescalineeyes said:what the what?
even the beta was rock-solid, is he playing it on PC?
PC version works great. I'm thinking they had problems on their end.
mescalineeyes said:what the what?
even the beta was rock-solid, is he playing it on PC?
bedlamite said:This game definitely needs more love, having this and Split Second come out at the same time probably confused some people and put them off a purchase. Which is a damn shame.
BenjaminBirdie said:I haven't played any Team Racing so I can't confirm or deny it. All I know is that SP progression is godly.
So I've got four paths open. #1, I've pretty much stormed through, #2, did okay, #3 is hard as balls and #4 I only did one to see the new track. (Have I mentioned how much I love the tracks in this game? I love the tracks in this game.)
So, what am I to do?
Well, Blur is you best pal when it comes to this. I've still got lights left to get in #1 so as I've been going after those, my Fan Increases have been gaining me better car unlocks that I can use in those later, tougher paths (#3 & #4).
AND, it's almost like #1 is a whole new path now. When you enter into a race where you've already got the Fan run and a 1st Place finish, playing to beat the Fan Requirement for its extra light gives you an entirely new approach to the track. You need acceleration to keep you from falling behind, you need grip to keep you from missing a good power up and/or subsequently wasting one. AND you still probably need to get that Fan Run for the 200 points.
Blur is certainly a game that borrows influences from many other serieses and yet it is in so many ways unique. I remember being very skeptical about the game when I first heard about it. I imagined weirdly midgetized and underpowered cars shooting stuff at each other. Instead it's like BC have taken the best of PGR, the best of Geometry Wars, and sprinkled a heavy dose of Wipeout over the mix.
I'll see what happens when the endorphins wear off, but this game looks like a shoe-in for winner of the Annual Banjo-Kazooie: Nuts & Bolts Memorial Award For General 'Really, BenjaminBirdie? That Game?' GOTY Excellence.
Blur is marvelous, even though these might as well be real power-ups.
IGN delivered as much savagery as the game is likely to receive in review form, and if absolute dominion over your opponents is the only way you're able to experience pleasure, you might find yourself writing a similar piece. People play games for different reasons - this is part of the reason we have done this strip. Can you come to terms with bullshit? How about luck? Do you recognize it as a distinct form of energy that sometimes informs events? Can you accept that every Goddamned day isn't Christmas? Among other things, this means that you are an adult. As a corollary, you might find Blur very difficult to put down.
A very long, very complete public beta means that players on the 360 are already deeply familiar with the game - we had to educate Erika on its manifold virtues, as she generally gets down on the PS3. If you like Mario Kart, but don't like Blue Shells; if you like racing games, but wish that the cars would occasionally explode, then boy do I have a multiplayer product for you.
When I started playing during the beta, I liked Shunts as a pick-up: fire and forget balls of seeking plasma that let me focus on the driving task. The longer I've played, though, the more I've been drawn to Bolts - trios of jolting darts with tremendous effective range that do serious damage to an opponent's line. Based on where I am in the standings, or how vindictive I'm feeling, I might choose one over the other. And you get to choose, because they aren't random pickups. Every lap is an exercise in strategic dynamism.
The races we're in often break into "cliques," warring strata unique to your segment of the pack, and just beating the person in front of you at that moment is a worthy task. The only real loser in a round of Blur is the person in last place, because so much can happen (particularly in a 20 person game) that you can't actually control all of it, and also, there's another race in like fifty seconds. Plus, everything you do is ticking up your progression, which gives you more cars, "mods," and gametypes. So maybe it's okay if you don't win?
Blur, from Bizarre Creations: the first post-modern racer.
Our experience online with the game has been that concurrency is much lower, on average, than it was during the beta. On the one hand, obviously - the beta didn't cost anything. But I hope that number is being misreported, somehow, that users are trickling out of this accounting, because I intend to play this game for a good long while and I need prey.
AlphaTwo00 said:On the PA's post, their reception of the game on Friday was much much better:
And I can see the hate, frankly, any game that is so reliant on the experience being online, and having online at any unstable rate, is unacceptable.
...I get to get my money back? It'd be nice to get some better troubleshooting other than just sitting in an empty room by myself. (On 360).omg rite said:But most people aren't having these issues so...
AlphaTwo00 said:Quickly scanning the Bizarre forums: Any of you in canada? The two major things that struck me was a) number of PC NAT issues, and b) number of issue claims similar to mines, in Canada...
RiotPelaaja said:In Europe atleast, several players, myself included, are suffering from the PS3 version freezing online constantly, it's not isolated either. Bizarre are aware of this problem and trying to come up with a solution. Despite my game freezing, I put in about 17 hours online alread, game's that good!
OJdaKiller said:So I have both a 360 and PS3.
I'm interested in picking this game up and have no preference as to what system to get it for.
Is there any difference between the two? Most important to me I guess would an active/populated online community to play against. How many of the races do actually fill up to 20/20?
OJdaKiller said:So I have both a 360 and PS3.
I'm interested in picking this game up and have no preference as to what system to get it for.
Is there any difference between the two? Most important to me I guess would an active/populated online community to play against. How many of the races do actually fill up to 20/20?
Fortinbras said:The technical differences:
Anti-Aliasing
360 - 4xMSAA, PS3 - 2xMSAA
Sound:
360 - DD5.1, PS3 - all sound formats the console has to offer including 7.1 LPCM
Both games maintain a near identical performance.
Source: digitalfoundry
Regarding online play all I can say is that people who bought the PS3 version complain about several problems like freezing. I've read comments like this on several German forums.
I bought the 360 version (after playing the Beta) and when I play online there are about 2500-3000 other players online.
When playing online there are enough 20 player races, of course you have people drop out in the middle of a race or after returning to the lobby. I'd say the average is 17 to 18 players.
If the number is to low you can always leave the lobby and connect to another one. A very enjoyable online gaming experience thus far.
OJdaKiller said:TYVM...Looks like I'll be getting it for the 360.....And will be getting called a fucking bitch by some 11 yo...Guess those are the breaks to play an awesome online racer.
Fortinbras said:I never had to mute any other players. There was some friendly trash talk and lots of laughing but I don't know if it wasn't just luck. I've played about 10 hours online.
As I said earlier in this thread: Even when not winning the player ist actually winning and unlocking stuff all the time. That's the great thing about the multiplayer.
OJdaKiller said:Guess another dumb question from someone that doesn't own it yet.....Do I need to play the single player to unlock anything before going online, or can I just go online right away and have the same cars/options available to me that other people have?
AlphaTwo00 said:And I can see the hate, frankly, any game that is so reliant on the experience being online, and having online at any unstable rate, is unacceptable.
Open NAT. I've made sure this isn't an issue, and I don't have any similar problem with ANY other games.Klocker said:speaking of which, look into the deep blur options menus and you will find the description of your current NAT state.
Oh it definitely is. But given how much was talked about online, I do wish I get to see more of it.Captain_Spanky said:The single and local multiplayer are just as enjoyable as the online, imo. Easily one of the most complete packages I've seen in a game in a long time.
OJdaKiller said:TYVM...Looks like I'll be getting it for the 360.....And will be getting called a fucking bitch by some 11 yo...Guess those are the breaks to play an awesome online racer.
sweetvar26 said:I am trying to beat the last boss or race "Show Down". I have done everything else except for "Stay 120 MPH for an entire lap" challenge. What is the best race or track to do this?
I tried quite a few times last night but every race out of the last boss's six seem to be having like 90 degree turns or U turns which makes the 120 MPH challenge quite hard.
Any suggestions for this? I am talking about single player by the way, for those of you who are just playing online.
mescalineeyes said:what the what?
even the beta was rock-solid, is he playing it on PC?
Sysgen said:Why doesn't he specify the platform he is having trouble with? Been playing PC hours upon hours since last Tuesday and not one lockup. Maybe it's his hardware. The "rant" is verb-ed extremely well only it's incomplete.
TSAGoodness said:PA Stuff
Fortinbras said:PA Stuff
Fortinbras said:Blur seems to bomb though which is a shame.
TheApatheticOne said:Man, different experiences. The online for me (360) has been incredibly stable, lag-free, and a generally great experience (aside from the fact that in 60+ races, Ive finished 1st once, but the punching bag award like 50 times, and no, Im not trying to get hit. :lol )
I'm having the same problem. It seems like the first race is probably the best chance. With some creative nitro use I guess.sweetvar26 said:I am trying to beat the last boss or race "Show Down". I have done everything else except for "Stay 120 MPH for an entire lap" challenge. What is the best race or track to do this?
I tried quite a few times last night but every race out of the last boss's six seem to be having like 90 degree turns or U turns which makes the 120 MPH challenge quite hard.
Any suggestions for this? I am talking about single player by the way, for those of you who are just playing online.
2 Minutes Turkish said:Wasn't a huge fan of the Multiplayer Beta, maybe because of the lag, but is the Single Player good?
I have PGR4 and love it, and the concept behind this looked cool.
I also love Bizarres technical prowess. Their games just generally look stunning.
Wondering if I should get this now, or hold off for a price drop.
What are you finding boring? I'm well through the first two paths and just starting on 3 and 4. I still love it. Even to the point that I love going back and getting missed lights.antiquegamer said:Single player mode is already boring after first few levels compare to Split/Second but damm the multiplayer is just awesome. I can't stop playing even when I am not winning.
As for PA guy rants, if he mean the Team Racing (which I think is awesome mode) then yeah, it freeze up a few times for me. The regular race I don't have any problem with. Team Racing is really fun though and I wish more people would play it.
Anyway I am on 360, my tag is AntiqueGamer
If you looking for someone to add for Rival or what have feel free. I would love more people on it as there are only 3 people on my friend list that play this game.
Captain_Spanky said:Read the thread ya lazy bugger . Seriously though - the single player is fantastic. Great carrot on a stick approach, great social integration and great customisable challenges to send to your friends. You're constantly getting cool new stuff to unlock, new levels, new awards and new "quirks" in the gameplay. BUY IT NAO
2 Minutes Turkish said:Cool, sounds alright.
I think I might wait for the price drop. Still cranking through Alan Wake, while going through a masive backlog, and I have Crackdown 2 and Galaxy 2 to come.
BenjaminBirdie said:What are you finding boring? I'm well through the first two paths and just starting on 3 and 4. I still love it. Even to the point that I love going back and getting missed lights.
What do I have to look forward to that's going to drag it down? (And how does S/S avoid it? I'm thinking about picking that up too.)