Had the game for nearly a week, and I'm only just up to (Late Chapter 3 boss)
who keeps wrecking my party. I wish that the dagger special attack didn't rely on item usage, though - my ninja has no reason to ever be using items when I have a salve-maker who can do the job twice as well!
My Norende's doing pretty well, though. Seems like a lot of people are still playing the demo around here, which bodes well for me getting more villagers.
I've been trying to get every job to level 9 to help people on abilinking (if they want to use it). I abused the abilinks for the first few hours (bless you, damage dispersion), but then decided that I preferred doing it the "hard" way. It's also quite good fun trying out jobs as soon as you get them, even if you think you won't be using them later on - Ringabel as a pirate/spell fencer is a dangerous combination - especially once he's unlocked Drain/Aspir!
Storyline-wise, so far it seems to be a normal JRPG - save the world, beat the elemental bosses etc - however, I have my doubts that it'll stay this way. D's journal is giving me VLR-style vibes that there's a major twist that turns the whole game upside down for future playthroughs, and I'm rather looking forward to it.
Edea's awesome. She totally makes up for Agnes.