Jeez, I didn't even like the earlier chapters. I wonder how I would have felt about the later ones.
I don't play RPG's but Ni No Kunu was so awesome that I'm starting to play them. Received Bravely Default yesterday and love the vibe but the sounds are so damn low...can't hardly hear the music. Is there anyway to turn up the volume?
Might as well ask the next question...are there other RPG's that are worth playing on 3DS and are not that complex ( I already own Fire Emblem )
By default all the sound options ingame are set to 8 out of 10. You can also set the 3DS sound settings from Surround to Stereo, which increases the volume too.
But in general the volume of the 3DS XL is pretty low and there is not much you can do about it.
What was it you didn't like about the early chapters? The main reason I enjoyed them was the battle system, getting new jobs, new abilities and trying them out. As soon as the progression of the game stopped around chapter 5, that's when it stopped being fun.
The story was utter crap throughout, but I'm not really much of a story person in general
great OT.
I still have to buy this but I definitely will. is the limited edition worth it? The ac looks awful.
Thanks for the tip regarding stereo! Gonna try that asap. Really love the music..would be great if I could play this om my 5.1 set
Your avatar...you must be into RPG's...can you recommend some good RPG's on 3DS and Vita?
Although I did quite enjoy the first half, I still agree with everything you said. Collecting and trying out the new jobs was fun, but a lot of them were not very useful and just felt like they were there for the sake of it.I was super turned off by the story. Ni no Kuni and Tales of Xillia already left a bad taste in my mouth as far as this years JRPG stories go, but Bravely Default somehow managed to be even worse than both. I sort of appreciated the innocent nature of it, but that only lasted for maybe five hours. After that I really started to dread every cutscene I had to sit through. It was just so incredibly shiftless.
And while I agree that the battle system is very solid, it stopped being rewarding once I realized I don't have much use for most jobs. I collected and trained them for the sake of it, but there was little payoff during the battles. Especially when I fast forward through 95% of them anyway.
The game was also just too linear. It looks gorgeous, but it pretty much was entirely made of of very non-interactive backdrops. The cities only have the same four shops every time + one story-related room and the dungeons, while short and sweet, are ultimately boring and empty. The world map could have very well just been a menu, too. There was a complete lack of exploration.
For me the game really only excelled with its great look and music. Playing it and following its narrative was not very rewarding to say the least.
Thanks for the tip regarding stereo! Gonna try that asap. Really love the music..would be great if I could play this om my 5.1 set
Your avatar...you must be into RPG's...can you recommend some good RPG's on 3DS and Vita?
Hah, so it was my luck that the first enemies were 2 Cerberus then. Maybe it's my OCD talking but I prefer to play the game as vanilla as possible, I pretty much only tinker with the encounter rate when I'm grinding, I rather run away from every single battle in a new dungeon than turn them offYou may find it helpful to turn off encounters and grab all the loot in the castle, there's a lot of really good stuff that could help. Also Cerberus are by far the hardest thing in the castle apart from the boss, a 3 pack of them still regularly woops me and I'm just about to enter Chapter 5.
Pokemon X/Y are pretty good, so is Monster Hunter 3 Ultimate if you have the time and persistence to grasp the combat system. Etrian Odyssey IV is worth a shot if you like old fashioned dungeon crawlers.
One of the more exciting RPGs, SMT IV, has yet to get a release date in Europe, so you might want to keep an eye on that one too.
As for the Vita I can't give a good recommendation since I don't own that device, but Persona 4 Golden is an easy choice and Dragon's Crown and Soul Sacrifice are supposedly good too.
VitaGaf can give you a better and more elaborate list though.
Chapter 3 boss:
I'm currently stuck on the 3 Automatons, my party gets wiped as soon as they buff themselves. I might try and bruteforce the win later by using Crescent Moon on every Character and hope they'll just die, unless someone got a better advice.
Yea they tried to shake it up a bit.
Ch 5-6:
You have to awaken the crystals again, but there are a lot of story segments + the last job. The sidequests are the same tho, so that can get repetitive.
Ch 7-8:
No more to the story, but they mixed up the side quests by combining the bosses instead of battling them 1 by 1. Adds some background to those characters + its a good challenge.
I trying to remain patient with the 'guy who combines items to make attack items'
is there a list as nothing I combine seems to be much good
There is one bonus side quest that spans Chapter 5 & 6 ( ). And the side quest forin Chapter 6.the final job
I'm in chapter 6 now, didn't notice any bonus sidequest apart fromIs that the 'bonus'?all bosses from before
No.You can fight Yulyana and get the Conjurer job in Chapter 6.
so that's the chapter 6 bonus? but what's the bonus spanning chapter 5-6?
There is one bonus side quest that spans Chapter 5 & 6 ( ). And the side quest forin Chapter 6.the final job
Just defeated the 3 Automatons in chapter 3 on hard, I feel my party is really balanced at the moment.
Using Tiz as Valkyrie/Spell Fencer, Ringabell as Thief/Ranger, Agnes Redmage/Whitemage
and Edea Redmage/Blackmage.
The secondary jobs are all job lvl9 and the primary ones are the ones I'm currently leveling.
I started the game on hard and didn't turn it down until now and hopefully I don't have to.
The game is at points really unforgiving but I didn't had to grind for an extended amount,yet.
Sadly, Abilinking and Friend-Summons are WAY WAY too overpowered, I tried Summon out on the Thief boss and almost one-shotted him, felt like cheating to me so I restarted and had a fair and hard fight again.
Edit: What is the average partylevel in chapter 3 at the automatons for everyone? I want to know if I'm maybe a tad overleveled at character level 34.
Any tips on Chapter 4's crystal defender, besides Defaulting until the shield drops? It feels so random.
Friend Summoning has gotten kind of whack in the last week since we've all progressed through the game. Abi-link largely isn't too bad, since a large amount of a classes power comes from it's job level and Abilink doesn't increase that, though there are a handful of Abilink abilities that are completely broken in their own right though (like the Utsusemi + Turn Tables + Transcience combo) .
Sadly, Abilinking and Friend-Summons are WAY WAY too overpowered, I tried Summon out on the Thief boss and almost one-shotted him, felt like cheating to me so I restarted and had a fair and hard fight again.
Eh, I wouldn't call them "way overpowered". You can tell that the developers tried to counteract by giving the bosses a lot more HP as the game progresses. Of course, if you save up ten summons for one boss and use them all, it's not much of a challenge.
But one or two can make things fun. I tend to use them towards the end of the fight when I've figured out a viable strategy and just want to end it in a flashy way.
There's a Japanese list here , I just use Chromes translate but Google Translate should work fine if you don't use Chrome: http://www33.atwiki.jp/bdff/pages/54.html
Well, in my example of the thief boss my characters did maybe 800-1000dmg with their special, the friend summon did 6k dmg.
And I don't think they gave bosses overly much HP, at least not where I'm right now.
Well, in my example of the thief boss my characters did maybe 800-1000dmg with their special, the friend summon did 6k dmg.
And I don't think they gave bosses overly much HP, at least not where I'm right now.
I am clearly doing something wrong here. My specials had way less damage. I mean way less. Like 300 or so. my characters are now Lv. 24, and I am just finishing chapter 1. Clearly I should invest in stronger gear (or customise the specials maybe)
Nah, sorry about that I didn't had the exact numbers at hand, I just wanted to demonstrate the gap I experienced through Friend Summon.
I probably did about the same damage as you, 800-1k was a bit exaggerated.
Any tips on Chapter 4's crystal defender, besides Defaulting until the shield drops? It feels so random.
How long is this roughly? I'm not a 100% guy, just a normal playthough kind of taking my time guy. The usually reliable howlongtobeat.com seems to suggest either 23 hours or 93 hours which is a fairly generous range unless the second guy was learning Japanese at the same time.
Damn went to the estore expecting to download this today... not being released until feb in the us... :_ _ _ (
So the game's story isn't all that good? I've found lately (due to a lack of both patience and time) that I can only really get into JRPGs if I'm actually engaged by the story and characters.
can someone make a quick summary of the "twist" in this game?
I mean, what makes it more appealing or special than FF:Warriors of light?
FF:WOL was received with "mehs" across the board but this game is hyped through the roof... why??