Lord Ghirahim
Member
It isn't doing that for me. Village is coming along nicely from being in sleep mode but the SP counter still says 0. I don't get it.
Go to the start menu, then close the system.
It isn't doing that for me. Village is coming along nicely from being in sleep mode but the SP counter still says 0. I don't get it.
You get new specials from upgrading the village. Use the Special option in the menu to customize them and see how they trigger.How the hell do you use SP drinks anyway?
Also how do you get more specials?
How the hell do you use SP drinks anyway?
Also how do you get more specials?
Are there DLC costumes for the English version? Where and how do I get them?
Chapter 6 and grinded from Level 65 to 99 in about 2 1/2 hours lol. Steamrolling everything. Don't mind these chapters.
I've been trying to get onto that Hall of Fame by clearing the game without random encounters. Just beat Chapter 4, and my party's around level 47. I decided to try fighting Azmodeus and after a long grueling fight that lasted an hour I finally managed to beat him and jumped 5 levels.
I realized that unlike most other RPGs, the bosses in this game don't really do the "my life is below 30% I'm going to use my most powerful attacks now" thing.
How is that possible? Are there enough forced encounters to keep up with bosses? I've wiped the floor with most bosses on normal since I grind every now and then but I feel like they would pose quite a challenge otherwise, let alone without any random encounters at all.
How is that possible? Are there enough forced encounters to keep up with bosses? I've wiped the floor with most bosses on normal since I grind every now and then but I feel like they would pose quite a challenge otherwise, let alone without any random encounters at all.
Looks like the nemesis from Jump Festa isone of the TenMaOu.. probably related to Bravely Second
How is that possible? Are there enough forced encounters to keep up with bosses? I've wiped the floor with most bosses on normal since I grind every now and then but I feel like they would pose quite a challenge otherwise, let alone without any random encounters at all.
Satan I think? I was sent one last week.
A white mage can dispel the regen no prob. From there on, use your imagination ; )How the hell are you supposed to take down this fuckingsalve maker?
Who is infuriating because he has attacks that hit 1000 and 9999 which seems to ignore your default state.
That's what it looks like. :/I don't think it's happening.
Okay, to be fair I'm playing on Hard, but the demo for this game is insane. Anywhere other than the cave to the west is full of enemies that make minced meat of my party, some of them while calling in reinforcements mid-battle. Does the game expect you to grind heavily to get through or am I missing something here?
A question about special attacks. I'm finding that in battles certain special attacks are greyed out. In particular, all my staff users only seem to be allowed to use the Level 3 Special (healing) and not any of the attacking ones. What influences which special attacks you can use?
Who here has actually renamed any of the special attack names and associated trash talk? I haven't yet since I'm always switching up jobs and equipment.
Healing is the level 1 special for the staff. You need to use healing spells 20 times for the Level 2 special (Buffing) and 30 times for the Level 3 special (which is a single target attack).
ETA - New Nemesis is out: Baal i; Tutle Doves (Level 99). Don't know if its got anything interesting I was obliterate grinding and forgot to equip proper skills and equipment again, so I had to run or perish.
How the hell are you supposed to take down this fuckingsalve maker?
Who is infuriating because he has attacks that hit 1000 and 9999 which seems to ignore your default state.
After looking up some prices on Amazon I wonder...
Is this game actually selling well? Or does it have an extremely low print-run?
I hope it's the former :7. I haven't seen it in stores since day 1 launch day where I bought the last copy...
Also slowly making progress through chapter 4. So far I really like it, although I wished someone would finally take a few inspirations from Golden Sun when it comes to dungeon design. Which still has the best RPG dungeons ever. Why is no one trying to copy that?
Such a shame.
because Bravely Default isn't attempting to emulate shitty dungeon design
because Bravely Default isn't attempting to emulate shitty dungeon design
He can only kill one person at a time. And yes his attacks ignore defence.
Golden Sun dungeons were awesome bro. This game needs more dungeon tracks too. Hearing the same track everywhere is getting old