Yup. But for the others, I don't know what to do.
The poor thing never had a chance against my party.
2 level 14 Pirates both with Swordmaster's Free Lunch skill. Free Lunch + 3 to 4 times Amped Strike = 30k-40k damage per round per character.
1 Salvemaker with White Mage abilities. Casts Salvemaker's Ressurect (ressurect the whole party) and Cura/Curada each round. So, every fallen party member gets revived nearly instantly while HP stays high.
And the key to a success: Some class (I used a Templar, but it doesn't really matter) with B/W magic and the Group-Cast-All support ability (learned by Black Mages at level 14). It's also important that every character is equipped with the BP Recovery skill of a level 9 (?) Red Mage, which will recovers 2BP every time a character sustains a status ailment.
The fourth characters casts 3 times poison + 1 time Esuna on the party. This way, each character will recover up to 6BP each round.
BPs not being an issue any longer combined with Amped Strike's absurd power makes the battle a cake walk.
1 Salvemaker with White Mage abilities. Casts Salvemaker's Ressurect (ressurect the whole party) and Cura/Curada each round. So, every fallen party member gets revived nearly instantly while HP stays high.
And the key to a success: Some class (I used a Templar, but it doesn't really matter) with B/W magic and the Group-Cast-All support ability (learned by Black Mages at level 14). It's also important that every character is equipped with the BP Recovery skill of a level 9 (?) Red Mage, which will recovers 2BP every time a character sustains a status ailment.
The fourth characters casts 3 times poison + 1 time Esuna on the party. This way, each character will recover up to 6BP each round.
BPs not being an issue any longer combined with Amped Strike's absurd power makes the battle a cake walk.