I´ve ended up being quite torn on this game - on the one hand, I absolutely love the art direction, the fantastic combat and just the general style of it all, but the dungeons were incredibly cookie cutter and it just got so repetetive later on than I completely burned out on it (and ended up selling it for a very nice price).
I hope the sequel will get a bigger budget that allows them to flesh the game out in a way that there will be more towns, better dungeons and hopefully more music (I was pretty disappointed that the game didn´t have more than one random battle tune - even niche games like Etrian Odyssey usually have at least two or three during the whole game).
I loved the game, but it felt pretty content starved to me, most likely due to budget constraints - I hope this game ends up being successful enough that add more assets to the sequel. It got the looks and feel of a late-90s console RPG, but ends up not completely delivering on what it promises (again, in my opinion).
By the way, some of the boss tactic videos linked here are completely insane, it´s crazy how much the job abilities can be exploited!