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BREAKING: Nintendo NDS conference at 2:30pm (Japan time)

DCharlie

And even i am moderately surprised
imagine the way kids are going to have fun with this in school?

this could be the killer ap.
 
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DCharlie

And even i am moderately surprised
"imagine the way kids are going to have fun with this in school?
this could be the killer ap."

and as jonnyram mentioned, SUPER FINE for cheating in tests!!!
 
YAY!

OK, at that price I'll go preorder one today. It was my guess, and it was right.

Now, if only Goldeneye is actually the N64 game, then we'd be set...
 

Justin Bailey

------ ------
BuddyChrist83 said:
GoldenEye's been confirmed for some time, what we don't know is if it's a port or not.
ahhh ok, I wasn't sure if it was still fansite jibber jabber or not. It's gotta be a port though, just GOTTA be.
 

Brofist

Member
DCharlie said:
"imagine the way kids are going to have fun with this in school?
this could be the killer ap."

and as jonnyram mentioned, SUPER FINE for cheating in tests!!!

:lol maybe if your teacher is Stevie Wonder.
 

Defensor

Mistaken iRobbery!
DCharlie said:
"imagine the way kids are going to have fun with this in school?
this could be the killer ap."

and as jonnyram mentioned, SUPER FINE for cheating in tests!!!
I never thought of that..... DS purchase +1
 

fugimax

Member
I wonder if Nintendo will be open to non-gaming apps for DS.

I can imagine something akin to a cart from AOL that would allow people to sign on to instant messenger. Talk about killer-app. If not, I sure hope DS has an awesome homebrew community. Once someone writes an SSH client...shit...possibilities are endless. Please let writers exist for this cartridge format!
 

GDGF

Soothsayer
You know, waayyyyyyyyyyy, back in the day when the NDS was known as Homogenious Goods (remember that?) I mentioned the possibility in that very thread that the NDS would be able to alert you when it came into contact with another NDS user. I likened it to an old (but very cool) japanese electronic device called the Love Getty, that would alert you to the presence of a compatible member of the opposite sex. Oh yes, I am a soothsayer :)
 

Meier

Member
Nintendo seriously NEEDS to market this to business people as well. With PictoChat embedded and WiFi built in, they can have a serious hit on their hands just as a communication device.
 
krypt0nian said:
Are there two power lights? One for power and one for WiFi?

Switching off WiFi would save battery life like mad!

The GBA SP has two, one for power one for charging. The one on the very left is for the microphone.
 

DCharlie

And even i am moderately surprised
"Now there just needs to be a way to use it online. . ."

i actually wonder if part of the reason that nintendo have shy'ed away from online is due to the fact that the machines are for kids?

Although i don't subscribe to the paranoia, if you have someone at home with a DS scanning the "web" for young users and sending "Do you want to see some puppies?" picotexts, then nervous parents would be outraged.

If it's just people nearby , then it's most likely to be school chums.

.... or not ....
 
Lost Weekend said:
You know, waayyyyyyyyyyy, back in the day when the NDS was known as Homogenious Goods (remember that?) I mentioned the possibility in that very thread that the NDS would be able to alert you when it came into contact with another NDS user. I likened it to an old (but very cool) japanese electronic device called the Love Getty, that would alert you to the presence of a compatible member of the opposite sex. Oh yes, I am a soothsayer :)

I thought it used to be called heterogeneous goods :confused:
 

Justin Bailey

------ ------
krypt0nian said:
Are there two power lights? One for power and one for WiFi?

Switching off WiFi would save battery life like mad!
Nintendo will no doubt give you the option to turn on/off WiFi, not doing so would be insanely dumb.
 

Defensor

Mistaken iRobbery!
Justin Bailey said:
Nintendo will no doubt give you the option to turn on/off WiFi, not doing so would be insanely dumb.
Don't worry, the WiFi switch is on the bottom left of the DS.
 

neptunes

Member
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter

Top Screen: A backlit, 3-inch, semitransparent reflective TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors

Touch Screen: Same specs as top screen, but with a transparent analog touch screen

Languages: English, Japanese, Spanish, French, German, Italian

Color: Silver and black

http://ds.ign.com/articles/549/549922p1.html
 

BuddyC

Member
Brilliant move on Nintendo's part - by not announcing the game lineup, they've given themselves a bunch of ammo just in case PSP steals too much thunder.
 
BuddyChrist83 said:
Brilliant move on Nintendo's part - by not announcing the game lineup, they've given themselves a bunch of ammo just in case PSP steals too much thunder.
Maybe Goldeneye 64 is the KO Nintendo's saving just incase.
 

Scrow

Still Tagged Accordingly
NINTENDO DS LAUNCHES ON NOV. 21 IN NORTH AMERICA - AT $149.99!

New System Comes with Embedded PictoChat Feature, Strong Publishers' Support

REDMOND, Wash., Sept. 20, 2004 - From the very start, Nintendo DS™ broke the existing rules of video game play. Two screens, not one. Wireless connection for game play and personal communication for the sheer entertainment of it. Flexible game control by voice and touch, not just with buttons. Nintendo's newest innovation, Nintendo DS, will make its worldwide debut in North American stores on Nov. 21, and then in Japan on Dec. 2. It will sell at an MSRP of $149.99, making it an immediate mass-market attraction. Nintendo DS will become the company's first system ever to make its sales debut outside of Japan.

"Nintendo's mission remains unchanged: expand the game experience," says Satoru Iwata, president of Nintendo Co., Ltd. "Nintendo DS is the road map to the future of video games, and most clearly demonstrates the type of innovation that players demand."

Nintendo DS is the dual-screened, hand-held video game system redefining the idea of interactive entertainment. One screen allows for touch input using a stylus, while the unit includes both voice recognition and multiplayer wireless features. The sleek silver-and-black system sports a sharp, angular design.

Consumers immediately will be able to pick up and play the new system, as it comes with a free software feature, PictoChat, embedded in the system hardware. PictoChat allows DS owners to write messages with an on-screen keyboard or the stylus and send them wirelessly to other DS users nearby. Users can text chat, draw artistic messages or share secrets, all without saying a word. And a Nintendo DS in sleep mode will spring to life if it senses another DS in transmitting range, alerting users to each other's presence and setting the stage for an impromptu conversation or game session.

More than 100 companies have signed on to create games for Nintendo DS, while Nintendo itself is already developing its first 20 titles. Electronic Arts, the world's largest independent software developer and publisher, already has announced that its powerhouse franchises of Madden NFL, The URBZ: Sims in the City, Need for Speed Underground, Tiger Woods and GoldenEye will support Nintendo DS.

"Each time Nintendo creates a hand-held, it introduces new elements of play and sets a new standard for mobile gaming," says Larry Probst, EA's chairman and CEO. "The DS is no exception - Nintendo has another big winner with the DS."

The complete lineup of games planned for the launch of Nintendo DS will be announced in the near future. In effect, Nintendo DS already boasts a library of more than 550 games because it is compatible with single-player modes of games made for the world's best-selling video game system, Game Boy® Advance SP.

Nintendo chose the United States to lead the worldwide launch of Nintendo DS because of overwhelmingly positive and enthusiastic reaction from consumers and to take advantage of the holiday sales season. After the subsequent launch in Japan, the system will be available in Europe and Australia in the first quarter of 2005.

Nintendo DS has a flip-top cover that protects both screens. Two speakers on the unit's face let users hear virtual surround sound, while its dual screens open games to a multitude of possibilities. Nintendo DS sits 148.7 millimeters (5.85 inches) wide, 84.7 millimeters (3.33 inches) long and 28.9 millimeters (1.13 inches) tall with the cover closed. The new media format for games means that Nintendo DS has no moving parts that could be misaligned if the unit is dropped or jarred.

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-newtitles for the best-selling Game Boy® Advance, Nintendo DS™ and Nintendo GameCube™ systems extend Nintendo’s vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.9 billion video games and more than 170 million hardware units globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
FACT SHEET
Launch Date and MSRP: Nov. 21, 2004, in North America ($149.99)
Dec. 2, 2004, in Japan (15,000 yen)
Q1 2005 in Europe and Australia
Size (when closed): 148.7 millimeters (5.85 inches) wide, 84.7 millimeters (3.33 inches) long, 28.9 millimeters (1.13 inches) tall
Top Screen: A backlit, 3-inch, semitransparent reflective TFT color LCD with 256 x 192 pixel resolution and .24 mm dot pitch, capable of displaying 260,000 colors
Touch Screen: Same specs as top screen, but with a transparent analog touch screen
Wireless Communication: IEEE 802.11 and Nintendo’s proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS Game Card
Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons
Input/Output: Ports for both Nintendo DS Game Cards and Game Boy® Advance Game Paks, terminals for stereo headphones and microphone
Other features: Embedded PictoChat software that allows up to 16 users to chat at once, embedded real-time clock, date, time and alarm, touch-screen calibration
CPUs: One ARM9 and one ARM7
Sound: Stereo speakers providing virtual surround sound, depending on the software
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter
Languages: English, Japanese, Spanish, French, German, Italian
Color: Silver and black
woo!

edit: throw away your game boys ;P
 
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