cireza
Member
Brigandine Official Thread
Release information :
Brigandine The Legend of Runersia is a Tactical-RPG released for the Nintendo Switch on the 25 June of 2020.
Game is published by Happinet, there is a retail version in both Asia and Japan that includes English. It seems that there was a Limited Run Game edition in the US, and no retail in Europe as far as I know.
A demo is available on the eShop.
Official website (full of great info, artworks and charts) : https://brigandine.happinet-games.com/?lang=en
Gameplay :
You play as one of 6 kingdoms for world conquest. Each is related to an artifact (a Brigandine), with the exception of one kingdom that does not possess any artifact.
This chart shows the relationship between characters and kingdoms : https://brigandine.happinet-games.com/diagram/?page=character&lang=en
Each ruler is accompanied by 4 loyal knights that will help in the conquest. Other knights also join. To battle, each knight summons a number of monsters depending on the Mana available (1 big monster or 3 smaller ones ?).
Battles take place in an hexagonal grid, reminiscent of the game Master of Monsters (PCE, MegaDrive) for those who know it. Action is turned based, one knight (and his monsters) after another. You have to use the environment, and unit affinity with elements to gain an advantage. A wide range of spells is also available. Levels are extremely mixed in battle, with very weak monsters and knights along with strong ones, so it is important to manage them properly.
Conquest takes place on the world map in a way pretty close to Dragon Force (Saturn) with the exception that actions occurs instantly. You organize your troops around your castles, creating powerful places to then launch attacks on the enemy castles. Troops that are too weak can be sent to train, there are also quests where you can send a knight, hoping that he will find some good piece of armor or a weapon. They might even find a new knight that will join forces (this can happen if there is a golden shining helmet on the quest), this is very important as it expands your ranks.
Knights and monsters can evolve through various classes, after having gained enough levels. You can switch from all kind of classes freely for your knights, while monsters seem to simply evolve.
I am posting my progress on a regular basis in this topic.
Release information :
Brigandine The Legend of Runersia is a Tactical-RPG released for the Nintendo Switch on the 25 June of 2020.
Game is published by Happinet, there is a retail version in both Asia and Japan that includes English. It seems that there was a Limited Run Game edition in the US, and no retail in Europe as far as I know.
A demo is available on the eShop.
Official website (full of great info, artworks and charts) : https://brigandine.happinet-games.com/?lang=en
Gameplay :
You play as one of 6 kingdoms for world conquest. Each is related to an artifact (a Brigandine), with the exception of one kingdom that does not possess any artifact.
This chart shows the relationship between characters and kingdoms : https://brigandine.happinet-games.com/diagram/?page=character&lang=en
Each ruler is accompanied by 4 loyal knights that will help in the conquest. Other knights also join. To battle, each knight summons a number of monsters depending on the Mana available (1 big monster or 3 smaller ones ?).
Battles take place in an hexagonal grid, reminiscent of the game Master of Monsters (PCE, MegaDrive) for those who know it. Action is turned based, one knight (and his monsters) after another. You have to use the environment, and unit affinity with elements to gain an advantage. A wide range of spells is also available. Levels are extremely mixed in battle, with very weak monsters and knights along with strong ones, so it is important to manage them properly.
Conquest takes place on the world map in a way pretty close to Dragon Force (Saturn) with the exception that actions occurs instantly. You organize your troops around your castles, creating powerful places to then launch attacks on the enemy castles. Troops that are too weak can be sent to train, there are also quests where you can send a knight, hoping that he will find some good piece of armor or a weapon. They might even find a new knight that will join forces (this can happen if there is a golden shining helmet on the quest), this is very important as it expands your ranks.
Knights and monsters can evolve through various classes, after having gained enough levels. You can switch from all kind of classes freely for your knights, while monsters seem to simply evolve.
I am posting my progress on a regular basis in this topic.
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