f0rk said:It isn't out in the EU until Friday.
Oh right forgot about that!
Should see a significant jump in players then.
f0rk said:It isn't out in the EU until Friday.
Mikey Jr. said:Do you guys think the current state of this game is the reason they didn't put out a demo?
Like, they knew that a demo would turn a lot of people off, so they never released one?
Operative word being tricks.HELLA_MONEYZ said:lots of peer to peer games use similar tricks.
Raide said:I think it is a hard game to have in demo form. So much going on, so much to learn and if you had 1 map against A.I, I think people would be put off but how much there is to do. They really should have done a Beta for the online stuff instead.
theBishop said:I agree. I planned to buy this on PC because of Splash Damage's pedigree. But gamepad support is a dealbreaker. Unless a bunch of people I know get Brink on PS3, I'm not buying.
PC Developers: Support the gamepad. This is not optional.
http://www.google.com/search?source...&rlz=1T4GGLD_enUS411US413&q=client+predictionSneakyStephan said:Operative word being tricks.
Anyone who knows what it is would not want it in their multiplayer game, ever, unless in like a racing game.
Seriously need Ars or eurogamer to make a new article about lag and latency for modern games to open some eyes and raise awareness.
There was a demo for bf1942 , which had a complex server browser and options, like 30 keys to bind for controls, introduced a lot of new concepts (ticket system, conquest mode, all those vehicles) etc...
Only back then gamers didn't get treated like they are total retards, so it wasn't a problem.
Shnookums said:Have you played a multiplayer shooter with a gamepad on PC often? I would imagine this would result in a frustrating beatdown every single time.
Shnookums said:Have you played a multiplayer shooter with a gamepad on PC often? I would imagine this would result in a frustrating beatdown every single time.
HELLA_MONEYZ said:http://www.google.com/search?source...&rlz=1T4GGLD_enUS411US413&q=client+prediction
Here I did the hard part for you. Again a lot of games use it. No matter what you will have lag and that is what client pridiction is trying to help compensate for.
charsace said:One thing I've noticed in the short time I've been playing this is that there are a lot of medics and all they mostly do is heal themselves. Really pisses me off.
thezerofire said:Bethesda still saying that the single player and multiplayer experience is the same...sigh
http://arstechnica.com/gaming/news/...es-for-psn-outage-ars-explores-the-damage.ars
NIN90 said:Not if you have a good netcode and a dedicated server. Lag is almost not noticable below 30 ms ping.
NIN90 said:Not if you have a good netcode and a dedicated server. Lag is almost not noticable below 30 ms ping.
Operative word being tricks.
Anyone who knows what it is would not want it in their multiplayer game, ever, unless in like a racing game.
Seriously need Ars or eurogamer to make a new article about lag and latency for modern games to open some eyes and raise awareness.
charsace said:One thing I've noticed in the short time I've been playing this is that there are a lot of medics and all they mostly do is heal themselves. Really pisses me off.
Genesis Knight said:I expected this but I've been pretty please because so far they try pretty hard. Most medics don't have the 'revive nearest' mission selected so they often don't realize that you're down, but they buff me a lot. (360)
theBishop said:Your imagination is not my reality.
Shoogoo said:I play TF2 on PC with a pad because the 360 version is sheit.
I end up first in points in 95% of the games.
steadfast said:I've found there to be far less lag doing a public campaign than freeplay - it was weird.
I just gave a quick review of the gameplay elements and the 'single-player'. That 7/10 basically criticizes the single-player it offers (mediocre bots) and the clunky gameplay. If I wanted to be ignorant and toss it that 7, I wouldn't mention I didn't play multiplayer and give an excuse that they're 'the same'.Campster said:Hey guys, I booted up TF2 and played some training missions and it was boring as hell. 7/10.
Snark aside, the multiplayer and the singleplayer are one in the same. It's like Left 4 Dead. You even get the same cutscenes in singleplayer as well as in multiplayer. Singleplayer is just the multiplayer matches with bots for allies. It's a multiplayer driven game, and really can't fairly be judged on its singleplayer components alone.
?
You must play against some really bad people.Shoogoo said:I play TF2 on PC with a pad because the 360 version is sheit.
I end up first in points in 95% of the games.
Pandoracell said:Any kind of delay would be considered lag. He's not saying lag as in 'jumpy, unplayable' but lag as in the time it takes from a packet to travel from one point to another.
thezerofire said:I can't use any of the shotguns effectively somehow I'm assuming you use the non one shot one?
and I haven't really tried our the ARs. Or maybe I have, and I thought they were SMGs. I'll check later tonight
I can tell if a game is revolutionary by its gameplay, unless the multiplayer involves some different, god-like engine the 'campaign' doesn't have.Papercuts said:You thought it would redefine the multiplayer shooter and are judging it without playing multi yet?
Papercuts said:After barely making it through Be Objective II, I decided to try something and it works perfectly. MAKE A NEW CHARACTER, then do all of the challenges immediately. I just blew through all 3 of Be Objective because there's no Heavies, they can't make turrets, their aim is pretty bad again, etc. I'm going to get 3 star with all of them before I hit rank 2, just delevel yourself if you get close. The AI get completely ridiculous at rank 3, so this is a good alternative instead of popping an aneurysm.
charsace said:One thing I've noticed in the short time I've been playing this is that there are a lot of medics and all they mostly do is heal themselves. Really pisses me off.
MMaRsu said:Haha makes sense, at least in Shadowrun when you threw down a tree you'll heal other people with it automatically.
You know how it is with randoms in these team based games man, they don't give a fuck.
There are two for the Medium I believe. One with six shots, and one you have to reload after every shotO D I N said:I'm using the one the Medium has access to. I haven't tried the Heavy yet (/TF2 pun).
Engineer self buffing with that is godly.
The SMG that the Fallout pack had a skin for isn't too shabby either.
But Galaxy with Drum is pretty nice. 90 rounds? Yes please.
mbmonk said:Is there any PC community thread or some way I can find a couple of fellow GAFFERS to play with? I am on the US East Coast and I am not looking forward to buying the game and then flying solo. Anyone?
thezerofire said:There are two for the Medium I believe. One with six shots, and one you have to reload after every shot
Genesis Knight said:This is probably why it was so easy for me. I did these challenges first.
oh reallly? shoot that explains why I couldn't get any kills with itO D I N said:You must be thinking of the Lobster.
It LOBS grenades.
And I like the Lobster. As a guy who loved the 'Pro-pipe' in Halo:Reach, it's an easy fit for me.
Sadly, the blast radius is poopy, and I need to get used to when I hit a guy with the shot (9/10 times, the grenades bounces back to me).
It has some pretty bad framerate issues for some ATI users (including myself). I've even turned down settings pretty low, and still have problems, and my PC is more than capable.Bozon-IGN said:So is GAF loving this game on PC, or should I just stick to 360?
Looking for a few more LAN party games, and this has potential. I've had some lag-tastic matches on 360 though... wouldn't want that on PC.
thezerofire said:Bethesda still saying that the single player and multiplayer experience is the same...sigh
http://arstechnica.com/gaming/news/...es-for-psn-outage-ars-explores-the-damage.ars
from everything I've heard it runs better on PC. I'm still loving it for 360 thoughBozon-IGN said:So is GAF loving this game on PC, or should I just stick to 360?
Looking for a few more LAN party games, and this has potential. I've had some lag-tastic matches on 360 though... wouldn't want that on PC.
Just wanted to chime in and say that Reach's pro pipe is one of the best weapons ever. If brink has a weapon remotely similar (and nothing like COD noob tubes) I'll be fucking psyched.O D I N said:You must be thinking of the Lobster.
It LOBS grenades.
And I like the Lobster. As a guy who loved the 'Pro-pipe' in Halo:Reach, it's an easy fit for me.
Sadly, the blast radius is poopy, and I need to get used to when I hit a guy with the shot (9/10 times, the grenades bounces back to me).
Teknoman said:
See I hear stuff like this and I wonder if the game isn't just having issues choosing the best host.Ken said:Really dislike being put in a lag-free game and then have it migrate host resulting in a slideshow game.