Mike Works
Member
How would showing environments, such as the ruins on Delta Halo, or whatever it was called, spoil anything?
dark10x said:There weren't any Earth levels to KEEP!!!! That E3 demo was f*cking it! They didn't make some massive Earth campaign here. They followed their original design pretty closely.
If you don't like the character swapping, that's fine, but I happened to love it (and so did many others). I enjoyed it with MGS2 and I enjoyed it here.
pj325is said:Wrong, it was known as far back as 2003 that the game would take place on another halo and a space station hovering above a gas giant, as well as on earth. Bungie never said earth would be the focus of the game, people just drew that conclustion because that's all bungie could SHOW without spoiling the rest of it.
Towards the end of the video, writer/cinematics director Joseph Staten mentions that Halo 2 will be "a galactic romp from one place to the next," and infers it will contain numerous interplanetary locales. He also gave some details, mentioning that players would be transported "from the ruins of Halo to ancient forerunner facilities in the atmospheres of gas giants." Art director Marcus Lehto also obliquely mentions said facilities, saying he wanted to create existing "damage from 900,000 years ago."
Yeah, by allowing you to travel along the beaches, and through freeways. Had this supposed "Earth campaign" existed, how many homes would we have rid from the covenant by now? Countless, thats how many. I would much rather fight on high charity, or delta halo, than say protect some bland millitary outpost.dark10x said:I agree. However, the XBOX crowd seems to have been raised in the ways of Tom Clancy. They want their military stuff, damn it! I'm so SICK of these "war games". Thankfully, Halo 2's earth levels managed to avoid falling into the pit o' generic war game...
Its really the story of how Bungie made this amazing E3 demo, without wasting a single resource. Almost everything you see at the show and in the feature, will make it either intact or in some form to the final game. So we look at new game features, new gameplay mechanics, we check out new aliens and vehicles and the thing Im personally most excited about environments.
Now doesn't this sound more interesting?Towards the end of the video, writer/cinematics director Joseph Staten mentions that Halo 2 will be "a galactic romp from one place to the next," and infers it will contain numerous interplanetary locales. He also gave some details, mentioning that players would be transported "from the ruins of Halo to ancient forerunner facilities in the atmospheres of gas giants." Art director Marcus Lehto also obliquely mentions said facilities, saying he wanted to create existing "damage from 900,000 years ago."
drohne said:i don't even know what you'd like to think that illustrates. do you think there's something in the word "environment" that implies "earth?" what show does that quote refer to anyway?
Littleberu said:Ok, so Bungie are genius because they hid everything, lost precious developpement time for a false E3 level to demonstrate things that could've been shown in a true level and made you believe that the game would be set on earth? Wow. I didn't know lying made you a genius.
Mike Works said:How would showing environments, such as the ruins on Delta Halo, or whatever it was called, spoil anything?
Yup, they use the same voice clips, and when your landing in a Pelican in one of the levels, it is the exact same scene as the e3 2003 demo. The only thing I am really dissapointed with in Halo 2 is the fact that the "combo" melee system is gone. That was in e3 2003 demo, and it seems to be working fine. Leaning looked horribly awkward though.drohne said:...and halo 2's earth levels are clearly a redesigned version of the e3 earth city level. big chunks of it are in the final game intact.
drohne said:...and halo 2's earth levels are clearly a redesigned version of the e3 earth city level. big chunks of it are in the final game intact.
When they made the E3 level, they had every intention of including it in the game (according to what they said in a pre e3 oxm interview), but when they tried to put it on a non-debug xbox, they realized it couldn't be done (according to the making of dvd), so they had to cut and rearrange some things.
It would ruin your first impression of it. Instead of seeing that structure and going "OH SWEET I WASN"T EXPECTING THAT," you'd say "oh yeah, I saw that in egm."
Anyanka said:On the DVD do they not say you start on Earth, go into space and then the game has a huge grand finale back on Earth? How can they say this on the LE DVD then claim this was what they intended?
No, but they took some of the NPC animations, and voice clips from it. If you listen to what the ODST's say in the demo, one of the says, "When they said they were sending reinforcements, I didn't expect them to send a Spartan." Now play Halo 2, the level where you have to take down the scarab, and you will hear the exact same line, by the exact same actor.Littleberu said:Ok, so now, the E3 level is in Halo 2. I thought It wasn't, and it's in!!! Oh god, you guys are hard to follow.
Littleberu said:Ok, and you believe this? Humm... HL2 Source was also stolen by some German guy who chatted with Gabe. Aha-aha-aha. And he wanted him to come to North America and all. Ahahaha. And then the German governement heard about that and... oh god... Comon, let's not believe everything you read or hear.
drohne said:the scripting of the final earth level is entirely different from the e3 demo, but it incorporates the e3 demo's environments. you haven't actually played it, i guess? :/
Anyanka said:In the main feature.
Ironclad_Ninja said:No, but they took some of the NPC animations, and voice clips from it. If you listen to what the ODST's say in the demo, one of the says, "When they said they were sending reinforcements, I didn't expect them to send a Spartan." Now play Halo 2, the level where you have to take down the scarab, and you will hear the exact same line, by the exact same author.
Deku Tree said:And finally they intentionally end the game.right as the earth invasion looks like it's about to start
Deku Tree said:So Bungie intentionally teased us with screenshots like this one which strongly suggests and earth invasion:
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Then they intentionally had an ad campaign that used slogans like "the earth will never be the same" which make people think 'earth invasion'.
And finally they intentionally end the game.right as the earth invasion looks like it's about to start
Pretty messed up if you ask me.
Ryck said:Thread Summary
Non Halo 2 fan : Halo2 sucks! Bungie lied and are not genius!!!!
Halo fans: No it dosen't ... Bungie not lie
Very good read nonetheless....top notch trolling beru *thumbs up*
That's a great question. The first time I watched it I actually took notes on when they send the interesting tidbits, but I got very lazy and eventually lost the card I wrote it all. It's after the E3 2003 showing when they're talking about redesigning things, he mentions that they had ten levels that would take you from Earth to the edge of the galaxy and back again for an epic finale.pj325is said:Minutes:seconds?
Littleberu said:Oh, that, I didn't know. But I can assure you the rest of the level isn't the same as the E3 Demo. Metropolis IS influenced by the E3 Demo If I remember (it's the bridge level, right?), but then again, it could have been after the E3 Demo.
I know you are but com'on man we know how you feel , your not gonna sway anyone and vice versa your just kicking a dead horse , going around in circles etc...what can possibly be your motivation?Littleberu said:Trolling? I'm arguing for god sake! Is arguing automatically trolling here?
Deku Tree said:The e3 demo would never work in gameplay anyway. The AI driving is terrible in Halo 2. It could never act as good as it looked in that vid. Plus if you try to jack a banshee like MC did in the e3 demo you'd be dead so fast. The elite would just put on the boosters and run right over you.
pj325is said:Of course it's not the same. The e3 demo was 8 minutes, including cutscenes. They left most of the individual elements of the demo intact, while expanding it enough to take an hour or two to play, instead of 5 minutes.
I know you are but com'on man we know how you feel , your not gonna sway anyone and vice versa your just kicking a dead horse , going around in circles etc...what can possibly be your motivation?
pj325is said:Minutes:seconds?
Littleberu said:No they didn't. They just remade all the E3 demo, which was useless, only because it was only to show it to the media, took 2 months to make, and was all scripted. It was all show and no gameplay. Hey, it's a current thing in the industry, I'm not saying Bungie are the first to do it. It's just that they lost time, and with that time, they could've add more things to Halo 2.
wtf indeed... go get some fresh air man ....Littleberu said:My motivation? Being right maybe? Oh no, my motivation is to make everyone is this thread hate Halo 2 at the end of the day! Wtf?
Gattsu25 said:sooo....what exactly is your point, now?
pj325is said:I trust your opinion of halo 2, since you are so well informed.
If halo 2's driving ai is terrible, surely it would be easy to jack a GHOST?
Littleberu said:No they didn't. They just remade all the E3 demo, which was useless, only because it was only to show it to the media, took 2 months to make, and was all scripted. It was all show and no gameplay.
pj325is said:Isn't that almost exactly what I said? They took something with some good gameplay ideas, but was too short to be in the game, and expanded it to an acceptable length.
drohne said:there isn't much of an earth invasion at the end of the game either. :lol i think it's another small covenant fleet and that forerunner ship that truth and the chief are on. i think one of the problems with setting the game against a full-scale earth invasion, with a nuclear bombardment as depicted in the first teaser, is that it'd be inappropriately depressing. halo's meant to be a stirring action game, and you couldn't really preserve that mood if you were dealing with millions (billions?) of human civilian casualties. if halo 2's victory felt hollow, how hollow would that feel?
Deku Tree said:The AI for the elites driving the ghosts is awesome. On Heroic if you get in front of an elite on a ghost like in the e3 vid they try to ram you which is instant death. I didn't mean to confuse that with multiperson vehicles.
But in my experience the AI driver in a warthog or the other multiperson vehicles when your a gunner wasn't too good. The guy would drive into walls and make no attempt to avoid incomming tank blasts that a human driver could easily swerve away from etc.
Deku Tree said:I see no reason to believe it's "another small covenant fleet".
drohne said:i think those covenant ships are fighting each other above high charity.