Bumblebeetuna
Member
So I have a few hours played in the MP. Overall I want to applaud Sledgehammer for really investing something into the CoD formula to try and change it up. I don't think there has been this big a change from one game to the next ever since we went from CoD4 back to World at War. Treyarch and IW games used to feel and play differently, but lately imho they have played all like pretty much the same game. This one has the exoskeleton suits and their abilities, which adds a lot of movement and mobility options.
But they seem entirely irrelevant thanks to the map design and the general rule of CoD where you go down in 2-3 bullets. I mean, what is the point of having the ability to jet pack into the air or do a quick strafe/dash if you're dead in half a second anyway? It would feel and play so much better if you were able to withstand more rounds before dying. Then you could actually use these movements and mobility mechanics to your advantage.
Also, is it just me or are shotguns pretty much worthless? Since they opened the maps up a lot more to account for faster movement and verticality, there are a lot more wide open areas it seems. And so shotguns are a pain to use. Their damage is just so low. Sometimes I can be within 5 feet of someone and wreck them with 2-3 shots and they don't drop.
But they seem entirely irrelevant thanks to the map design and the general rule of CoD where you go down in 2-3 bullets. I mean, what is the point of having the ability to jet pack into the air or do a quick strafe/dash if you're dead in half a second anyway? It would feel and play so much better if you were able to withstand more rounds before dying. Then you could actually use these movements and mobility mechanics to your advantage.
Also, is it just me or are shotguns pretty much worthless? Since they opened the maps up a lot more to account for faster movement and verticality, there are a lot more wide open areas it seems. And so shotguns are a pain to use. Their damage is just so low. Sometimes I can be within 5 feet of someone and wreck them with 2-3 shots and they don't drop.