MidnightRider said:All I have to say is "to each his own"
I don't agree with any of the stuff the dude you are responding to said......
It seems there are far too many haters who thought the game was going to be more than it is. They got their feelings hurt and are now picking things to cry about.
The game was made for fun..... not for being real or for "movie" purposes as the guy made the comment about.
Who cares about the acting/story line/cut scenes/etc.... ????
Didn't you buy the game to have fun and shoot some enemies? Did you get that taken care of?
MidnightRider said:25
anything NEGATIVE said about it will put you in the class as a HATER
same as in life.
if you say something negative about something/someone.... you are a HATER
MidnightRider said:25
anything NEGATIVE said about it will put you in the class as a HATER
same as in life.
if you say something negative about something/someone.... you are a HATER
MidnightRider said:25
anything NEGATIVE said about it will put you in the class as a HATER
same as in life.
if you say something negative about something/someone.... you are a HATER
taoofjord said:Does it make it easier for you to believe in your opinions when you label anyone with a different perspective a "hater"?
DeuceMojo said:Impressions:
1. Gonna be a long, long road to 700 levels worth of prestige. But that's what makes this game so fun, amirite? By the way, I am dead serious about this. Video games are very serious business.
2. Props to Activision for publishing the $60 version with an instruction book that looks straight out of an 8th-grade computer aided drafting class, printed on a 1987 plotter. Well-done, and way to make a real connection with the majority of the people that are buying this game. I will never ever buy another limited-ultra-realistic-hardened-verteran-legendary-collector's-mythic-game-of-the-year-edition, just so I can have a proper manual. By the way, I am dead serious about this. Video games are very serious business.
3. Nice job on the kill streak perks, the excellent weapons and add-ons, and the fairly entertaining emblems, titles, etc. By the way, I am dead serious about this. Video games are very serious business.
JasonMCG said:I'm personally more offended that there are quotes by Donald Rumsfeld and Dick Cheney when you die than by the airport level. But then that's probably just me...
What was up with adjusting the game's screen horizontally and vertically at the beginning? I still don't understand that.BruceLeeRoy said:Just got to thepart of the second level.snowmobile
Got to say I am having a good time with the game so far even though the visuals are starting to look a little dated.
How shoddy does the start menu screen look though. I was like this can't really be the main menu.
BattleMonkey said:So we ignore the hordes of games that can run at 60+fps on PC and look better?
Good looking, maybe, but game of generation.
BattleMonkey said:It's called having an opinion. You go around labeling everyone a hater because they have a negative aspect about any little thing?
Sai-kun said:Why do you have to be hating on him?
Dax01 said:What was up with adjusting the game's screen horizontally and vertically at the beginning? I still don't understand that.
MidnightRider said:opinion...... hating...... whatever.
was not hating on him... i was more or less hating on "they"
AHappyPanda said:Haven't read the thread yet...
Anyone else think the new maps are waaaay too busy?
MW1 maps were chaotic, but they were controlled. The MW2 maps, sans 2 or 3 that seemed more akin to the MW1 maps, were giant clusterfucks to me.
I had to adjust it horizontally, then vertically. Why would MW2 want you to do that?TruHero said:Did you do any adjustments?
I adjusted it so that the arrows were at the edge of my HDTV. I thought that was what we were supposed to do.....?
Um, the Rumsfeld quote isnt an endorsement at all, it's his infamous "we know where they are" (the WMDs) quote. it foreshadows what's going on in the story of the campaign. There are all sorts of quotes in here that kind of, you know, mock patriotic ideals.BattleMonkey said:Love how the quotes have no significance at all to whats going on other than to make it all seem pretentious. Might as well be quoting Dr. Seus.
It's awesome and more games should do it? Hell, consoles should have it in their frakking menus. TVs are not universal in how much of their input they actually display mister Dax. Hell, mine varies depending on which jacks I plug in to.Dax01 said:What was up with adjusting the game's screen horizontally and vertically at the beginning? I still don't understand that.
BattleMonkey said:Love how the quotes have no significance at all to whats going on other than to make it all seem pretentious. Might as well be quoting Dr. Seus.
AHappyPanda said:Haven't read the thread yet...
Anyone else think the new maps are waaaay too busy?
MW1 maps were chaotic, but they were controlled. The MW2 maps, sans 2 or 3 that seemed more akin to the MW1 maps, were giant clusterfucks to me.
taoofjord said:It seems you don't actually know the definition of what a "hater" is. The way you use the word is a crutch, too, considering life isn't black and white.
MidnightRider said:http://i110.photobucket.com/albums/n97/royofca/Haters_gonna_hate.gif[/IM[/QUOTE]
Please go to your happy place.
Sai-kun said:Why do you have to be hating on him?
It is overwhelming at first but you adjust.AHappyPanda said:Haven't read the thread yet...
Anyone else think the new maps are waaaay too busy?
MW1 maps were chaotic, but they were controlled. The MW2 maps, sans 2 or 3 that seemed more akin to the MW1 maps, were giant clusterfucks to me.
BruceLeeRoy said:How shoddy does the start menu screen look though. I was like this can't really be the main menu.
Well, that and they're war criminals if you ask me. It's insulting just to see a quote by Confucius followed by a quote from Cheney.BattleMonkey said:Love how the quotes have no significance at all to whats going on other than to make it all seem pretentious. Might as well be quoting Dr. Seus.
BattleMonkey said:So we ignore the hordes of games that can run at 60+fps on PC and look better?
Good looking, maybe, but game of generation.
BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
Foliorum Viridum said:Reading some of these posts on the controversial level really baffles me.
Do none of you watch movies where innocent civilians are shown to be slaughtered like that all the time? Yes, it's horrendous, but that's the point. You need to show stuff like that to gain proper hatred for the bad guys.
I was totally shocked by it, too - seeing them shoot down so many people in cold blood was absolutely chilling, but do you know what effect that had on me? I didn't, for one single second, consider shooting someone. Yes, it's true you don't have much choice once the SWAT gets there, but for me to be playing a FPS, with a huge gun in my hand and hundreds of moving targets and not once get tempted to shoot them is pretty fucking amazing. I was more engaged with the story then than at any other time.
As for claims it will influence real terrorism... :lol The countless terrorist attacks that have happened previously didn't need a video game to give them the idea. Attacking an airport is hardly an original concept; security is extremely tight there for a reason.
I don't consider it to be a cheap move for more sales at all. I think Infinity Ward wanted to do something that would push the boundaries of narrative forward in games, and they succeeded in my books.
Mr.Green said:You keep telling yourself that.
I do. It is fantastic sniping. If I pick up an enemy trying to approach me I whip out my shotgun just in case. It is nice to have a general idea where enemies are at. Similar to halo it is vague but it works.BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
Foxtastical said:The single-player Favela level was pretty terrible.
BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
BattleMonkey said:The heartbeat sensor seems useless, anyone actually use this in MP? It has slow refresh rate, is very vague, and mp moves to fast for it to have any use.
I didn't mind the non-linear approach of it - it's a Rio slum after all. The checkpoints were vague and dying over and over again because of it didn't help.lawblob said:Does everyone hate it because its unclear where to go? That was my problem with it; I kept wandering down dead-ends. I didn't think the combat was too bad on that level, though.