SmokeMaxX said:
You joking or you serious? I personally hate how every AR in the game can kill you in three zero-recoil bullets, giving them versatility in literally every range outside of melee. The system is broken. Because most people fire Akimbo 1887s at the same time, there's more than enough time to kill the person if they miss and you're on your game. I don't like the way the game works, but if they're going to make it so easy to kill someone ANYWAY, then the Akimbo model 1887s are balanced well enough.
I'm surprised more people don't complain about getting one burst killed from the FAMAS/M16 at short, medium, and long range. ARs in this game basically make every other weapon type useless. They have excellent bullet penetration esp. with FMJ. They do just as well as SMGs in close quarters and equally as well as snipers in long quarters. There's no balance. ARs rule this game.
That's because it's believable most of the time to die when taking 3 5.56 rounds in succession to the chest. What's unbelievable, like you touched on, is the range + accuracy of them. Especially now that people are catching onto using thermal on them, why bother having sniper rifles in the game?
Akimbo anything is annoying as fuck in the game. It's just totally out of place, even for a CoD game. The balancing issues is that the majority of the maps has people in the insta-gib zone of those things nearly at all times.
Then you have the lightweight, marathon, commando guys with the tactical knife problem as well as the danger close guys with their stuff.
Balancing is just out the door with this game due to all of that, along with the poor map design. And to those all here saying "FIX THIS IW", good luck on that one.