divisionbyzorro said:
So I know this question gets tossed around a lot, but what killstreak setups do you guys like to use?
I normally run Harrier/CG/Nuke now because I'm trying for those 10 nukes. After I do that, though, I'm pretty sure I'll never equip the nuke again. It's tense and feels amazing when you pull it off, but it also kills enormous parts of the fun. Can't really just relax and shoot some shit without constantly worrying about scoring that Harrier...
When I don't chase the nuke, I have a much funner setup: Predator / Harrier / Emergency Airdrop. The Predator is easy enough to earn regularly, and the Harrier will get you the EA almost guaranteed and as soon as you get to 5 you unleash fucking hell on the enemy within like 30 seconds. It's glorious!
I also agree with practice02 - the default UAV/Care/Pred is a lot of fun. It's also a very good relaxer for the game - it really doesn't matter that much if you die at 7 kills when your streak caps out at 5. That just means you get a new chance at a fun care package, yay! :lol
TheSeks said:
To say it isn't "useful" because "ZOMG I SUCK AT PLACING THEM RIGHT" is just flatout wrong. Airstrike/Bombers have their place.
Sorry, but that's actually just wrong. Sounds like you ZOMG SUCK AT COMPARING REWARDS IN THE BIGGER PICTURE ZOMG. Let's actually compare some rewards:
A Stealth Bomber takes 9 kills and can take out 1-2 opponents - even if you don't care about the kills, I'm talking defending the perimeter. Your Bomber definitely missed all the guys that heard the stealth announcement and are still coming, and only got the noobs that stayed in the middle of the street. After that, it's clear for the smart players to charge.
Had you had a Harrier at that point, the first 2 noobs would be dead and then the smarter players would be forced to stop charging to reroute, take down the Harrier or be killed by it. And a Harrier takes 7 kills to earn. Again, a Stealth Bomber at 9 is just clearly inferior and in my mind, there are no arguments against that. It takes more work to launch, but provides inferior results.
As for the Precision Airstrike, I'd say a Predator does the exact same job much better. That job would be taking out the cluster that's heading for your flag, of course, except with the Predator you will see exactly where the cluster is and can aim to hit as many of them as possible - with or without Coldblooded and so forth. The Precision Airstrike is basically a blind Predator with a slightly larger range that you can shoot where you guess the enemy cluster is coming from. It cannot show you enemies using CB (and in a good clan team, that will be like everybody), and it will show you a delayed location that is irrelevant when the strike hits and knowing where they go from there is just guesswork. Both take 5 kills so I'd say the PA is pretty clearly inferior too. (Or is PA 6? In that case the Pred wins by a mile.)
Edit: They should fix the Stealth Bomber by making it require max 7 kills, and the PA could be fixed by making it twice as fast. Make it basically instantenous and that's a useful reward right there.