I like firing off the barret for fun because it sounds sweet :lolMikey Jr. said:Saw a guy using the Barret in full automatic.
Was quite moronic as the kickback prevented him from hitting anything.
I like firing off the barret for fun because it sounds sweet :lolMikey Jr. said:Saw a guy using the Barret in full automatic.
Was quite moronic as the kickback prevented him from hitting anything.
Once you get extended mags the M104 is amazing. The range difference isn't big enough to make a real difference and being able to clear an entire room in seconds is great. Especially since you don't need stopping power. Easily my favorite shotgun in the game (SPAS takes 2nd place).Fugu said:http://denkirson.xanga.com/715966769/modern-warfare-2/
Same strength, SPAS has longer range and the slowest firing rate of any gun in the game.
Pretty sweet man, consistent throughout. +1 Points for using that Juelz/Just Blaze song.wud said:http://www.youtube.com/watch?v=BI69BmTtMNo
just made another montage, not too shabby for my 2nd time using adobe premiere :lol For those of you that know youtube well, how long does it take for the HQ option to appear?
Nice job with the video, man. Like how you ended it with the bomb diffusion. Music was a nice touch too. Damn, I miss this game. Hope that replacement PS3 gets here this week.wud said:http://www.youtube.com/watch?v=BI69BmTtMNo
just made another montage, not too shabby for my 2nd time using adobe premiere :lol For those of you that know youtube well, how long does it take for the HQ option to appear?
yeswhitehawk said:Many pages back, people were posting really well put together callsigns. Is there a generator for this or something?
I think UAV is by far the definitive best KS.
OttomanScribe said:I don't know how this could be fixed (other than ded. serv.) but I wish it could be!
OttomanScribe said:I agree, in terms of the amount of kills it gets your team...
I am hating my riot class at the moment, the riot shield is useless in this game because of lag. When I am not lagged to bits it is fine, but I am constantly getting knifed by people who use the delay to stab around the shield.
I don't know how this could be fixed (other than ded. serv.) but I wish it could be!
I've been playing the shield lately and have a few ideas:OttomanScribe said:I am hating my riot class at the moment, the riot shield is useless in this game because of lag. When I am not lagged to bits it is fine, but I am constantly getting knifed by people who use the delay to stab around the shield.
I don't know how this could be fixed (other than ded. serv.) but I wish it could be!
aku:jiki said:I've been playing the shield lately and have a few ideas:
- Shielders should be unknifeable. There's just too many instances of a shielder being lag-knifed and the shielder never has the option of taking the opponent out before getting in knife range to account for that while the opponent has two rifles and equipment to use against the shielder, so I think it's fair.
- The shield NEEDS to be slightly bigger. The shield is just too small for how the characters animate and behave.
- Wouldn't hurt to give a shielder slightly more HP. Not a lot, but just to cover the fact that bullets spray and hit you when you couldn't know they would.
- Option to always drop the shield if you get stuck with Semtex, not just if there's weapons around.
- Increase the hit range. It's already slightly larger than you think, but it's not as large as the knife lunge (even without Commando) which means that a knifer has the advantage and doesn't need to fully flank the shielder to knife him.
One thing I absolutely love about the shield is that you can use it to trick air support. If they call in a Harrier while I'm rocking the shield, I just park my ass under it and let it unload on me. It can't kill me and it can't kill my team. Much more awesome than just shooting it down because you're mindfucking the owner - he keeps hearing shots fired but gets no kills. :lol
aku:jiki said:I've been playing the shield lately and have a few ideas:
- Shielders should be unknifeable. There's just too many instances of a shielder being lag-knifed and the shielder never has the option of taking the opponent out before getting in knife range to account for that while the opponent has two rifles and equipment to use against the shielder, so I think it's fair.
- The shield NEEDS to be slightly bigger. The shield is just too small for how the characters animate and behave.
- Wouldn't hurt to give a shielder slightly more HP. Not a lot, but just to cover the fact that bullets spray and hit you when you couldn't know they would.
- Option to always drop the shield if you get stuck with Semtex, not just if there's weapons around.
- Increase the hit range. It's already slightly larger than you think, but it's not as large as the knife lunge (even without Commando) which means that a knifer has the advantage and doesn't need to fully flank the shielder to knife him.
Anaxagoras said:My favorite mw2 video, I have watched it at least 10 times:
http://www.youtube.com/watch?v=Mh5sIsGyLDc
I also just got my HD PVR so I will start to record some gameplay, I just need to improve my video editing skills.
aku:jiki said:I've been playing the shield lately and have a few ideas:
- Shielders should be unknifeable. There's just too many instances of a shielder being lag-knifed and the shielder never has the option of taking the opponent out before getting in knife range to account for that while the opponent has two rifles and equipment to use against the shielder, so I think it's fair.
- The shield NEEDS to be slightly bigger. The shield is just too small for how the characters animate and behave.
- Wouldn't hurt to give a shielder slightly more HP. Not a lot, but just to cover the fact that bullets spray and hit you when you couldn't know they would.
- Option to always drop the shield if you get stuck with Semtex, not just if there's weapons around.
- Increase the hit range. It's already slightly larger than you think, but it's not as large as the knife lunge (even without Commando) which means that a knifer has the advantage and doesn't need to fully flank the shielder to knife him.
One thing I absolutely love about the shield is that you can use it to trick air support. If they call in a Harrier while I'm rocking the shield, I just park my ass under it and let it unload on me. It can't kill me and it can't kill my team. Much more awesome than just shooting it down because you're mindfucking the owner - he keeps hearing shots fired but gets no kills. :lol
Hmm, I remember a debate about this earlier in the thread and I found this interesting. On that website, the guy listed Ninja Pro to multiply footstep noise by a factor of less than 0.25x. So essentially, you still have a footstep noise, but it's still quiet (contrary to belief)? That would mean that SitRep Pro would in fact increase footstep noise, so in theory someone could hear you approaching even if they were using Ninja Pro. Assuming all of this is accurate, of course.Fugu said:http://denkirson.xanga.com/715966769/modern-warfare-2/
Same strength, SPAS has longer range and the slowest firing rate of any gun in the game.
Uh, did you ever use the shield? It's completely inferior to every other class in every way - my suggestions would make it more balanced and less of a death trap. As it stands, using the shield WILL get you a negative K/D, 100% guaranteed and no matter how well you use it. How is that balanced?wud said:to sum this post up - lets make call of duty even more unbalanced
The HP bonus is only active when you're actually shielding, of course. I suggested it because when a normal player turns a corner, he can do so with his sights up ready to take on anybody from any angle. When a shield guy turns that corner? Yeah, not so much. He can hold the shield up but if the enemy is in an unexpected place, the shielder is dead faster than a guy who can shoot back is. Shooting back moves their sights and makes it harder for them to kill you and stuff like that, whlie standing there on the corner holding your shield does fuck all to him.divisionbyzorro said:But giving the shielder more health gets a little tricky and would likely lead to some serious abuse by shotgun users.
But it's supposed to be overpowered in CQC, because it has zero range abilities. No other class has literally ZERO range. If you let the shield get that close to you, you fucked up.Do you know how overpowered that would make it? I mean really, think of what you are asking for.
How would you compete against a riot shield when your semtex's are gone?
You might have just been playing "No Russian"Nelo Ice said:anyway it was the most pathetic teams ive ever played since all they did was camp and at one point in terminal i killed like 4 guys on the other team cuz they were all staring at the burger resturant without moving an inch by the spot right after u get up from the escalators by T spawn and the best part was they didnt even realize i was there since i was using a silenced tar :lol
Cohsae said:You might have just been playing "No Russian"
Dra-Q said:The big question GAF: AK74 or the ACR?
aku:jiki said:Uh, did you ever use the shield? It's completely inferior to every other class in every way - my suggestions would make it more balanced and less of a death trap. As it stands, using the shield WILL get you a negative K/D, 100% guaranteed and no matter how well you use it. How is that balanced?
Scarecrow said:I don't know what the deal is, but I just can't get someone in the head w/ a sniper rifle anymore. I've had dudes just sit there, my crosshair right on the center, and nothing.
Exactly. People don't freak out and panic like they used to when the game was new.Johnlenham said:this was awhile back
ultim8p00 said:Wait wtf SPAS is more powerful than M101? Chart you lied to me.
Zeitgeister said:I still hate FAL users though. Or actually the turbo controller that comes with it, combined with sleigh of hand... abandon all hope, ye who enter.
Awhile as in maybe 3 weeks, but its still doable.aku:jiki said:Exactly. People don't freak out and panic like they used to when the game was new.
The FAL is the real deal. Whereas I hated the G3 and the M-14, this FAL is a bad mamma-jamma.divisionbyzorro said:Hey now. I use the FAL legit. And it rocks. You don't need to cheat to use the FAL. So don't hate on all FAL users.
I guess if you still have one copy of it, you're not so much of a sellout.Pkm said:Well its official, according to all my 360 buddies Im a sellout since I traded in my Mw2 for MAG.
I still have it MW2 for my PS3 and $23 off of MAG was better then nothing.
Mikasangelos said:Care Package Glitch needs to go, got into a game last night where 4 people were doing it, we still lost.
Mikasangelos said:Care Package Glitch needs to go, got into a game last night where 4 people were doing it, we still lost.
Zeitgeister said:Host-migration is fucked up though. The game will ditch the entire match 6 out of 10 times, meaning you lose all those miles spent running, killstreaks and so on. Even worse if you got something special during the match, like a C4 last stand kill.
Yes, I used this build for my entire first prestige and it was rare to put more than a 3 shot grouping down range into their chest. If you aim for their throat/neck instead of the top of their skull you'll generally hit in that area anyways, instead of wasting your first shot and potentially alerting them to your presence. This way you can also generally always hit your 11 kill streak while behind enemy lines, because you easily get 5 kills per magazine if you don't waste your FAL rounds.moojito said:Do headshots hit for more damage? I'm using my silenced FAL with ninja pro and cold blooded, so often find myself getting the drop on people. I wonder if it's worth me taking the extra time to line up a headshot if I can get a 1-hit kill instead of aiming and the body and spamming the right trigger like normal.
switch-it said:What irritates me the most is how ugly they look when they try to knife you. Urgh. To me it's worse than Nuke Boosters. They, at least, have a sweet revenge coming for them.
Also, my K/D ratio have gone up from 1.09 - 1.22 lately, but I tend to play a lot more defensive than i used to. I wouldn't say Im camping, instead I control a small piece of the map, but do you consider it camping? Also, what do you think of a 1.22 K/D ratio? I mostly play FFA.
Zeitgeister said:I think it is. The M10(1?)4 can hit someone and not kill him, with the SPAS it's a garanteed one-hit kill. Just note that the time between shots is longer with the SPAS than with the M1.
To be honest, the SPAS wasn't like this when I started this game and I ditched it for the AA-12. Lately, I've seen just how much more effective the SPAS can be used to hold objectives and so on.
moojito said:Do headshots hit for more damage? I'm using my silenced FAL with ninja pro and cold blooded, so often find myself getting the drop on people. I wonder if it's worth me taking the extra time to line up a headshot if I can get a 1-hit kill instead of aiming and the body and spamming the right trigger like normal.
Cornbread78 said:So..... how many people traded in this game for MAG? 5 of my friends said they were done with all the online glitches and they already whored the trophies, so they traded it in to get the credit towards MAG. Will this continue to be a prob.?