Fugu said:
Okay; I'm done with this. I don't have the time or the energy to continue arguing with a wall.
Dear lurkers, followers, and part-time readers: Please pay no attention to Fugu. Stopping Power is
not the only viable red perk. You need to find the combination that works best for you, your playstyle, and the guns you use. There's certainly nothing wrong with Stopping Power, and it's never a bad choice, but you should be open to trying other perks and learning how to utilize them to your advantage.
Stopping Power: Lets you kill faster with bullets (one fewer hit).
Hardline: Lets you reach your killstreak bonus faster.
Danger Close: Lets you kill faster with explosives and killstreak rewards.
Lightweight: Lets you move faster and get behind enemies easier.
Cold Blooded: Lets you avoid air-support and be invisible to UAVs.
If I get the drop on somebody and kill him before he can react, Stopping Power was essentially wasted, and I would have been better off having Hardline in that case - or any of the other perks for that matter! Thus, Fugu is
wrong when he says that Stopping Power is
always better.
Learn the maps, learn how to manipulate situations to your advantage, and you'll find that stopping power is a crutch you don't always need. You'll certainly find that some guns feel like they need it more than others (based on how they feel to you), but you should never feel like you have to rely on stopping power to succeed.