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Call of Duty: Modern Warfare 2 |OT|

rodvik

Member
Underpass is a nice map once you have a good handle on the central building/roof angles and approaches you can cross the map with ease.

For Wasteland however I bring no forgiveness, instant vote to quit followed by bail. Will not play.
 

SpeedingUptoStop

will totally Facebook friend you! *giggle* *LOL*
underpass, rundown and derail can burn in hell for all I care. God damn sniper's paradise.

Spawn, run 50 feet, get shot in the head from 6 miles out. Repeat ad nauseum.
 

Nelo Ice

Banned
rodvik said:
Underpass is a nice map once you have a good handle on the central building/roof angles and approaches you can cross the map with ease.

For Wasteland however I bring no forgiveness, instant vote to quit followed by bail. Will not play.

i use to hate wasteland too...then i learned how to snipe :D :lol
 
SpeedingUptoStop said:
underpass, rundown and derail can burn in hell for all I care. God damn sniper's paradise.

Spawn, run 50 feet, get shot in the head from 6 miles out. Repeat ad nauseum.

Underpass and Rundown has a good anti-camping route. :D

Derail... well, I don't have much to say about that map, but I have some decent rush routes on it.
 

aku:jiki

Member
SpeedingUptoStop said:
underpass, rundown and derail can burn in hell for all I care. God damn sniper's paradise.

Spawn, run 50 feet, get shot in the head from 6 miles out. Repeat ad nauseum.
So snipe them back. It's fun as hell with an Intervention or Barrett. "One shot... One kill" is the most satisfying bonus in the game! :D

But, yeah, Derail just fucking sucks even for sniping. It's impossible to get a decent line of sight on anything from any of the vantage points. It's nobody's paradise!
 

SpeedingUptoStop

will totally Facebook friend you! *giggle* *LOL*
DarknessTear said:
Underpass and Rundown has a good anti-camping route. :D

Derail... well, I don't have much to say about that map, but I have some decent rush routes on it.
Derail is the fucking worst sometimes, especially on Hardcore where one random bullet from anywhere will force you to start your lifetime trek all over again. Run halfway across the map (takes like 20 god damn minutes) then get shot in the back by someone who spawned at your spawn point. Repeat.

Seriously, Derail has gotta be a leftover from last game's 18-24 player matches, even a full Ground War match can't justify that map's size in MW2.
 

i_am_ben

running_here_and_there
i hate the long trek on derail.

I actually have a Derail custom class slot with a tactical insertion just for it :lol
 

Fina1e

Member
Oddly enough, I find myself using a knife class on the large maps(Wasteland, Derail, Estate etc.) and sniping on the smaller maps.
 

Swag

Member
ultim8p00 said:
I went back to free for all and rediscovered why I fell in love with this game. Damn

I can never do well on FFA unless I'm sniping, been trying out modes I don't usually play like CTF and S&D, did some Spec Ops as well. Some of those are really fun, AC 130 escort mission especially.

Ever since I prestiged I haven't been able to get above a 7 kill streak, I'm level 42 now :lol
 

sazabirules

Unconfirmed Member
I finally got my first nuke. It feels so good. I never thought I'd be able to do it but with the right killstreaks it was quite easy. Is there any speculative date on when a map pack would be released?
 
aku:jiki said:
Entered the match when some guy already had 700 points... Started off by dying by running into a sniped headshot like an idiot, then I apparently rose fwom my gwave as an altered beast and tore shit up with quicksnipes. I ended up by the little tin shed by the helipad and I wasn't even trying to camp but every single time I popped out from the shed to see if it was clear to move, some dude would turn the corner by the hedge and get sniped. Got 11 kills in what must have been max a minute! Unfortunately I got greedy and thought I had time to win and launch the AC-130 in time for a game winning kill with it, but yeah...that wasn't happening. Did end up second with 19-1 though. :D

Nice. Just had something similar, was trying to get out of the bottom room in one of the bldgs on rundown but every time I looked out the window there was another guy running right at me, probably could have gotten two of the 1bullet2kills titles on that spree. Sniping is the best part of this game for me. Intervention of course.

EDIT - on a different subject I played about 12-14 games with this guy xXItzHellboyXx or something like that and he was the best player I've ran into yet through my 3rd prestige, dude's aim was incredible. Every game no matter the weapon he was 40-5, 35-4, 38-2, etc. All in TDM. Anyway, props.
 
zero margin said:
xXItzHellboyXx

I've noticed that some of the best players in the matches I play always have the worst damn gamertags. Maybe I should add some xXxXes and 666es to my gamertag. Maybe I'd die less. :lol

Edit: No offense to anyone who actually has that stuff in their gamertag. You're probably better than me in MW2 anyways.
 

Insaniac

Member
highrise is becoming a stupidly terrible map for one reason: Snipers.

I played this map on groundwar domination and immediately ran for the window. Promptly got stuck on a clusterfuck of SEVEN SNIPERS trying to get kills from across the map.

Also, 20-0 on groundwar TDM on Terminal. Still lost the game. Why? Some fucker was boosting.
 

kuYuri

Member
foomfoom415 said:
I've noticed that some of the best players in the matches I play always have the worst damn gamertags. Maybe I should add some xXxXes and 666es to my gamertag. Maybe I'd die less. :lol

Edit: No offense to anyone who actually has that stuff in their gamertag. You're probably better than me in MW2 anyways.

"iTz (insert name here)" is the worst latest trend among gamertags. :lol
 

rodvik

Member
zero margin said:
.... Anyway, props.

That is NOT the way.

PM that punk and let him know he is a hacking cheater, throw in an ethnic or sexual slur to make sure.

That ,sir, is the traditional greeting upon meeting a skilled player online, we may not have much, but by god we can hold on to our traditions :D
 

Ballistik

Member
I like lightweight for a fast class because strafing is easy. With a P90 equipped, I can walk side to side and shoot when you encounter an enemy (none of that dropshot method).. least that's what I do, and it's pretty effective for me.
 

Dresden

Member
So I started playing again tonight and just cheesed it up with the RPG. Danger Close Pro, RPG, claymores and Last Stand Pro for more lulz and frustration. used Precision Airstrike, harrier, and Stealth Bomber for more lulz.

It was hilarious on Scrapyard when I chained the three killstreaks together and got about twenty kills total. Ended up about 56-5 or so, Ground War. So cheesy. So good.
 

DoomGyver

Member
The lightweight/knife combo is really starting to get annoying. Have they said anything about fixing it yet?

You know it's broken when half of the players are using it and being successful.
 

TheOrange

Neo Member
Regarding X360, do VGA connection creates less TV input lag than HDMI? That's what some people are saying.

Currently, playing on Samsung LN52A750 TV with HDMI2 (DVI/PC label) with game mode on, but I notice on killcam that what I see seems to be slightly behind(lag?). I seem to get a few shots off, but nothing during killcam. Also, makes point blank knifing a crap shoot.
 

kuYuri

Member
Full Recovery said:
The lightweight/knife combo is really starting to get annoying. Have they said anything about fixing it yet?

You know it's broken when half of the players are using it and being successful.

Lightweight was slightly nerfed awhile back. If you see a bunch of people do it, use a shotgun.

People who use Lightweight and knife are usually bad players or have bad stats.
 

Veins

Unconfirmed Member
TheOrange said:
Regarding X360, do VGA connection creates less TV input lag than HDMI? That's what some people are saying.

Currently, playing on Samsung LN52A750 TV with HDMI2 (DVI/PC label) with game mode on, but I notice on killcam that what I see seems to be slightly behind(lag?). I seem to get a few shots off, but nothing during killcam. Also, makes point blank knifing a crap shoot.

That is network lag.
 

eek5

Member
Full Recovery said:
The lightweight/knife combo is really starting to get annoying. Have they said anything about fixing it yet?

You know it's broken when half of the players are using it and being successful.

Can't fix something that isn't broken!
 

Hanmik

Member
is the new patch 1.09 up on PS3 (europe) ???? read it on another forum.. and if so.. what does the patch fix..? the carepack glitch nr.2 ..?
 
Hey, is there a way you guys combat boosters in FFA? I actually love hunting them down and ruining cheating for them but sometimes even when I know where they are things don't go exactly well.

I guess what I'm asking is - has anyone made an anti-booster class and what does it have?
 
Foxy Fox 39 said:
Hey, is there a way you guys combat boosters in FFA? I actually love hunting them down and ruining cheating for them but sometimes even when I know where they are things don't go exactly well.

I guess what I'm asking is - has anyone made an anti-booster class and what does it have?

I haven't run into many myself, but I would think a Noobtube + Scavenger/OMA setup with Sit Rep to help spot where they are by highlighting their tactical insertions would be pretty effective. Be sure to leave a claymore or c4 in that spot, just in case they don't get the first hint.
 

kaizoku

I'm not as deluded as I make myself out to be
I can't stand ground war, that shit is just sooo hectic that I feel like my only tactic is to camp somewhere lame which doesn't really achieve anything but keep me alive or to rush. And them it feels like a mad lottery with who see's who first.

With all the extra lag you get in that mode, fuck ground war! Got 2 snipe hit markers on a guy and he just kills me afterwards with an AR.

But I usually comeback late on ground war, when people have dropped out and lag seems to improve I end up tearing shit up.

Had a funny moment on afghan GW TDM though, game started, we were by B and I ran past B towards the steel cabin thing. Peek my sniper round towards the bunker and the entire enemy team was there rushing my way :lol I just fired my entire clip asap and got about 4 kills before I had to reload. Went back for a couple more but they'd respawned and swamped me. It was a mate who I had killed and came back to kill me as well!
 

.nimrod

Member
Foxy Fox 39 said:
Hey, is there a way you guys combat boosters in FFA? I actually love hunting them down and ruining cheating for them but sometimes even when I know where they are things don't go exactly well.

I guess what I'm asking is - has anyone made an anti-booster class and what does it have?

Booster Justice

and

Booster Justice 2


EDIT:

i just had a really good match quickscoping on subbase when suddenly host migration kicked in and ended with this message:

33tl4eq.jpg


o_O


EDIT2: next game ended with an error, too. but this time it was "Player animation index out of range (441): 476"

-.-
 
Some thoughts from my session last night:

  • We were playing GW Dom on Favela and started at A. I equipped my runner class, which had a semtex, and immediately ran to the roof overlooking C and chucked the semtex at the flag. Boom! Triple kill, plus the Group Hug challenge. So good.
  • I played around with the TMP some for the first time. It's pretty cool; it's like the ACR, if the PP2000 was the Scar. Very effective secondary; not a valid primary replacement (unlike the G18s or Rafficas).
  • Nuke #10 still hasn't happened. I came very close a few times, but no dice. Hopefully #10 comes faster than #1 did.
  • Running around the edge of Derail with a silenced UMP is a great way to play that map.
  • There is a perfect claymore spot on Quarry. Top of the chute, right at the blind corner next to the barrel. It's a guaranteed kill every game (although why those idiots insist on rushing up the chute is beyond me).
  • We played a match against a team who understood the right way to play Dom on Skidrow. They literally ignored A, even though they spawned there, and rushed C. It was a heart pounding game, but eventually we
    locked them at A and it was over. That map is broken for domination.

Full Recovery said:
The lightweight/knife combo is really starting to get annoying. Have they said anything about fixing it yet?

You know it's broken when half of the players are using it and being successful.

It might be annoying at times, but it's far from broken. My regular gaming buddy almost exclusively knifes, and he has a ~1 K/D. Sure, he's gotten a couple nukes off of it, but it's rare. There will always be people who wreck with it, but it's just fine.
 

switch-it

Banned
Foxy Fox 39 said:
Hey, is there a way you guys combat boosters in FFA? I actually love hunting them down and ruining cheating for them but sometimes even when I know where they are things don't go exactly well.

I guess what I'm asking is - has anyone made an anti-booster class and what does it have?

This works pretty good for me: SMG w. silencer, ninja, lightweight and scavenger/slight of hand
That way i can run get to them fast without them noticing me.
 

Pinaccle

Banned
Wow, today I had my first nuke :D

Groundwar on Subbase,my Team captured B & C...I used the almighty Aug with thermal vision...yeah I liked :lol
 

DoomGyver

Member
divisionbyzorro said:
It might be annoying at times, but it's far from broken. My regular gaming buddy almost exclusively knifes, and he has a ~1 K/D. Sure, he's gotten a couple nukes off of it, but it's rare. There will always be people who wreck with it, but it's just fine.
You're telling me this is just fine:
An opponent teleporting 5-10 feet and stabbing you. Sometimes the length of an entire room or from the bottom of the stairs to the top of the stairs.
Getting knifed in the face even if you put several shots into them? and this is all going on when everyone has 4 bars.

It's not CoD modern knife 2. It should take longer to knife, if you get shot while attempting to knife someone you should be stunned. Stabbing should also be less predictable, give a stab a 50/50 chance of killing the opponent. It doesn't seem like knife attacks even miss anymore like they did in cod4.
 

LosDaddie

Banned
kaizoku said:
I can't stand ground war, that shit is just sooo hectic that I feel like my only tactic is to camp somewhere lame which doesn't really achieve anything but keep me alive or to rush. And them it feels like a mad lottery with who see's who first.

With all the extra lag you get in that mode, fuck ground war!

Really? Ground War is my favorite playlist. But yeah, it's hectic
 

lionelhutz

Member
Full Recovery said:
You're telling me this is just fine:
An opponent teleporting 5-10 feet and stabbing you. Sometimes the length of an entire room or from the bottom of the stairs to the top of the stairs.
Getting knifed in the face even if you put several shots into them? and this is all going on when everyone has 4 bars.

It's not CoD modern knife 2. It should take longer to knife, if you get shot while attempting to knife someone you should be stunned. Stabbing should also be less predictable, give a stab a 50/50 chance of killing the opponent. It doesn't seem like knife attacks even miss anymore like they did in cod4.

The point of the one hit knife kill in MW/MW2 and the one hit kill from behind in Halo is there for a reason. If you allow someone to get that close then you pay the price. If you don't want to be knifed stay out of CQB and keep your enemies at a distance.
 

uraldix

Member
jiien said:
Just for clarity for readers, you don't get faster ADS with Lightweight Pro. You lift your gun faster after sprinting with Lightweight Pro. Faster ADS is Sleight of Hand.

ADS is Aiming Down the Sight.

Not in the sense of Sleight of Hand, it does however allow to start the ADS sequence immediately after sprinting instead of having a delay. Poor wording on my part.

aku:jiki said:
And to clarify even further, "lift your guns" means hip fire, not ADS.

I always thought that hip firing was shooting without lifting your gun.
 

Fantasmo

Member
In smaller maps, Riot shield helps a lot against both knifers and snipers and the killstreaks rack up.

Riot Shield
PP2000 Akimbo
C4 (reload twice is very useful)
Flash
Scavenger Pro
Hardline Pro
Steady Aim Pro

Predator missile
Harrier
Chopper Gunner

Painkiller

Crouch and aim down when they're in front of you. Crouch and Aim up when they're above you. Never move more sideways than forward or back in combat because it exposes you. And increase your sensitivity and hug walls to avoid being flanked.

Back into a corner where people run past and rack up kills with either C4 or PP2000s. The Riot Shield keeps you well protected at range and the PP2000s with Steady Aim Pro are especially nasty in this map when you get in relatively close -- enemies don't have a chance in hell of surviving if you start firing first.

If your C4 isn't out and you've been spotted, you won't have a chance to counterattack unless you get lucky with 2 shield bashes, so just retreat to where you team is. This requires knowing the map because you don't want to be strafing much. It can get ugly. Corners are your friend. Round a corner and either drop a C4, or turn and run if you have to. Use common sense when it comes to Semtex and grenades. Get an idea of where people will toss them and you won't have to suffer an explosive death too often.

Highrise is nice because all 3 Killstreaks gets guys that aren't far enough inside. And if guys start hanging out underground you've got Riot Shield, C4 and Scavenger to both protect you and rack up kills. Last two times I played I was 15-0 and 26-3. Do not use this class in wide open spaces unless you have good team support, you're pretty much a sitting duck.

For Derail I stick to
Famas with Red Dot
AA-12 with Grip
Scavenger Pro
Claymores
Flash Bang
Stopping Power Pro
Sitrep or Ninja Pro

The idea here is to take and hold the center warehouse and hope that they'll try to get it back (happens more often than not). Famas with Stopping Power can always fight a Sniper because it kills in 1 burst if you aim well. The AA-12 gets me in and wrecks the center warehouse. Scavenger Pro keeps the AA-12 fully loaded. Once I've cleared one room, I put down a hidden Claymore and move to a safe spot if there's still guys in there. Ninja lets me in more easily, Sitrep does too if they have claymores in there, your choice. Or if you don't mind the Famas iron sights, use the heartbeat sensor, or use/have someone use a UAV.

Getting across the map with snipers around only requires a good Famas burst (practice) and good communication from your team if they get tagged or just zigzagging through the different areas of cover.

Remember, snipers have a huge field of view disadvantage and get pissed too when you plug them first. Get em enough and they might just switch classes.

Once I'm in and it's clear, I don't bother much with Famas sniping, I stick with the AA-12, listen and watch for enemies and grenades, use Claymore to hold the entrances, and if a UAV is up, I'll move to the entrances once in awhile for a mixup surprise.

No matter how frustrated I've gotten, I've always seen a good counter.
 
uraldix said:
I always thought that hip firing was shooting without lifting your gun.

When you sprint, you drop your guns to run, and there is a delay before you lift them to be able to fire again. Lightweight Pro reduces that delay.
 

uraldix

Member
divisionbyzorro said:
When you sprint, you drop your guns to run, and there is a delay before you lift them to be able to fire again. Lightweight Pro reduces that delay.

Yeah, I know but lift your guns does not equal hip firing. You can hip fire faster and you can start the ADS progression faster. I really need to word my posts better so the sarcasm can shine through :D .
 
rodvik said:
That is NOT the way.

PM that punk and let him know he is a hacking cheater, throw in an ethnic or sexual slur to make sure.

That ,sir, is the traditional greeting upon meeting a skilled player online, we may not have much, but by god we can hold on to our traditions :D

:lol touché
 

Sealda

Banned
Lightweight Pro reduces the time from sprint mode with gun to normal hip mode with gun.
It will let you go from sprint mode to normal mode faster, which means that technically you will be able to go from Sprint mode to ADS faster. That ofc. only applies if you want to go sprint-normal-ADS as fast as possible.

With SOH pro it will make it much faster to go from Sprint to Normal then to ADS. Win.
 

aku:jiki

Member
uraldix said:
I always thought that hip firing was shooting without lifting your gun.
You lower your weapon when you sprint. Hence, "lift your guns." Your comment doesn't even work as sarcasm dude. :p

Full Recovery said:
It's not CoD modern knife 2. It should take longer to knife, if you get shot while attempting to knife someone you should be stunned. Stabbing should also be less predictable, give a stab a 50/50 chance of killing the opponent. It doesn't seem like knife attacks even miss anymore like they did in cod4.
Why are people who play this game so very happy to spew hate over something they have not even tried once? The knife misses ALL THE TIME.

The one thing about knifing I will agree is broken is that the speed they have is simply too fast for the audio engine in the game. You should've heard the knifer come stomping from like 4 rooms away, but most of the time you only get to hear the last 5 steps he took before he lunged. That part blows.
 
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