-Pyromaniac-
Member
The main point is that if it's a primary less people will use them. That's just how it's going to end up. And that's how I prefer it for reasons you may or may not agree with, but I'm definitely not in the minority.
So you're the only fan that counts? I'm pretty sure more people love the SPAS than hate shotguns, actually. I don't think we can even count the amount of SPAS montages on YouTube...-Pyromaniac- said:I'm also glad they are doing that. They are taking into account a lot of fan annoyances with black ops, this was a big one for me personally.
Shotguns in WaW are actually basically the same as they are in CoD4 and MW2 (the Trench Gun has even been nerfed to uselessness exactly like the Models :lol). The double-barrel is even comparable to the SPAS. They're still useless as primaries.divisionbyzorro said:If shotguns are as good in BO as they are in MW2, then they could be valid as primaries. But shotguns in W@W were ass, especially when your secondary was a shitty pistol.
Like I said, I'm sure I'm not in the minority that would like to see less of them since they are indeed making the change based on fan feedback. Or at the least if people are going to use them it will be at a sacrifice, in which case I wouldn't care as much.aku:jiki said:So you're the only fan that counts? I'm pretty sure more people love the SPAS than hate shotguns, actually. I don't think we can even count the amount of SPAS montages on YouTube...
And do you guys actually have any arguments? I mean, I think I made a decent point for why they should be secondary... "FUCK SHOTGUNS" is not exactly a counterargument.
Shotguns in WaW are actually basically the same as they are in CoD4 and MW2 (the Trench Gun has even been nerfed to uselessness exactly like the Models :lol). The double-barrel is even comparable to the SPAS. They're still useless as primaries.
Exactly how do you know that shotguns, specifically, are a direct result of fan feedback and not just Treyarch safing it because shotgun secondaries are new? I mean, do you even play MW2? I'm not sure how you can say that the majority hates shotguns - everybody has one! Especially the SPAS, AA-12 and Striker.-Pyromaniac- said:Like I said, I'm sure I'm not in the minority that would like to see less of them since they are indeed making the change based on fan feedback. Or at the least if people are going to use them it will be at a sacrifice, in which case I wouldn't care as much.
See, this is where I have to stop taking you shotgun haters seriously. You're basically saying that you hate that people use a shotgun as a primary, so you want them to make it a primary? That's just illogical, to use a nice term.-Pyromaniac- said:I just think the game has gotten too arcadey. And like I said that's just my personal thought, I dislike seeing people rambo-ing with a shotgun in every single map like they were born to do it.
aku:jiki said:Shotguns in WaW are actually basically the same as they are in CoD4 and MW2 (the Trench Gun has even been nerfed to uselessness exactly like the Models :lol). The double-barrel is even comparable to the SPAS. They're still useless as primaries.
Which is why this will make everybody happy. There are people that dislike the fact that they can have a shotgun and a good weapon, and there are people who like shotguns, period. This way the people who like shotguns can still use them and those who dislike it will either see a decrease of their use, or at least know that they are making a notable sacrifice to use them.aku:jiki said:Exactly how do you know that shotguns, specifically, are a direct result of fan feedback and not just Treyarch safing it because shotgun secondaries are new? I mean, do you even play MW2? I'm not sure how you can say that the majority hates shotguns - everybody has one! Especially the SPAS, AA-12 and Striker.
See, this is where I have to stop taking you shotgun haters seriously. You're basically saying that you hate that people use a shotgun as a primary, so you want them to make it a primary? That's just illogical, to use a nice term.
Where is this majority that dislikes shotguns and the floods of fan feedback asking Treyarch to make shotguns primaries again? I've been playing this game alot since when it launched and I have never heard anyone on live, never seen a youtube rant, or even a post in this thread (until you came along) where people were clamoring to make shotguns primaries?-Pyromaniac- said:Like I said, I'm sure I'm not in the minority that would like to see less of them since they are indeed making the change based on fan feedback.
Dude, please don't act like the MW2 expert when you don't even know what the commando perk is :lol-Pyromaniac- said:Same with knifing, which I also hear they will fix a bit (by not including commando, or whatever that perk was).
Just out of curiousity, how many hours/days have you played mw2 (and also what level).-Pyromaniac- said:Which is why this will make everybody happy. There are people that dislike the fact that they can have a shotgun and a good weapon, and there are people who like shotguns, period. This way the people who like shotguns can still use them and those who dislike it will either see a decrease of their use, or at least know that they are making a notable sacrifice to use them.
Call my weird though, I seem to feel like they are stronger in MW2 than any other game. My beef has less to do with shotguns and more to do with people using secondaries as mains. I think secondary weapons should be secondary weapons and mains should be mains. Yet these shotguns that people have as their secondaries are top tier shit.
I never said people HATE shotguns, just the way they're being used can be annoying is all. Same goes with the knife and same goes with a bunch of other secondary weapons. And I stopped playing MW2 a while ago so if anything has changed than my bad, but I just posted because I plan to get black ops and someone posted something about it.
zam said:Where is this majority that dislikes shotguns and the floods of fan feedback asking Treyarch to make shotguns primaries again? I've been playing this game alot since when it launched and I have never heard anyone on live, never seen a youtube rant, or even a post in this thread (until you came along) where people were clamoring to make shotguns primaries?
No, actually, if you get in range, even an MP40 will not beat a well-aimed DBS. The problem is getting in range - even tiny maps like Corrosion, Dome or that oil rig level are small enough for shotguns as primaries.divisionbyzorro said:I think that shotguns were useless in that game mostly because of how good the MP40 was (and all the SMGs, really). Right now there aren't too many guns that outgun the shottys in MW2 at close range, save for akimbo machine pistols or certain akimbo SMGs.
I'd say the SPAS is better, the rest are fairly on par with WaW. I have no idea about the numbers - just going by the feel of using them. Well, except the Trench Gun which just fucking sucks and apparently that's the result of a patch...divisionbyzorro said:In general, shotguns in MW2 seem to be just straight up better than shotguns in W@W. The secondary/primary change had nothing to do with it.
Honestly, I think you have a huge problem distinguishing "everybody" from "you."-Pyromaniac- said:Which is why this will make everybody happy.
Yeah, but the bitching back then was about akimbo models, not about them being primaries, and IW fixed the models (in true IW fashion by nerfing it to the ground), and yeah as you say, shotgun complaints haven't been around for several months, though apparently now there suddenly is a majority of people clamoring for them to be fixed that noone has seen except Pyromaniac..divisionbyzorro said:To be fair, this happened a lot at the very beginning of the game, especially when the Models were OP'd. Then we had Javelindom, and now it's all Commando/OMA bitching. But shotgun complaints have been almost nonexistent for months upon months.
aku:jiki said:I just played a few matches of shotgun only in WaW and, damn it, I hate that they're making them primaries again in Black Ops. They just don't work! There are never any maps where a shotgun is a better idea than an SMG. You're constantly stuck in a corner trying to think of a way to get that MP40 user who, of course, is smart enough to back out of your shotgun's range. Hell, going shotgun isn't even a good idea on Shipment! Shipment!
Posted this before a hundred times, but I just don't understand what the problem with powerful secondaries is supposed to be. Having one weapon for long range and one for short range is extremely useful, and knowing when to switch is a skill and testament to map knowledge and enemy traffic. Removing machine gun secondaries makes sense, because IW weren't smart enough to limit them to very short range and the PP2000 is a better SMG than any primary SMG is, but shotguns are fine to me.
aku:jiki said:I don't know if you mean in real life, but I'm not american so I don't care about that stuff. If you mean in-game, sorry man, but I really don't think you're the benchmark for what's "hella popular" - you love the TMP and the F2000. :lol
aku:jiki said:If americans love the M1911 for historical reasons, that's cool, but you gotta realize that quite a few of those millions of copies of CoD are sold outside the US and we don't know your military history. Besides our own countries' weapons (and Sweden's are kinda dull and generic too), we only know what we see in movies! So I want to see more movie guns...
I've been thinking something similar - though regarding bullet penetration. I've started to think that no weapon should penetrate anything without FMJ. I know "shoot through stuff!" is a selling point for CoD, but damn it, it removes such huge strategical aspects of the game... That you can never ever take cover because the bastard will just spray the wall anyway.itsnervedamage said:Also, stopping power shouldn't be a perk, it should be armor piercing rounds or something and should take up your main equip slot.
Most silenced weapons take nearly an entire clip as it is. What more do you want?aku:jiki said:I've been thinking something similar - though regarding bullet penetration. I've started to think that no weapon should penetrate anything without FMJ. I know "shoot through stuff!" is a selling point for CoD, but damn it, it removes such huge strategical aspects of the game... That you can never ever take cover because the bastard will just spray the wall anyway.
At the very least, silenced weapons should not be able to penetrate.
If I start a TDM on fuel, i run there as fast as I can and throw a c4 down and camp behind the gas tanks in the corner and watch my flank. Blow c4, use scavenger and put another there. :lol They either try to find me or leave.ThirstyFly said:So my friend and I were in a Team Deathmatch game today and we got teamed up with 3 or 4 clan guys on Fuel. First thing the clan guys did was all hide in the glitched rock. WTF? What good is 3+ people hiding in the same goddamn rock going to do? That's half our team in the same spot fighting for the same few kills that wonder by.
Why are people so hellbent on destroying this game? Arrrrrgh.
I like to use it too but this sort of bullshit pisses me off so much. Why can't they fix it? I want bullets to bounce back too, it's mentioned in one of the loading screens but it's only in a single game mode as far as I can tell. What the hell is that? BS.Critical Jeff said:The riot shield is so broken in this game. Half the time I'll get knifed by the enemy, even though I'm looking at them the whole time. Also I get shot through the shield alot too.
grap3fruitman said:I like to use it too but this sort of bullshit pisses me off so much. Why can't they fix it? I want bullets to bounce back too, it's mentioned in one of the loading screens but it's only in a single game mode as far as I can tell. What the hell is that? BS.
Err, I think they mention it as a feature of the riot shield..grap3fruitman said:I like to use it too but this sort of bullshit pisses me off so much. Why can't they fix it? I want bullets to bounce back too, it's mentioned in one of the loading screens but it's only in a single game mode as far as I can tell. What the hell is that? BS.
Bullets can ricochet in all game modes - the info screen doesn't say that they bounce back. They bounce all over the place. I got killed by a ricochet in Demolition yesterday.grap3fruitman said:I like to use it too but this sort of bullshit pisses me off so much. Why can't they fix it? I want bullets to bounce back too, it's mentioned in one of the loading screens but it's only in a single game mode as far as I can tell. What the hell is that? BS.
Little shits like that is the reason I always mute everyone just in case (except in MW2 where they have an option to mute all the voice chat from options menu, thanks IW for that)aku:jiki said::lol Here's one of the better booster destruction videos I've seen in a while... Miss Danielle finds out that somoene on her friends list is having a headshot session with a full lobby, joins up and destroys them.
http://www.youtube.com/watch?v=qcibua-lPVE
Check out the little fucking kid talking some insane trash! :lol
PetriP-TNT said:Little shits like that is the reason I always mute everyone just in case (except in MW2 where they have an option to mute all the voice chat from options menu, thanks IW for that)
RefigeKru said:The multiplayer isn't as compelling as COD4, and it's about 10x more bullshit. Also: SPAS for life.
Haha, yeah, people still do it... I've only played a few matches of HC since re-buying CoD4, but I got into one on Chinatown where I think I was with a full party and I was the only random who didn't have a mic on. Some dude was trying to do some really dirty camping in a dark corner, and I was just trying to move past him and all of a sudden he shoots me. I'm like WTF, but go about my business and get a few kills and eventually pass by his shitty corner again and the fucker shoots me again!cameltoe said:I started paying COD 4 again too. What the fuck with the TK in HC S&D? Cant believe people are still doing that.
Ricochet that shit IW!!
Do you play with a full party when you play CoD4? I don't and my experience is that, while I agree that it happens more in MW2, this crap happens in CoD4 too. Especially when my shitty team is busy doing 1080 noscopes off buildings instead of helping me cap a flag or whatever.TheApatheticOne said:The big thing for me is in COD4, when I die, and then respawn, I seem to always have time to move around, figure out how I want to go about things, etc. With MW2, I can literally die 5 times in 15 seconds and not one of those deaths is a death that I feel is my fault or anything that could have been avoided. And THATS whats frustrating to me about it. I can sit there, not cheese or camp, just solid play, for 8-2, 13-2, etc., and then you may as well have the monster truck guy's voice come on and go "HERE COMES THE DEATH BLENDER", and in like a minute, Ill go from 12-2, to something like 12-11.
Pretty much in agreement here. Bad games in COD4 are more or less my fault (though I've always hated Jug). Bad games in MW2 can be attributed to [a] lag (the type where you watch the killcam and just shake your head) or Commando, Noob Tube DC OMA, Painkiller BS. And then there's WoW (it's been a nice change of pace). With WoW, sometimes it can be a bit laggy, but the most frustrating part is the MP40 dominance. God, I hate that gun.TheApatheticOne said:In short, when I have a bad game in COD4, Ive always felt that was pretty much me getting outplayed. When I get it handed to me in MW2, I dont feel like that. AT ALL. Not to say Im never outplayed, because that would be a ridiculous statement, but there's a lot of games that are just pure, unfiltered bullshit.
mr_boo said:Pretty much in agreement here. Bad games in COD4 are more or less my fault (though I've always hated Jug). Bad games in MW2 can be attributed to [a] lag (the type where you watch the killcam and just shake your head) or Commando, Noob Tube DC OMA, Painkiller BS. And then there's WoW (it's been a nice change of pace). With WoW, sometimes it can be a bit laggy, but the most frustrating part is the MP40 dominance. God, I hate that gun.
TheApatheticOne said:The big thing for me is in COD4, when I die, and then respawn, I seem to always have time to move around, figure out how I want to go about things, etc. With MW2, I can literally die 5 times in 15 seconds and not one of those deaths is a death that I feel is my fault or anything that could have been avoided. And THATS whats frustrating to me about it. I can sit there, not cheese or camp, just solid play, for 8-2, 13-2, etc., and then you may as well have the monster truck guy's voice come on and go "HERE COMES THE DEATH BLENDER", and in like a minute, Ill go from 12-2, to something like 12-11.
In short, when I have a bad game in COD4, Ive always felt that was pretty much me getting outplayed. When I get it handed to me in MW2, I dont feel like that. AT ALL. Not to say Im never outplayed, because that would be a ridiculous statement, but there's a lot of games that are just pure, unfiltered bullshit.
Thanks..didn't know that. I typically just stick with non HC action. In regular TDM, I can hang with a rile/bolt action except in a handful of key maps (e.g., Dome, Asylum, Courtyard). For such maps, I go with any SMG other than the MP40...but I'm digressing.Mr Sandman said:WaW is much better in HC, damn MP40. In HC semi auto rifles/bolt are where it's at and that's awesome.
You can say that about a lot of games. Bottom line, the majority cases competitive games are not going to get it right the first time (and lengthy beta tests are costly). What's nice is that some developers will analyze trends and re-balance accordingly (not talking about glitch/exploit patching). Don't forget, I think OMA was patched too - but it didn't address the core issues...this implies that OMA Noob Tube DC, whether first conceived or not, is what the developers still had in mind.RefigeKru said:Also, when IW made this... Did they not suspect that people would find Danger Close/One Man Army + Grenade Launcher classes would pose a small problem?
It wasn't, there's a shitty tweak in the next patch that's about to come out. They're trying to combat OMA-tubing but their solution just blows (it's gonna take longer to switch kit every time you do it after the patch). Bowling has mentioned it several times on his twitter.mr_boo said:Don't forget, I think OMA was patched too - but it didn't address the core issues...this implies that OMA Noob Tube DC, whether first conceived or not, is what the developers still had in mind.
In MOH the streaks are awarded for the points you earn, not just kills alone, so you can get a streak reward from just getting assists or capping objectives, or you can get a streak reward faster than other people if you are good at getting headshots, saviour/avenger kills etc.aku:jiki said:I'm not entirely sure I got the 5th kill (I got a +10 on my screen but it didn't say "ENEMY KILL!" or anything), so I dunno what the streak setup is...
I've played with the shield a fair amount and never once even gotten a hit marker with a bounced bullet. While spectating in Search I've seen one guy sitting in a corner with the shield and being shot at over and over with a shotgun at point blank and not a single bullet reflected, once the guy got bored of teasing the shield wielding fellow he just took a few steps to the side and shot next to him and killed him. Needless to say, I don't believe you. Are there any shield bounce-back kill montages? =Paku:jiki said:Bullets can ricochet in all game modes - the info screen doesn't say that they bounce back. They bounce all over the place. I got killed by a ricochet in Demolition yesterday.
Uh, that would be because you don't get the kill just because you're holding the shield? The person firing the bullets does.grap3fruitman said:I've played with the shield a fair amount and never once even gotten a hit marker with a bounced bullet.
That one's bothering me too! It's been ages since I saw an update on my progress - I stole a care package and got "Hijacker! II: 50 crates stolen" or whatever on my screen. That was seriously back in early may or something...Mojo said:I wish there was a way to see how many enemy care packages you've taken, I've gotta be close to 200 by now...
Sunako said:The TMP should have been a sub-machine gun. It's amazing.
Xux said:Yeah, I've been using it with my MP5k since the MP5k is total domination at close range and the TMP is pretty good at mid- to long-range.