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Call of Duty: Modern Warfare 3 |OT| Got 99 Problems, But Sales Ain't One.

I'm buying MW3 (360 version).

Elite members, a i have a question for you:


If a subsbribe for a year-plan, will i have access to ALL the COD content release in this period?

I ask this because probably by this time next year there will be a few BO2 DLC maps released.


Help me, Gaf.. Please.
 
I'm buying MW3 (360 version).

Elite members, a i have a question for you:


If a subsbribe for a year-plan, will i have access to ALL the COD content release in this period?

I ask this because probably by this time next year there will be a few BO2 DLC maps released.


Help me, Gaf.. Please.

It's more like a season pass. You'll immediately get access to all previous MW3 DLC and get future MW3 DLC. You'll also have access to "mw3" elite services for the year, such as elite tv and elite operations, however who knows if they'll even have elite operations for mw3 once blops 2 comes out. But from the dlc standpoint, it's more like a season pass.
 

CorrisD

badchoiceboobies
I'm buying MW3 (360 version).

Elite members, a i have a question for you:


If a subsbribe for a year-plan, will i have access to ALL the COD content release in this period?

I ask this because probably by this time next year there will be a few BO2 DLC maps released.


Help me, Gaf.. Please.

As far as we know, yes, you get everything so far along with anything they release in the year you're subscribed regardless of which CoD it is.

At least it should be like that, the pass is for Elite rather than each game.
 
As far as we know, yes, you get everything so far along with anything they release in the year you're subscribed regardless of which CoD it is.

At least it should be like that, the pass is for Elite rather than each game.

It's a one year subscription to MW3 Elite though. It won't give you access to Black Ops 2 Elite when that comes out.
 

CorrisD

badchoiceboobies
It's a one year subscription to MW3 Elite though. It won't give you access to Black Ops 2 Elite when that comes out.

There is no "MW3 Elite" as far as I can tell, just Elite, your subscription to it is for Elite Premium Features & MW3 DLC.
I haven't seen anything that says your subscription wouldn't carry over to BO2, the FAQ says it will.
 
There is no "MW3 Elite" as far as I can tell, just Elite, your subscription to it is for Elite Premium Features & MW3 DLC.
I haven't seen anything that says your subscription wouldn't carry over to BO2, the FAQ says it will.

It wouldn't make sense for somebody to pay $50 and receive 2 years worth of DLC. It's a $50 price, so one can get a $10 discount on a years worth of DLC. Blops 2 Elite is already being referred to as Elite 2.0.
 
Call of Duty Elite FAQ said:
What if I join later in the year, what Content do I get?

We want all premium members to have access to Call of Duty ELITE Content. Whenever you sign up for a Call of Duty ELITE premium membership, you will have immediate access to all the MW3 Content that has been released to date for your platform. As new content is released, it will be made available to you every month for 9 months, during the applicable Content season.

So if you purchase Elite now, you'll get previous MW3 DLC and all future MW3 DLC. It only applies to this "9 month content season." Like i said before, if you're getting Elite just for the DLCs, it's more like a season pass, where if you give them all the money up front early, you'll get the DLCs at a discount, but only the MW3 DLCs.
 

kuYuri

Member
As mentioned above, it specifically says access to MW3 content during the 9 month season of content.

So even if your subscription carries into Black Ops II's release, it doesn't automatically mean you get Black Ops II DLC, but you will probably (although don't quote me on this) still have access to the other Premium features until your sub runs out (Elite TV, etc).
 
How come we never enlist in clan ops anymore? I can at least get bronze playing the op by myself and I wanna get to clan lvl 30 for 6 hours of double xp :D
 
Because I haven't had much time to check them lately. I've said if people PM me to let me know of upcoming ones, I'll make sure to get us in.

Enrolling now, but in the future, if someone wants to let me know, feel free.

Edit: Actually, I don't see any.
 
Because I haven't had much time to check them lately. I've said if people PM me to let me know of upcoming ones, I'll make sure to get us in.

Enrolling now, but in the future, if someone wants to let me know, feel free.

Edit: Actually, I don't see any.

Alrite, sounds good man. There was a Most Confirms in Kill Confirmed earlier today that we missed. I'll PM you in the future if I'm interested in joining, that way we can lvl our clan and get rewards!
 

Stantron

Member
MW3: Laggy deaths from knife
3025cwi.gif
 

popeutlal

Member
Since this game came out I always felt the previous two games were superior, last week I actually tried playing MW2 and BLOPS, god damn I was frustrated. MW2 still has nootubers with danger close running around (strangely enough there was an update to that game when I booted it up) and BLOPS was fucking boring, even in ground war I had to look for some action...it was too slow and boring. And of course the net code is broken.

Sad to say MW3 is a better entry of the past three games.
 

adelante

Member
Sad to say MW3 is a better entry of the past three games.
I'm of the same opinion too... if only for the fact that the frequency of air support in MW3 is far less than what I would normally encounter in MW2. BlackOps took things to the opposite extreme, felt like a lot of things were toned down which made for a less exciting game. The developers have reached a good compromise with MW3 imo
 

kuYuri

Member
Some new updates went out today, PS3 one being most significant:

http://community.callofduty.com/com...-of-duty-mw3-pc-patch-113-and-ps3-115-updates

PC Patch 1.13

Fix for mismatching files error between DLC and Non-DLC owners

PS3 Patch 1.15

- 400 new ranks included in 5 new prestige levels
- Dead Man’s Hand reduce explosive radius
- Dragunov rebalance
- Fixed DS/SRP issue with Specialist class
- Blast Shield Buff in hardcore modes
- Fixed an issue where some “Defense” kills were not incrementing on the leaderboard
- Fix for rapid fire glitch - http://www.youtube.com/watch?v=QAlpitzT6JI
- Increased damage reduction for Blast Shield in Hardcore modes
- Fix for Kill Confirmed - Update the player score before updating the team score
- Competition Mode added to System Link
 
I'll be online for todays most domination captures clan operation. Message me on xbox live if you want to party up. Gamertag is the same as my GAF username. I'll be on 10 minutes prior to the start, that way we can start right away. It begins at 2pm ET.
 
Still playing this game pretty consistently since launch.

MW3 is a strange game. They got a lot of things right when developing this game...

- Unique and interesting perks.
- Toned down explosives (though if anything MW3 might be a tad conservative with explosives).
- Pointstreak system
- Interesting killstreak rewards
- Speed and fluidity of gameplay

...which are all crucial elements of any CoD game.

But a few key errors really hurt it.

Firstly, the maps. Variety is not the issue here but rather size and spawn points. Revenge spawns are the worst and MW3 only compounds the issue with its tiny maps. The spawns aren't nearly as bad now as they were at launch, but they're still rather terrible.

Secondly, weapon balance. This is less to do with overpowered guns (and after patches there are decidely few) but rather that there's simply not enough of an imperative to use a variety of guns. Essentially it boils down to ACR or MP7, depending on the map. Yes, other weapons are good too but what's the point when these two are clearly the best guns in the game? And it's not that they're overpowered - they're perfect - but rather the other guns don't have enough strengths or unique features to warrant choosing them instead. This issue isn't unique to MW3 but it shouldn't remain in the series after so many iterations.

Thirdly, respawn armour. I understand its implementation, but the problem is that air support is so ridiculously easy to destroy in this game that - assuming you're playing against a half-decent team - respawn armour means your air support is usually downed after mere seconds. Either make air support harder to take down, or get rid of respawn armour.

Fourth, stealth bombers. No more needs to be said.

Fifth, assassin. It's becoming more and more obvious that cold-blooded/ghost/assassin needs to be either changed or gotten rid of. On paper assassin appears weaker than ghost given ghost is essentially blind eye + assassin, but assassin pro is just ridiculous. There's also no counter to assassin, unlike in BO with the blackbird. Moreover, with UAVs so easy to acquire through the support package, assassin becomes a near necessity in MW3 and is only slightly offset by the brilliance of hardline pro. Either make UAVs more powerful or get rid of assassin. The game would be much better for it (and more challenging too, which would only be a positive).

I could keep going but it's just a shame that some poor design decisions really impact on what it otherwise probably the most balanced CoD to date. The pointstreak system in particular is fantastic and I would love to see it fleshed out in BO2.

If BO2 can take BO's map design, MW3's speed and poinstreak system, and revitalise the perk system then we should be golden.
 

kuYuri

Member
Fifth, assassin. It's becoming more and more obvious that cold-blooded/ghost/assassin needs to be either changed or gotten rid of. On paper assassin appears weaker than ghost given ghost is essentially blind eye + assassin, but assassin pro is just ridiculous. There's also no counter to assassin, unlike in BO with the blackbird. Moreover, with UAVs so easy to acquire through the support package, assassin becomes a near necessity in MW3 and is only slightly offset by the brilliance of hardline pro. Either make UAVs more powerful or get rid of assassin. The game would be much better for it (and more challenging too, which would only be a positive).

Not true at all. Assassin can be countered with Recon perk and Recon Drone and are unlocked right at the beginning, except Recon Drone which requires only a few levels. They are also much easier to use or earn, unlike Blackbird, which required 8 consecutive kills.
 
Not true at all. Assassin can be countered with Recon perk and Recon Drone and are unlocked right at the beginning, except Recon Drone which requires only a few levels. They are also much easier to use or earn, unlike Blackbird, which required 8 consecutive kills.

Yeah, I think you're correct, though using the Recon Drone as an example, while valid, doesn't quite sit with me as it essentially only benefits teammates. By the time you're done with manning the drone, all tagged opponents are likely to be killed by your teammates.

Recon I'll give you. In fact I love the idea of this perk, except once again it's rendered inferior to Blind Eye. But Blind Eye isn't heads and shoulders above other Tier 1 perks, whereas the same probably can't be said for Assassin (though Hardline is also excellent). But for those going for high-end killstreaks in open maps it's almost a necessity.

On a side note, I really dislike how Assassin Pro inhibits Marksman. Marksman is a wonderful perk and almost side-by-side with Stalker, and for some weapons is superior. Assassin Pro simply counters way too much (I didn't even mentioned EMPs and CUAVs - heck, not even AUAVs do anything to it).

Before Black Ops, the solution to Assassin was having Stopping Power (and in the same tier). But that comes with its own issues and is even less desirable.
 

kuYuri

Member
Yeah, I think you're correct, though using the Recon Drone as an example, while valid, doesn't quite sit with me as it essentially only benefits teammates. By the time you're done with manning the drone, all tagged opponents are likely to be killed by your teammates.

Recon I'll give you. In fact I love the idea of this perk, except once again it's rendered inferior to Blind Eye. But Blind Eye isn't heads and shoulders above other Tier 1 perks, whereas the same probably can't be said for Assassin (though Hardline is also excellent). But for those going for high-end killstreaks in open maps it's almost a necessity.

On a side note, I really dislike how Assassin Pro inhibits Marksman. Marksman is a wonderful perk and almost side-by-side with Stalker, and for some weapons is superior. Assassin Pro simply counters way too much (I didn't even mentioned EMPs and CUAVs - heck, not even AUAVs do anything to it).

Before Black Ops, the solution to Assassin was having Stopping Power (and in the same tier). But that comes with its own issues and is even less desirable.

Not sure what you mean by "rendered inferior to Blind Eye", I'm simply pointing out that Assassin does have counters.

Recon is easily the most underrated perk in the game.
 

eek5

Member
Yeah, I think you're correct, though using the Recon Drone as an example, while valid, doesn't quite sit with me as it essentially only benefits teammates. By the time you're done with manning the drone, all tagged opponents are likely to be killed by your teammates.
I think RD is great for bad players as they can contribute more than they would otherwise. When I was playing a lot I stopped using RD immediately because I noticed the score spread in TDM would start to slip when I wouldn't be out there killing people(I'd average anywhere from 16-20 kills a match)

I don't think it is necessarily the best counter to assassin, but it is a counter. I wouldn't really mind removing assassin completely though. It's so overpowered as a perk (especially in MW3 where it does multiple things that are all good)


Not sure what you mean by "rendered inferior to Blind Eye", I'm simply pointing out that Assassin does have counters.

Recon is easily the most underrated perk in the game.

I don't think it is that underrated. When I played S&D for a while almost all my opponents were using Recon.
 

kuYuri

Member
I don't think it is that underrated. When I played S&D for a while almost all my opponents were using Recon.

I don't play S&D since I'm not in parties as much and when I am, it's mostly Domination and Kill Confirmed. For S&D, it's even more valuable for sure. But I see it much less in the more standard game modes.
 

Nori Chan

Member
This game makes me hate quick scopers.

Seriously.

But it's like a lose lose situations for snipers. You're accused of camping and hard scoping even though thats what snipers are for....then you got me raging over quick scopers.
 

Stallion Free

Cock Encumbered
Awww yeah, my friends and I finally broke our previous win streaks and are sitting at 35. We had some really close calls, but damn it feels good. Hopefully we can carry this to 40+.
 
The negotiator specops mission was a bit tough ay. Spec-ops as a whole hasn't really been that good unfortunately.

If anyone needs to a comrade, im playing on pc (efeman is my steam id).
 

Brian Fellows

Pete Carroll Owns Me
I have to ask an incredibly naive question-is there any hacking going on on the PS3? I swear some people are cheating...

Probably just shitty latency. Even horrible players can look like Superman if they are 5 or 6 steps ahead of you for an entire game.

Nothing like getting killed with one shot from long range the very second a guy comes around the corner. Then you see on the kill cam that the guy had been around the corner for several seconds spraying and praying like a motherfucker and managed to kill you with the last bullet in his clip.
 
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