Read about it yesterday. Very nice of themThey currently have this for sale:
100% profits go to fire relief. Nice gesture.
Yeah looks like it was by mistakeDid anyone see the update today that said there would be multiplayer missions with new gun blueprints??
Because I can't find those missions and now they deleted that update
Yeah but does that mean it was just an accident or will likely happen later?Yeah looks like it was by mistake
Could be both but I believe it'll happen laterYeah but does that mean it was just an accident or will likely happen later?
Hope so. I could use more variantsCould be both but I believe it'll happen later
https://youtu.be/y4ndsUZ_O90
Field Upgrades:
- In some cases, players could hit an invisible kill trigger in a bush that would cause them to die instantly while near A Flag on Port. This has been fixed.
- Fixed an out of bounds exploit on Aniyah Palace
- Temporarily removing Krovnik Farmland out of rotation while we work on a few bugs
- Fix for a bug that could lock a PC player’s FOV at 60 until they respawn while in Ground War
- The “Stand Together” calling card (3 Wins in Team Deathmatch) was being awarded even though this calling card is earned by default. This has been adjusted to the “Redemption” calling card.
- The Daily Challenge for getting “10 Claymore Kills” was awarding the “One Shot” spray which is unlocked by default. This has been adjusted to the “Soft Serve” spray.
- Fix for an issue where the playlist filter would not switch game modes, even with multiple modes selected
- Adjusted the damage threshold for “Get X Kills while Injured” challenge to make it a bit easier to obtain
- Various out-of-map exploit fixes
- Fix for a few graphical errors that could occur on Ground War maps
- Infected: Fixed a bug where the Nuke effects and audio will interrupt and overlap the final killcam if called in after death of the final survivor
- Fixes to the Recent Players list appearing incorrectly on Xbox
- Fixed a bug that allowed players to capture the Hardpoint while in the hotel on St. Petrograd
- Adjusted the obituary to remove the oldest items first
- Fixed a bug that would reset Voice Chat settings after the application was hard closed
- Fix for a bug that allowed player collision. This has been fixed
- Players can no longer cancel their recovery state when sliding, but will always incur the standard fire delay (visually the player will still respond)
- On Shipment, players are able to set Care Packages on spawn points, causing players to die instantly when spawning in on these points. This has been fixed.
- Fixed an issue where the Elite Xbox One controller had a slight bounce back with the analog sticks
- Fixed a bug that could give players invincibility
- Fix for some Officer Progression emblems not displaying the correct rarity
- Fixed an issue that would lock Operator missions despite having the correct Battle Pass Tier
Trophy System:
- Fixed a bug where using the ‘Stopping Power Rounds’ Field Upgrade with an empty C4 slot would cause the C4 detonator to appear before reloading with the Stopping Power Rounds
- Fixed a bug that allowed players to reach unintended locations while manipulating the Weapon Drop Field Upgrade
- Fixed a bug that allowed the Recon Drone to fly into geo if C4 was thrown onto it
- Fix for Stopping Power Rounds not applying the correct damage boost to headshots
Killstreaks:
- Increased protection radius
- Decreased the radius and the damage taken by trophy explosions
- Fixed a bug where the explosion damage and effects wouldn’t trigger for the third explosion
- Fixed a bug that allowed the Cruise Missile to kill players while out of bounds on Shipment
- Fixed a bug where the 1mW Laser would not appear equipped on the 1911 pistol while in the Gunsmith menu
- M4A1 Blueprint "OG" ADS position moved forward; the viewmodel or gun's position relative to the camera or player's eye is moved forward more, so it blocks less of the line of sight
- Changing the magazine capacity from 45 to 50 for the RAM-7 extended magazine.
- Increasing the bullet penetration of the MK2 Carbine
- Less horizontal recoil on the initial bullets of the FN Scar-17
- Changed the way stats are displayed for stocks to be more consistent with other attachments (this is for the graphs only, not the actual stats)
COD Caster
- Domination: Flags must be neutralized before being captured again. Settings for neutralization timing are now available in settings
- Decreased charge time on the Trophy System
- Headshot multiplier damage has been clamped; torso and headshots are now the same
- Removed lightweight boost and decreased charge time on Dead Silence
- Reworked minimap visuals (removed outside map background, removed minimap frame)
- Improved readability of the killfeed and nameplate colors
- Improved the quality of the colored arrows shown under players when using the Aerial Camera
- Data View feature has been temporarily removed
- Tweaked parts of the Battle Pass UI in order to better support higher Aspect Ratios
- Fixed an issue with the sound effects on the Support Helo
- Several fixes to prevent crashes and improve stability
48gb of update... what the fuck...
On PC is 48GBSayyyyy whaaaaaa...Mutha @#$%!!!!!
Edit: Updates for me only 18.40GB
+ Special Ops Pack + Multiplayer Pack 2?Edit: Updates for me only 18.40GB
Delete it. It's for the best.I'm getting an error that my data is corrupt and it's asking me if I want to delete my progress. Apparently lots of people are having this issue. They said if you run into it, just close out of the game. Don't make a selection
Haha probably is considering how addicted I've been to itDelete it. It's for the best.
180 that's ridiculous..you must be in MN or AL but it can't be that bad.They didn't fixed the collision issue, right?
Also, it's there much more lag since the previous patch? (not the yesterday one)
I playing everyday like 2 or 3 hours per day, and never find a match with less than 180 ping.
I'm from Argentina, yeah, and my ping in the beta was 40, in the final game until the last month, my regular ping was 60. But now is a disaster.180 that's ridiculous..you must be in MN or AL but it can't be that bad.
I'm from Argentina, yeah, and my ping in the beta was 40, in the final game until the last month, my regular ping was 60. But now is a disaster.
Yep, sometimes I shoot other players in the head or even in his chest and nothing happens, and then they kills me haha, it's frustrating
Goddamn, hit detection must be all over the place, non existent.
Its always funny when I see people complaining about 40ms ping! We don’t have servers here and the least I can get is 70-90Even a ping of 40ms is ridiculous imo. I get a constant 9ms ping in siege, 30 - 40 in mw. Why? Isn't this game supposed to be bigger and more polished?
Damn rightWe all deserve good pings Bros.
https://youtu.be/rLeQ8UKgUOI
Why?Man, the crossbow is garbage. Just unlocked it and I hate it
Update sizes are crazy on PS4. I'm glad I remembered to leave it in Rest Mode so it was ready by the time I got around to playing (I did have to manually check once because of the consecutive update format). Also did not encounter that corruption bug, pretty happy about that.