Calling it now. Someone will buy out CDPR.

I could see why Sony would be interested, especially that they would want a RPG factory of their own, and secure a couple of IPs to utilize as trans-media pillars...but they (Sony) would be better off chasing newly formed RPG studios, imo: Much cheaper, with not as heavy of a cultural baggage...The relationships could start as partnerships, and culminate into said teams joining the WWS in a few years. A rather simplistic opinion, I know...😂
 
I could see why Sony would be interested, especially that they would want a RPG factory of their own, and secure a couple of IPs to utilize as trans-media pillars...but they (Sony) would be better off chasing newly formed RPG studios, imo: Much cheaper, with not as heavy of a cultural baggage...The relationships could start as partnerships, and culminate into said teams joining the WWS in a few years. A rather simplistic opinion, I know...😂
They can do both.

You buy the right studios and they'll pay for themselves in pretty short order.

I'm sure Insomniac has paid for themselves already.

Bungie will probably pay for itself with Destiny 3 alone, but who knows what else they have going on.

Witcher 4 would probably pay for CDPR, but expanding the property rights to Cyberpunk to other studios would also help pay for the purchase.

It's the companies that will never pay for themselves that you've got to worry about like Activision Blizzard. Not only are they 70 billion dollars but it'll be an expensive company to run. If COD ever dips (and it will), that is a hole you'll never climb out of.

It's why you don't really want to buy Square Enix. Capcom would probably be a better bet.
 
Don't bother arguing with him, that he would publicly state that Witcher 3 is anything like anything Sony does shows how little he knows about Witcher 3 and the genre.

Imagine that we measure worlds in volumes of water. Sony's 3rd party action games are varying degrees of ankle deep water whereas the Witcher and Cyberpunk are the deep-end.

I say varying degrees because you do have some varying elements of NPC/world building in Sony's games. GoT and Horizon having the most, but even then they pale in comparison to the witcher.

You look at every facet of gameplay, stat building, equipment e.t.c in the witcher/cyberpunk and you see it goes much deeper than Sony goes.

Sony on the other hand has games that play much more fluid, because they're action games with more limitations.

Can Sony go deeper into their games, add more NPC, stat boosting equipment, maybe, but they've never done it. And the elements they've done so far are often the weakest elements in their games.
Just enough to gotcha and then boom games over after about 10-20 hours.
 
They can do both.

You buy the right studios and they'll pay for themselves in pretty short order.

I'm sure Insomniac has paid for themselves already.

Bungie will probably pay for itself with Destiny 3 alone, but who knows what else they have going on.

Witcher 4 would probably pay for CDPR, but expanding the property rights to Cyberpunk to other studios would also help pay for the purchase.

It's the companies that will never pay for themselves that you've got to worry about like Activision Blizzard. Not only are they 70 billion dollars but it'll be an expensive company to run. If COD ever dips (and it will), that is a hole you'll never climb out of.

It's why you don't really want to buy Square Enix. Capcom would probably be a better bet.
Personally, I think either Nintendo, or a western company like Microsoft acquiring Square Enix would do *loads* more for that company than they've done for themselves in the last ten years. Sony would let them do the same blasé shit they've been known to do during that time.

CDPR is amazing where they're at, studios fuck up, that's a given fact and if you say your *insert favorite game studio* hasn't fucked up you're lying bigly and even worse lying to yourself.

3/4 of the talent that made Bungie has left Bungie due to Activision, I see them doing well with Destiny but not beyond their 3rd entry. Unless they provide something that turns a genre on it's head they'll be par for the course and barely making enough to cover their corporate rent.

ActiBlizz under new management and leadership will do a hell of a job paying for itself and even pay for itself by utilization of competitive companies especially given the fact that Microsoft has been playing nicer with Nintendo than before.

Capcom is way too into the playing each field to want to be taken to pasture by any of the major pubs or console manus.

Only time will tell how we roll going forward, but honestly at this point Sony is making themselves out to look like dickholes like Microsoft did at the start of Xbone and it may hurt their options in the near future. Personally, after Smash on the Switch I don't really see a damn reason to own a console given that I can connect my PC up to my TV easily and game from it, piss on a closed source console when I have the entirety of history at my beck and call with a few keystrokes. Want to play a game from 35 years ago, quick google and easy set up. Wanna boot up emulators and enjoy (say a N64 game in a native-like environment) spend the $60 on the N64 switch controller and connect via bluetooth and voila. Want to play PS4 games on PC spend money on the premium and boom I've got access. Nothing is off the table and I'm only limited to where my imagination will take me (and let me guess you're gonna be all like well mah PEEPEESS5/XBOXSEX can do better than your comp, if it can not for more than a year dude and then I've got parts that are easily accessible that blow that out of the water).

Microsoft is making big brain moves knowing it can strictly stick to a walled garden, Sony is slowly getting there with their releases (and their earned versus spent is eating badly at their console business they have no choice but to make these decisions, this is both of these companies). Now we just need Nintendo to quit pretending to suck Disney's mighty morphin power phallus and join the pc accessibility revolution and we gamers will have the cream of the crop accessible no matter how you spin it.
 
Its actually been the talk for a couple of days even before the thread he is just the first one I have seen say it
I still don't see much value in Sony buying them, unless they're interested in the fact CDP has been very successful on the multi-media IP approach.
 
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I could see why Sony would be interested, especially that they would want a RPG factory of their own, and secure a couple of IPs to utilize as trans-media pillars...but they (Sony) would be better off chasing newly formed RPG studios, imo: Much cheaper, with not as heavy of a cultural baggage...The relationships could start as partnerships, and culminate into said teams joining the WWS in a few years. A rather simplistic opinion, I know...😂
Sony's console is the platform with the biggest amount of RPGs, both multiplatform and exclusive. They don't have any need to buy an RPG dev.

If they would want to buy a key RPG maker -probably to secure them from being bought by someone who would remove them from PS- they would buy the most important one, the one with more IPs and dev teams: Square Enix.

CD Project doesn't have any game IP, until now they had only one big dev team, they release their games broken and full of bugs -to the point removed their last one from PSN- specially on PS.

In addition to this, CD Project's market cap is too overvalued compared to other companies of that market cap or revenue.

I still don't see much value in Sony buying them, unless they're interested in the fact CDP has been very successful on the multi-media IP approach.
You mean CDP has been very successful making videogame adaptations of IPs that CDP doesn't own and that were created by others in a different medium.
 
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You mean CDP has been very successful making videogame adaptations of IPs that CDP doesn't own and that were created by others in a different medium.
You actually bring up another point, which is probably CDP's biggest strenght as a publisher and developer. Selecting really good niche and unknown IPs and spreading them to a world-wide audience. They're the ones who turned Witcher and the Cyberpunk TRPG universe into major names.
 
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You actually bring up another point, which is probably CDP's biggest strenght as a publisher and developer. Selecting really good niche and unknown IPs and spreading them to a world-wide audience. They're the ones who turned Witcher and the Cyberpunk TRPG universe into major names.
Cyberpunk was already a major name worldwide and The Witcher also in Central+Eastern Europe (it got a movie, a tv show, a musical and other stuff before the Netflix series, and some of them before the videogames).

But I assume yes, brought both to a wider audience.
 
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Cyberpunk was already a major name worldwide
Might've been big among tabletop game fans, which is in itself a niche.

and The Witcher also in Central+Eastern Europe (it got a movie, a tv show, a musical and other stuff before the Netflix series, and some of them before the videogames).
They had a cult following, and limited to those regions, so still niche. The movies and series before the games were also received negatively and didn't really took off from the region.

You really have to give credit to CDP here, "brought both to a wider audience" is putting it veeeeery lightly.
 
Might've been big among tabletop game fans, which is in itself a niche.


They had a cult following, and limited to those regions, so still niche. The movies and series before the games were also received negatively and didn't really took off from the region.

You really have to give credit to CDP here, "brought both to a wider audience" is putting it veeeeery lightly.
Bullshit. It's like saying CD Project games are a only videogames RPGs, which are a niche and a small part of the videogame industry.
 
Bullshit. It's like saying CD Project games are a only videogames RPGs, which are a niche and a small part of the videogame industry.
RPGs aren't really a niche or small part of the videogame industry, at least not considering the liberal use of the label. Plenty of extremely succesful titles carry the tag, including Sony and CDP games, with stuff like Skyrim and Witcher 3 being some of the most sold games of all time.

And the videogame industry itself is a worldwide phenomenon that moves billions of dollars and just recently saw one of the biggest acquisitions in history, its undeniable being amongst the top in this medium is on a completely different dimension from releasing a book thats relatively succesful locally.

I really don't understand why you're arguing so much. They made these names big, really big, completely different levels of big than they were before. Those are undeniable facts. Almost no one here, including you, would even know they existed without CDP (Unless you're from Poland or secretly a fan of TRPGs)
 
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Microsoft bought Bethesda so it would make sense if Sony countered it with CDPro.


SquareEnix doesn't make WRPGs and besides they are already synonymous with Sony.
 
RPGs aren't really a niche or small part of the videogame industry,
Same can be said with pen and paper RPGs, books, movies, comics etc. that their videogame adaptations, which were made because these brands were popular.

I really don't understand why you're arguing so much. They made these names big, really big, completely different levels of big than they were before. Those are undeniable facts. Almost no one here, including you, would even know they existed without CDP (Unless you're from Poland or secretly a fan of TRPGs)
I'm arguing because you were acting as if these were CDP IPs first and later as if they were unknown before CDP used them, which is a total lie. The reality is that CDP adapted them to videogames because they already were popular and brought them to a new market expanding their popularity.

I'm not a player of pen and paper RPGs but knew about Cyberpunk since decades ago because the brand is so popular that trascends its medium and I'm fan of many other products that were influenced by it.

Regarding The Witcher, as I said it was very popular in several countries of Eastern and Central Europe, not only Poland before the videogame. Because of the books but also movie and tv show etc that were made before the videogames (or at least before the videogame series started to become big with The Witcher 2 and specially 3). I didn't know about The Witcher series until the promotion of The Witcher 3 or maybe before when The Witcher 2 was already several years in the market.
 
Isn't that Jaffe? If its him there's a good chance he's refering to this thread.
That'd be wild cause I just pulled this out of my ass (based solely on the idea that if I were sony I would try to acquire these guys)... but I like Jaffe so it'd be cool to know that my thought resonated with him in some weird intangible way lol.
 
I'm arguing because you were acting as if these were CDP IPs first and later as if they were unknown before CDP used them,
No i didn't, and yes they were. I guarantee you Witcher books and the Cyberpunk table top RPG were nowhere near as popular as, say, Harry Potter or Dungeons and Dragons.

I'm not a player of pen and paper RPGs but knew about Cyberpunk since decades ago because the brand is so popular that trascends its medium and I'm fan of many other products that were influenced by it.
Popular where? As far as i know, all it got were the original table top and some card games. No idea what it influenced either.

Regarding The Witcher, as I said it was very popular in several countries of Eastern and Central Europe, not only Poland before the videogame. Because of the books but also movie and tv show etc that were made before the videogames (or at least before the videogame series started to become big with The Witcher 2 and specially 3). I didn't know about The Witcher series until the promotion of The Witcher 3 or maybe before when The Witcher 2 was already several years in the market.
As i said, the movies and TV show before the game were poorly received. Just because it was known locally in some country/region you can't compare that level of popularity of a worldwide audience with a best seller videogame.

As a parallel, i bet you've never heard of - or never bothered looking more into it if you did - "The Posthumous Memoirs of Brás Cubas", which is a very well know book in Brazil that even got a movie adaptation. Do you really think such a book is anywhere near comparable to the conteporary Witcher franchise in terms of mindshare, value, profiteability, etc?
 
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