Had a chance to play the demo today.
The graphics are fantastic. I'm usually the last person to notice nice visuals (most of my gaming is done on older consoles), but this game looks fantastic. The rain effect was very nice, and the game is considerably more colorful than most games this generation. The atmosphere is really good and "tangible", and cut scenes are well directed. It's dark and gloomy, but it pulls off that look different than how I've seen other games do it. You won't need to turn up your brightness settings for this one. And its a better game for it.
The tutorials are done in combat and don't feel like a waste of time. You are learning as you play, and the game highlights some of the tactics you might want to try out.
Combat was fun, pretty similar to games like god of war, and was enjoyable. Its similar without being too derivative. Dodging seems to have an important part in combat. It isn't all combos all the time. The sub weapon is pretty powerful and useful. It doesn't feel like fighting enemies is filler.
*QTE WARNING* Unfortunately this game does have quick time events. Grabs have a timing mini game where you can press any button at the right time (not bad), but at least one cut scene had a mash triangle to escape moment. (bad)
The second section of the demo has you riding on horseback. That part was a bit harder and was pretty cool.
The production value is outstanding, from the menus to the voice acting to everything.
I think we've found this year's Batman: Arkham Asylum.