Could someone explain how the Ideology approval stuff works? The game does a piss poor job of explaining this.
Right now I just adopted Freedom (going diplomatic Morocco), but my people are already discontent (giving me -23 fucking happiness) and want to switch to Order (the only other ideology at this point) just 2 turns after I adopted Freedom.
From what I can gather, it relates to tourism? I've been sort of ignoring tourism most of the game since I'm not going cultural. If a civ with another ideology has more tourism than you, do your people get discontent or something? That would seem pretty unbalanced and make ideologies fucking useless for anyone but cultural civs, so I'm guessing there's more to it than that. I really don't want to switch my ideology but -23 happiness is fucking killing me. I'm doing everything I can to remain at 1 net happiness right now.
Yeah, I'd like some clarification on this as well. I just ended up murdering the civ that was making my people discontent. That seemed to solve it.