Shin Johnpv
Member
Not for long I don't think. There's another crash coming, and it's going to be painful. It won't happen tomorrow or anything, but it will happen. Adoption of the new consoles has been sluggish, and it can't all be down to the economy. The only difference is we won't need a landfill to bury all the unsold copies of whatever bomb triggers it all, because of the wonders of digital distribution.
Maybe, maybe not. People have been predicting it for ages now, myself included at one point, lately I just don't know.
I definitely think we're moving towards the "games as service" model and it will be adapt or perish for most of the studios. There's going to be growing pains like what happened with Assassin's Creed Unity, where studios want your F2P business and attention but they want to charge you 60 quid up front as well.
I sure as hell hope not. Because if anything is going to cause a crash it'll be games as a service. I know myself and a lot of my friends stop gaming as soon as that happens. I don't get the AC Unity reference. Did you play Unity? Cause I did and while the micro transaction stuff are in there they can be absolutely ignored and pretty much treated as if they don't exist. All they do is give you hacking points to get equipment early. They might as well not be there.
There's a whole generation coming up for whom the model of buying the game upfront doesn't make any sense. If you don't think this is true, ask yourself, why did Apple's new "Buy Once and Play" model make the news then? And those people will be the tastemakers, because the video games industry is so desperate to get back the crowd that bought a Wii and never touched it again after Wii Sports.
Those are 2 separate issues. The reason there's a generation of people who buying the game upfront won't make sense too is because of mobile de-valuing games. Releasing hundreds of thousands of free or 99 cent games on the Apple Store, and Google Play is creating a generation of gamers who hold no value to games. Iwata has talked about this a shit load of times, and he's absolutely right and it needs to stop.
It's going to be an ugly few years, and my "demands" are pretty simple:
- Don't preorder, under any circumstances. That shit is an interest free loan for whoever you are giving it to. Buy it digitally in the unlikely event every store near you sells out of Assassin's Creed Unity II: Unify Harder or whatever stop the Hype Train is pulling into next. Buy the pre-order DLC when it gets put on sale like it always does. By then you'll have spent time in the game and it's value will be obvious to you one way or the other.
- Don't buy it if it's broken. Seriously, stop it. That shit's not acceptable. Your definition of broken may vary of course.
- Support developers and studios that value your custom. "Boy, those Amiibos sold out fair fast because they couldn't be bothered to make enough, can't wait to queue up for the next wave!" In what universe is this okay? This is why I stopped buying FIFA, because every year it seems like it regresses and fills with ever more Ultimate Team bullshit and EA's message is "har har, you'll buy it anyway!"
- Avoid Early Access, Kickstarter and paying for betas, in general. Exceptions may apply.
1. I'll pre-order what ever the hell I want. Sorry I work a real job, I can't spend a Friday driving around from store to store desperately trying to find the Majora's Mask Limited Edition. I pre-ordered it from Amazon and got it. I didn't give them any money till it shipped so they didn't get an interest free loan from me. There are pre-order solutions that aren't problematic for the industry. Amazon is a fantastic way to go about it, IMHO.
2. The hard thing with not buying broken games is that with embargos most people don't know a game is broken until its out and people have played it a bit.
3. You're all over the place, once second you're bitching about Amiibos and then Fifa and the issues with them are completely different things. The Amiibo problem is 3 fold. First you had them become popular and scalpers jumped on that. Then you have shitty retailers who allow people to buy a ton of 1 item. One of the posters on here mentioned being inline for Meta Knight and the guy ahead of him had 19 pre-ordered and got fucked out of getting any. Then there's the douche who pre-ordered 100s of Rosalina's from Target. Those are things Nintendo can't control. They should be making more, but I think they were initially conservative with how many they made because they didn't expect it to fly off shelves. Hopefully with future lines they ramp up production.