What I don’t get is why isn’t Sony killing the game before it releases and at least taking a tax write off WB style.
I mean it’s 100% clear this will bomb and any further money thrown to support the turd is a waste.
Try 3 hours. I can do some serious shit in 3 days.That's all gameplay and graphics, though. The character design only took 3 days.
Someone at Bungie had lots of good PR. My question is - who at Sony will take a fall for this?In what world does Sony have Bungie convince them to cancel GAAS The Last Of Us - but keep wish.com Overwatch going?
the game is fun af. have you played it?Sony headquarters trying to release mp games that don't suck
Sony headquarters trying to release mp games that don't suck.
(If the game hasn't already been canceled TLOU mp)
Meanwhile constantly ignoring their(Socom) fanbase. F*** them.
I have to say - this industry has a problem with how success is measured or even observed.Yeah... so that's how much money it's generating right now on essentially soft launch #254. This is a utter failure on PC.
You are telling this dogturd took same amount of time than RDR2? Holy shit great waste of time
Best GaaS are frequently about growth and sustained player bases - the likes of PalWorld and HD2 are actually more stories of studios/publishers failing to capitalise on what they had, than an example of great success/how things should be done.
Pretty much this.I have to say - this industry has a problem with how success is measured or even observed.
Seems like internet as a whole (including all the paid media outlets like influencers etc.) wants to campaign for either things being insta-hit or insta-fail, with nothing in between.
And the mindset extends to many publishing orgs as well - some are so inept they have successful IPs that go completely under the radar because they only see the first 2 months of financials as relevant.
The whole point of GaaS is that they are supposed to be evolving services - I've personally witnessed games go from <1k CCU to 50k+ and mostly negative to mostly positive reviews on Steam - the trends are decidedly not 'always downwards' or 'doomed to lose players from launch' the way it's perceived on forums. Best GaaS are frequently about growth and sustained player bases - the likes of PalWorld and HD2 are actually more stories of studios/publishers failing to capitalise on what they had, than an example of great success/how things should be done.
Mind you not saying anything about Concord long-term success - just that for average service game - first few months on the market are usually not a measure of success (or failure). Granted marketing campaign being fairly loud isn't helping their case - I suspect there's been some misreading of the market involved, not the first (or likely the last) AAA GaaS to have done so in the past 15 years.
Warframe was a bland, boring and barebones game when it released.BS. Both Palworld and HD2 are successes beyond even the wildest dreams of their developers.
Both also have a very respectable player base at the moment. This critique is even worse when it’s directed at Palworld which was never really designed in the Apex Legends or Fortnite mold.
This game has nothing in common with Overwatch except that there are heroes.I’m impressed with Concord. They finally managed to make a game that NOBODY wants.
5v5 Overwatch clone
Hideous boner-killing characters
Quippy Marvel dialog
Cutscenes like a bad Guardians of the Galaxy ripoff
$40
Releases the same day as the biggest game of the year
Congratulations. This is truly the most spectacular failure in the history of PlayStation Studios. You’ve done it!
I'm not measuring success on this time period (so what I said also wasn't a critique) - you are.BS. Both Palworld and HD2 are successes beyond even the wildest dreams of their developers.
Not sure what your definition of 'respectable' is - but 20k is at the border of what is usually considered 'survivable' - though granted I can't see how they're doing on console.Both also have a very respectable player base at the moment.
Identifi as humans.Concord has so much humanity and depth
Why do you not track player counts for advanced access games?
When games are available early to pre-purchase owners or deluxe package owners (this is called "Advanced Access") the way it works is that there is a release state override for these owners, but the game itself is not released. As such, most community features are not available until the official release including viewing others' achievements, family sharing, getting the player count, and more.
It is possible to get CCU from an account that owns the game with early access. Because of this, it is possible to make SteamDB track games like it, but it requires our bot to own the game with advanced access.
If you are a game publisher, please donate a key to your game (or provide it using curator connect) so we can track player counts.
So, 53 reviews, 48 being positive?
Man I really want to know the Steam numbers. Anybody want to take one for the team and buy a copy for SteamDB?
So, 53 reviews, 48 being positive?
Joined four years ago, all posts are defending Concord and are in this thread.....This game has nothing in common with Overwatch except that there are heroes.
If you need to get a boner from a video game character, you should seek some help
Who cares about the dialogue when the gameplay ist great?
40 EUR is ok IMO
A bit more than 5.How many employees does Firewall have?
i usually don´t post on discussion boards - but sometimes the stupidity is so extreme that i can`t help myself.Joined four years ago, all posts are defending Concord and are in this thread.....
We got us a turfer here lads!
The issue isn't just the wokeness. It's that the normies have suddenly started winning the wokeness fights - movies have started to return to normal entertainment, shows are getting canceled, language police online are mocked by all, etc.
So then this comes out and it's a 2016 game wrapped in 2020 trappings. It doesn't just feel lame, it also feels old.
it… it all makes sense! D DruWepro joined just a couple months before PS5 launched. Only for this game to spend 4 more years in development hell. The pieces are coming together!Joined four years ago, all posts are defending Concord and are in this thread.....
We got us a turfer here lads!
Uh huh.....i usually don´t post on discussion boards - but sometimes the stupidity is so extreme that i can`t help myself.
"It would be naive for us to assume that all 10 (live service games) will be massive successes so that is not a necessary condition for us to double first party revenues," said Ryan. "That is certainly not what we're assuming. Clearly, the distinction between a hit and not a hit is not a binary one."This may be the wake up call that Sony needs to understand that the GAAS bubble has burst. The mega popular ones will continue to thrive but it will be exponentially hard to get another game into that circle. (That and, well, just make good games not pushing any kind of agenda)
i usually don´t post on discussion boards - but sometimes the stupidity is so extreme that i can`t help myself.
Also ... who cares how often i post when i'm tellling the truth?