Man, for all its problems, this game is so damn good. I was committed to getting the Plat, so that I'd have the full set for all 3 Souls games; but admit that 80% through NG+, I basically ran out of steam and moved on to another game.
DLC1 came out just as I was wrapping that game (Borderlands 2) up, and I figured that'd be a good time to jump back in. I finished the last bit of NG+ I had left, saved at the Far Fire in Majula, uploaded to PS cloud, disabled automatic uploads for the game, and proceeded to transition to NG++.
Thankfully, I had a metric fuck-ton of soul consumables, since both of the those runs were 100% complete vanilla playthroughs. So I quickly swept through the early areas, secured a branch of yore, consumed a few million souls, and bam! There was Drangleic Castle and the last three spells needed to secure the Plat.
I proceeded to restore my NG+ clear file from the cloud, renabled auto save syncing, resumed from NG+ Majula, and dove right into DLC1. Happily, unlike too much of vanilla DkS2, the new content did not disappoint. Suddenly, we're presented with cleverly laid out battles and intricate, intertwining environment layouts. A bit of boss rehash marred the experience, but overall, it was probably the tightest Souls content since the first 50%-67% of DkS1. Or the Artorias expansion, at least. Had no problems sticking around for all of the optional loot, zones, and bosses. Shulva was mostly fantastic from start to end.
I wrapped it up in around two days, moved on to another new (to me) game, in Skyrim, before leaving the country for two weeks. Of course, DLC2 hit just days before I flew back, and you KNOW that Skyrim could wait a little longer.
I started DLC2 late Friday night after work, and after a full Saturday session, finally cleared all of it in the early Sunday hours. Like with DLC1 and the two vanilla runs, 100% loot/boss/zone completion. DLC2 was another surprising change of pace from the main game, and just as differentiated from DLC1 as from the vanilla game.
Brume Tower was basically what I imagined a full dungeon in the vein of DkS1's Kiln would be like. Not nearly as intricate as Shulva, but still crammed with branching paths, great loot, and clever engagements. Boss design was quite a bit better. And damn me if Raime's fine-ass Chest Armor and the titular Crown of the Old Iron King aren't great scores. As far as I can tell, the Crown of the Sunken King is almost worthless as gear, but this new one regenerates 20% of your spent spells every two minutes of real time! Holy shit!
That came in sooooo handy while hitting up the rest of DLC2's optional content, and will serve me so well once the last of the DLC trilogy arrives.
Cannot wait!