Been messing around with the Vanquisher's Seal for a bit and I think I can explain, as an addendum to why DEX investments aren't as good this time around, how scaling works in this game.
To put it briefly, scaling is now an additive effect to base damage rather than a multiplicative effect. Scaling will take a percentage of your bonus and add it to the weapon's base to come up with the final attack value.
Vanquisher's Seal, 50 STR (Bonus: 155), 50 DEX (Bonus: 155) nets 390 attack power.
50 STR (Bonus: 155), 99 DEX (Bonus: 200) nets 401 attack power (+11 from 'original').
99 STR (Bonus: 200), 50 DEX (Bonus: 155) nets 423 attack power (+33 from 'original').
99 STR (Bonus: 200), 99 DEX (Bonus: 200) nets 435 attack power (+45 from 'original').
For a second test (which I did just recently), I decided to check my Flamberge +0 versus my Zweihander +9 which the game tells me has the exact same DEX scaling as noted by the scaling letters not changing in color as I swap between the two.
Flamberge (Base: 125), 50 STR (Bonus: 155), 50 DEX (Bonus: 155) nets 229 attack power (104 from bonuses).
Zweihander (Base: 332), 50 STR (Bonus: 155), 50 DEX (Bonus: 155) nets 448 attack power (156 from bonuses, but that can be attributed to the better STR scaling).
Flamberge, 50 STR (Bonus: 155) 99 DEX (Bonus: 200) nets 241 attack power (+12 from 'original').
Zweihander, 50 STR (Bonus: 155), 99 DEX (Bonus: 200) nets 459 attack power (+11 from 'original').
The -minor- difference in gains may be attributed to decimals being hidden. In any case, we can conclude that base damage is not a factor in scaling. Scaling now takes a percentage of your stat bonus and applies it to base.
To put this in more practical terms:
- A high-damage weapon with shit scaling will benefit from Raw infusions better than they will from stat investment
- A low-damage weapon with good scaling will benefit from stat investment better than they will from Raw infusions
- A high-damage weapon with good scaling or even okay scaling -may- benefit from stat investment more than it will from Raw infusion due to bonuses gained from minimum stat requirements
- Heavy weapons in general will hit harder than light weapons regardless of scaling; Go big or go home. Coincidentally, STR weapons tend to be heavy and usually have good scaling.
- But that doesn't matter much because
DARK MAGIC IS BALANCED
Edit: Whoops, forgot I was wearing a Ring of Blades +1. >.> Affects attack totals, but shouldn't affect scaling bonuses.
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I'll be looking into mundane scaling later