Holy shit. Guess I should have gone the way of the hex from the beginning.
Great Resonant Soul is ridiculous. Has it been nerfed yet? Can I request a nerf? lol.
That speedrun a couple pages back made me sick.
Holy shit. Guess I should have gone the way of the hex from the beginning.
It's really annoying moving through the Shrine of Amana as a melee character with no range options. Motherfuckers sniping me left and right.
Get some range options then. Bows, crossbows and items are really good in this game.
Am I supposed to sell stuff I don't use? If so....where?
You really don't get much for selling items, but if you really want to Gavlan buys your items.
He appears in Wharf > Harvest > and finally stays in Pharros.
You really don't get much for selling items, but if you really want to Gavlan buys your items.
He appears in Wharf > Harvest > and finally stays in Pharros.
Right? Everyone keeps talking about how tough this area is and it was a cakewalk for me and my bow. Come on, guys, this is dark souls. If you're playing melee make sure you carry a nice ranged weapon with iron/fire/poison arrows.
Great Resonant Soul is ridiculous. Has it been nerfed yet? Can I request a nerf? lol.
That speedrun a couple pages back made me sick.
I got about 3 hours in and restarted to switch my class from the swordguy (dualwielder, low health) to the knight or something and my enjoyment of the game has improved SO MUCH.
I was just getting destroyed by enemies and doing shit damage to them in return. The guy I'm rolling with now has high health, dexterity, and strength and is just destroying guys. In the same amount of time as I played that other class I got all the way to theboss and beat him on my first try.Last Giant
I'm honestly thankful because with that first class I went with I felt like the game was a serious downgrade to the first game. I just wasn't having any fun with it and was even considering quitting all together.
Most of the time? I wasn't able to 1-shot the mages, and the one on the right was impossible to attack without aggroing the melee guys. If I tried to get two hits in those assholes would tag me before I could dodge. Trying to run away from them with mage aggro was hopeless too. The way I got through it was to use a glitch where if I did an R2 that knocks the mages down they don't get up again (even though they didn't die). Then I used the same R2 to pancake the melee assholes.
Any tips on smelter? I'm doing barely any damage.
Any tips on smelter? I'm doing barely any damage.
Dual wielding really doesn't seem viable to me. You do more damage 2 handing a single weapon. Looks cool though.
Any tips on smelter? I'm doing barely any damage.
Not focused at all today, but still: on NG++, huntsman's copse is kicking my ass. The run with the romena invasion has killed me a few times and the skeleton lords of all bosses got me like 4 or 5 times, even with summons. It's weird because that boss never killed me before. Bad day I suppose.
Dual wielding really doesn't seem viable to me. You do more damage 2 handing a single weapon.
Dual wielding really doesn't seem viable to me. You do more damage 2 handing a single weapon. Looks cool though.
all about that power stanceDual wielding really doesn't seem viable to me. You do more damage 2 handing a single weapon. Looks cool though.
Today I played a little after I got home. I'm still NG (67 hours), because I played blind and I want the last possible achievements before going to NG+(+).
5 minutes roughly.Theare terrifiying, holy shit, how much time do I have to complete them? killing thememoriestakes a lot of time and I can't seem to be able to run past them.giants
Late game optional boss:is kicking my ass.DarklurkerThe worst part is having to waste an effigy and fight the phantoms just to get to the fight.
So I see Katanas are not great for dual wielding.. what weapons would be good candidates for viable dual wielding?
Right? Everyone keeps talking about how tough this area is and it was a cakewalk for me and my bow. Come on, guys, this is dark souls. If you're playing melee make sure you carry a nice ranged weapon with iron/fire/poison arrows.
Weak to fire, if that's a viable option for you.
hmm i seem to be stuck
i just finished brighstone cove tseldora which was the last available place remaining at least in my area list
i've got 5 fires on the mansion basement and the furthest i've gotten is the black gulch, killed the big boss there too.
hints?
I just spent half an hour grinding lower brightstone for a bat staff from those hollow mages. Didn't get it even after using a ascetic.
I don't know why From introduced enemy despawn mechanic occurring despite rare drops still being a thing.
The enemy despawn thing was just all around a bad idea. I doubt it makes it in to the next game.
I just spent half an hour grinding lower brightstone for a bat staff from those hollow mages. Didn't get it even after using a ascetic.
I don't know why From introduced that enemy despawn mechanic despite rare drops still being a thing.
i don't mind the despawn stuff but it sucks for the dark spirits who only appeared once per playthrough.
I don't mind number two, but number one is frustrating. You can't have super rare drops and limited enemy spawns.I have two issues with it overall:
1) Practicality. I sometimes need to farm items like titanite chunks but eventually I run out of enemies to do it. I sometimes need to farm souls to repair my equipment but the servers are down. I've never heard of anyone breaking Dark Souls by farming the area around a bonfire and even if they did, it wouldn't help them if they didn't get any better at the game. Levels are tertiary behind ability to play the game and being prepared.
2) It doesn't really match the spirit of the games to me. It kind of punts the idea that everything in Dark Souls can kill you. Now it's everything can kill you unless you kill it enough. It's hard getting to the boss door? After enough attempts, it will be a cakewalk! This bonfire has enemies really close by? It's cool, don't worry about being prepared every time you go there, just kill them repeatedly until they stop showing up. It feels like it goes against part of what I liked about it.
I suppose the ascetics "fix" this issue, but I've never had to force the Souls games to play like how I preferred them before.
I have two issues with it overall:
1) Practicality. I sometimes need to farm items like titanite chunks but eventually I run out of enemies to do it. I sometimes need to farm souls to repair my equipment but the servers are down. I've never heard of anyone breaking Dark Souls by farming the area around a bonfire and even if they did, it wouldn't help them if they didn't get any better at the game. Levels are tertiary behind ability to play the game and being prepared.
2) It doesn't really match the spirit of the games to me. It kind of punts the idea that everything in Dark Souls can kill you. Now it's everything can kill you unless you kill it enough. It's hard getting to the boss door? After enough attempts, it will be a cakewalk! This bonfire has enemies really close by? It's cool, don't worry about being prepared every time you go there, just kill them repeatedly until they stop showing up. It feels like it goes against part of what I liked about it.
I suppose the ascetics "fix" this issue, but I've never had to force the Souls games to play like how I preferred them before.
Anyone know why my PS4 controller isn't registering on Dark Souls 2? I have ScpServer up and it says my PS4 controller is on.
Anyone know why my PS4 controller isn't registering on Dark Souls 2? I have ScpServer up and it says my PS4 controller is on.
Are you talking Dual widleing or power stancing? Because power stancing will straight up end fools.
YES,Thanks for the advices but if I beat him, I wanna do it by myself, so I guess I'll avoid videos and wikis for now. He's optional anyway, so it's not like I'm stuck there or anything.
was kind of annoying too but at least it gives you some room for error. And yeah, the run to theVendrickis cheap as hell too, who the hell though it was a good idea to have a door you have to open every time you die guarded by two knights?:/Dragon
They could have just made it optional, meaning a "remove enemies from the area" option would appear at a bonfire when they have been defeated a set number of times.Maybe they should've done it the other way around, enemies will keep respawning until you use a bonfire ascetic - then they're gone (for this playthrough).
Would have to make bonfire ascetics more rare than they are now, obviously.
YES,is no more!Ancient Dragon
Still a bullshit fight though imo.